diff options
| author | qwasdrizzel <145519042+qwasdrizzel@users.noreply.github.com> | 2026-03-16 21:44:26 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-16 21:44:26 -0500 |
| commit | ce739f6045ec72127491286ea3f3f21e537c1b55 (patch) | |
| tree | f33bd42a47c1b4a7b2153a7fb77127ee3b407db9 /Minecraft.Client/DLCTexturePack.cpp | |
| parent | 255a18fe8e9b57377975f82e2b227afe2a12eda0 (diff) | |
| parent | 5a59f5d146b43811dde6a5a0245ee9875d7b5cd1 (diff) | |
Merge branch 'smartcmd:main' into main
Diffstat (limited to 'Minecraft.Client/DLCTexturePack.cpp')
| -rw-r--r-- | Minecraft.Client/DLCTexturePack.cpp | 91 |
1 files changed, 46 insertions, 45 deletions
diff --git a/Minecraft.Client/DLCTexturePack.cpp b/Minecraft.Client/DLCTexturePack.cpp index 553128d9..f1304a9e 100644 --- a/Minecraft.Client/DLCTexturePack.cpp +++ b/Minecraft.Client/DLCTexturePack.cpp @@ -9,6 +9,7 @@ #include "Common\DLC\DLCLocalisationFile.h" #include "..\Minecraft.World\StringHelpers.h" #include "StringTable.h" +#include "Common/UI/UI.h" #include "Common\DLC\DLCAudioFile.h" #if defined _XBOX || defined _WINDOWS64 @@ -16,27 +17,27 @@ #include "Xbox\XML\xmlFilesCallback.h" #endif -DLCTexturePack::DLCTexturePack(DWORD id, DLCPack *pack, TexturePack *fallback) : AbstractTexturePack(id, NULL, pack->getName(), fallback) +DLCTexturePack::DLCTexturePack(DWORD id, DLCPack *pack, TexturePack *fallback) : AbstractTexturePack(id, nullptr, pack->getName(), fallback) { m_dlcInfoPack = pack; - m_dlcDataPack = NULL; + m_dlcDataPack = nullptr; bUILoaded = false; m_bLoadingData = false; m_bHasLoadedData = false; - m_archiveFile = NULL; + m_archiveFile = nullptr; if (app.getLevelGenerationOptions()) app.getLevelGenerationOptions()->setLoadedData(); m_bUsingDefaultColourTable = true; - m_stringTable = NULL; + m_stringTable = nullptr; #ifdef _XBOX - m_pStreamedWaveBank=NULL; - m_pSoundBank=NULL; + m_pStreamedWaveBank=nullptr; + m_pSoundBank=nullptr; #endif if(m_dlcInfoPack->doesPackContainFile(DLCManager::e_DLCType_LocalisationData, L"languages.loc")) { - DLCLocalisationFile *localisationFile = (DLCLocalisationFile *)m_dlcInfoPack->getFile(DLCManager::e_DLCType_LocalisationData, L"languages.loc"); + DLCLocalisationFile *localisationFile = static_cast<DLCLocalisationFile *>(m_dlcInfoPack->getFile(DLCManager::e_DLCType_LocalisationData, L"languages.loc")); m_stringTable = localisationFile->getStringTable(); } @@ -51,7 +52,7 @@ void DLCTexturePack::loadIcon() { if(m_dlcInfoPack->doesPackContainFile(DLCManager::e_DLCType_Texture, L"icon.png")) { - DLCTextureFile *textureFile = (DLCTextureFile *)m_dlcInfoPack->getFile(DLCManager::e_DLCType_Texture, L"icon.png"); + DLCTextureFile *textureFile = static_cast<DLCTextureFile *>(m_dlcInfoPack->getFile(DLCManager::e_DLCType_Texture, L"icon.png")); m_iconData = textureFile->getData(m_iconSize); } else @@ -64,7 +65,7 @@ void DLCTexturePack::loadComparison() { if(m_dlcInfoPack->doesPackContainFile(DLCManager::e_DLCType_Texture, L"comparison.png")) { - DLCTextureFile *textureFile = (DLCTextureFile *)m_dlcInfoPack->getFile(DLCManager::e_DLCType_Texture, L"comparison.png"); + DLCTextureFile *textureFile = static_cast<DLCTextureFile *>(m_dlcInfoPack->getFile(DLCManager::e_DLCType_Texture, L"comparison.png")); m_comparisonData = textureFile->getData(m_comparisonSize); } } @@ -75,7 +76,7 @@ void DLCTexturePack::loadName() if(m_dlcInfoPack->GetPackID()&1024) { - if(m_stringTable != NULL) + if(m_stringTable != nullptr) { texname = m_stringTable->getString(L"IDS_DISPLAY_NAME"); m_wsWorldName=m_stringTable->getString(L"IDS_WORLD_NAME"); @@ -83,7 +84,7 @@ void DLCTexturePack::loadName() } else { - if(m_stringTable != NULL) + if(m_stringTable != nullptr) { texname = m_stringTable->getString(L"IDS_DISPLAY_NAME"); } @@ -95,7 +96,7 @@ void DLCTexturePack::loadDescription() { desc1 = L""; - if(m_stringTable != NULL) + if(m_stringTable != nullptr) { desc1 = m_stringTable->getString(L"IDS_TP_DESCRIPTION"); } @@ -115,15 +116,15 @@ InputStream *DLCTexturePack::getResourceImplementation(const wstring &name) //th // 4J Stu - We should never call this function #ifndef _CONTENT_PACKAGE __debugbreak(); - if(hasFile(name)) return NULL; + if(hasFile(name)) return nullptr; #endif - return NULL; //resource; + return nullptr; //resource; } bool DLCTexturePack::hasFile(const wstring &name) { bool hasFile = false; - if(m_dlcDataPack != NULL) hasFile = m_dlcDataPack->doesPackContainFile(DLCManager::e_DLCType_Texture, name); + if(m_dlcDataPack != nullptr) hasFile = m_dlcDataPack->doesPackContainFile(DLCManager::e_DLCType_Texture, name); return hasFile; } @@ -164,23 +165,23 @@ DLCPack * DLCTexturePack::getDLCPack() void DLCTexturePack::loadColourTable() { // Load the game colours - if(m_dlcDataPack != NULL && m_dlcDataPack->doesPackContainFile(DLCManager::e_DLCType_ColourTable, L"colours.col")) + if(m_dlcDataPack != nullptr && m_dlcDataPack->doesPackContainFile(DLCManager::e_DLCType_ColourTable, L"colours.col")) { - DLCColourTableFile *colourFile = (DLCColourTableFile *)m_dlcDataPack->getFile(DLCManager::e_DLCType_ColourTable, L"colours.col"); + DLCColourTableFile *colourFile = static_cast<DLCColourTableFile *>(m_dlcDataPack->getFile(DLCManager::e_DLCType_ColourTable, L"colours.col")); m_colourTable = colourFile->getColourTable(); m_bUsingDefaultColourTable = false; } else { // 4J Stu - We can delete the default colour table, but not the one from the DLCColourTableFile - if(!m_bUsingDefaultColourTable) m_colourTable = NULL; + if(!m_bUsingDefaultColourTable) m_colourTable = nullptr; loadDefaultColourTable(); m_bUsingDefaultColourTable = true; } // Load the text colours #ifdef _XBOX - if(m_dlcDataPack != NULL && m_dlcDataPack->doesPackContainFile(DLCManager::e_DLCType_UIData, L"TexturePack.xzp")) + if(m_dlcDataPack != nullptr && m_dlcDataPack->doesPackContainFile(DLCManager::e_DLCType_UIData, L"TexturePack.xzp")) { DLCUIDataFile *dataFile = (DLCUIDataFile *)m_dlcDataPack->getFile(DLCManager::e_DLCType_UIData, L"TexturePack.xzp"); @@ -205,7 +206,7 @@ void DLCTexturePack::loadColourTable() swprintf(szResourceLocator, LOCATOR_SIZE,L"memory://%08X,%04X#xuiscene_colourtable.xur",pbData, dwSize); HXUIOBJ hScene; - HRESULT hr = XuiSceneCreate(szResourceLocator,szResourceLocator, NULL, &hScene); + HRESULT hr = XuiSceneCreate(szResourceLocator,szResourceLocator, nullptr, &hScene); if(HRESULT_SUCCEEDED(hr)) { @@ -274,7 +275,7 @@ wstring DLCTexturePack::getFilePath(DWORD packId, wstring filename, bool bAddDat int DLCTexturePack::packMounted(LPVOID pParam,int iPad,DWORD dwErr,DWORD dwLicenceMask) { - DLCTexturePack *texturePack = (DLCTexturePack *)pParam; + DLCTexturePack *texturePack = static_cast<DLCTexturePack *>(pParam); texturePack->m_bLoadingData = false; if(dwErr!=ERROR_SUCCESS) { @@ -294,11 +295,11 @@ int DLCTexturePack::packMounted(LPVOID pParam,int iPad,DWORD dwErr,DWORD dwLicen if(!app.m_dlcManager.readDLCDataFile(dwFilesProcessed, getFilePath(texturePack->m_dlcInfoPack->GetPackID(), dataFilePath),texturePack->m_dlcDataPack)) { delete texturePack->m_dlcDataPack; - texturePack->m_dlcDataPack = NULL; + texturePack->m_dlcDataPack = nullptr; } // Load the UI data - if(texturePack->m_dlcDataPack != NULL) + if(texturePack->m_dlcDataPack != nullptr) { #ifdef _XBOX File xzpPath(getFilePath(texturePack->m_dlcInfoPack->GetPackID(), wstring(L"TexturePack.xzp") ) ); @@ -310,10 +311,10 @@ int DLCTexturePack::packMounted(LPVOID pParam,int iPad,DWORD dwErr,DWORD dwLicen pchFilename, // file name GENERIC_READ, // access mode 0, // share mode // TODO 4J Stu - Will we need to share file? Probably not but... - NULL, // Unused + nullptr, // Unused OPEN_EXISTING , // how to create // TODO 4J Stu - Assuming that the file already exists if we are opening to read from it FILE_FLAG_SEQUENTIAL_SCAN, // file attributes - NULL // Unsupported + nullptr // Unsupported ); if( fileHandle != INVALID_HANDLE_VALUE ) @@ -321,7 +322,7 @@ int DLCTexturePack::packMounted(LPVOID pParam,int iPad,DWORD dwErr,DWORD dwLicen DWORD dwFileSize = xzpPath.length(); DWORD bytesRead; PBYTE pbData = (PBYTE) new BYTE[dwFileSize]; - BOOL success = ReadFile(fileHandle,pbData,dwFileSize,&bytesRead,NULL); + BOOL success = ReadFile(fileHandle,pbData,dwFileSize,&bytesRead,nullptr); CloseHandle(fileHandle); if(success) { @@ -342,12 +343,12 @@ int DLCTexturePack::packMounted(LPVOID pParam,int iPad,DWORD dwErr,DWORD dwLicen */ DLCPack *pack = texturePack->m_dlcInfoPack->GetParentPack(); LevelGenerationOptions *levelGen = app.getLevelGenerationOptions(); - if (levelGen != NULL && !levelGen->hasLoadedData()) + if (levelGen != nullptr && !levelGen->hasLoadedData()) { int gameRulesCount = pack->getDLCItemsCount(DLCManager::e_DLCType_GameRulesHeader); for(int i = 0; i < gameRulesCount; ++i) { - DLCGameRulesHeader *dlcFile = (DLCGameRulesHeader *) pack->getFile(DLCManager::e_DLCType_GameRulesHeader, i); + DLCGameRulesHeader *dlcFile = static_cast<DLCGameRulesHeader *>(pack->getFile(DLCManager::e_DLCType_GameRulesHeader, i)); if (!dlcFile->getGrfPath().empty()) { @@ -361,10 +362,10 @@ int DLCTexturePack::packMounted(LPVOID pParam,int iPad,DWORD dwErr,DWORD dwLicen pchFilename, // file name GENERIC_READ, // access mode 0, // share mode // TODO 4J Stu - Will we need to share file? Probably not but... - NULL, // Unused + nullptr, // Unused OPEN_EXISTING , // how to create // TODO 4J Stu - Assuming that the file already exists if we are opening to read from it FILE_FLAG_SEQUENTIAL_SCAN, // file attributes - NULL // Unsupported + nullptr // Unsupported ); #else const char *pchFilename=wstringtofilename(grf.getPath()); @@ -372,10 +373,10 @@ int DLCTexturePack::packMounted(LPVOID pParam,int iPad,DWORD dwErr,DWORD dwLicen pchFilename, // file name GENERIC_READ, // access mode 0, // share mode // TODO 4J Stu - Will we need to share file? Probably not but... - NULL, // Unused + nullptr, // Unused OPEN_EXISTING , // how to create // TODO 4J Stu - Assuming that the file already exists if we are opening to read from it FILE_FLAG_SEQUENTIAL_SCAN, // file attributes - NULL // Unsupported + nullptr // Unsupported ); #endif @@ -384,7 +385,7 @@ int DLCTexturePack::packMounted(LPVOID pParam,int iPad,DWORD dwErr,DWORD dwLicen DWORD dwFileSize = grf.length(); DWORD bytesRead; PBYTE pbData = (PBYTE) new BYTE[dwFileSize]; - BOOL bSuccess = ReadFile(fileHandle,pbData,dwFileSize,&bytesRead,NULL); + BOOL bSuccess = ReadFile(fileHandle,pbData,dwFileSize,&bytesRead,nullptr); if(bSuccess==FALSE) { app.FatalLoadError(); @@ -413,10 +414,10 @@ int DLCTexturePack::packMounted(LPVOID pParam,int iPad,DWORD dwErr,DWORD dwLicen pchFilename, // file name GENERIC_READ, // access mode 0, // share mode // TODO 4J Stu - Will we need to share file? Probably not but... - NULL, // Unused + nullptr, // Unused OPEN_EXISTING , // how to create // TODO 4J Stu - Assuming that the file already exists if we are opening to read from it FILE_FLAG_SEQUENTIAL_SCAN, // file attributes - NULL // Unsupported + nullptr // Unsupported ); #else const char *pchFilename=wstringtofilename(grf.getPath()); @@ -424,18 +425,18 @@ int DLCTexturePack::packMounted(LPVOID pParam,int iPad,DWORD dwErr,DWORD dwLicen pchFilename, // file name GENERIC_READ, // access mode 0, // share mode // TODO 4J Stu - Will we need to share file? Probably not but... - NULL, // Unused + nullptr, // Unused OPEN_EXISTING , // how to create // TODO 4J Stu - Assuming that the file already exists if we are opening to read from it FILE_FLAG_SEQUENTIAL_SCAN, // file attributes - NULL // Unsupported + nullptr // Unsupported ); #endif if( fileHandle != INVALID_HANDLE_VALUE ) { - DWORD bytesRead,dwFileSize = GetFileSize(fileHandle,NULL); + DWORD bytesRead,dwFileSize = GetFileSize(fileHandle,nullptr); PBYTE pbData = (PBYTE) new BYTE[dwFileSize]; - BOOL bSuccess = ReadFile(fileHandle,pbData,dwFileSize,&bytesRead,NULL); + BOOL bSuccess = ReadFile(fileHandle,pbData,dwFileSize,&bytesRead,nullptr); if(bSuccess==FALSE) { app.FatalLoadError(); @@ -469,7 +470,7 @@ int DLCTexturePack::packMounted(LPVOID pParam,int iPad,DWORD dwErr,DWORD dwLicen //DLCPack *pack = texturePack->m_dlcInfoPack->GetParentPack(); if(pack->getDLCItemsCount(DLCManager::e_DLCType_Audio)>0) { - DLCAudioFile *dlcFile = (DLCAudioFile *) pack->getFile(DLCManager::e_DLCType_Audio, 0); + DLCAudioFile *dlcFile = static_cast<DLCAudioFile *>(pack->getFile(DLCManager::e_DLCType_Audio, 0)); texturePack->setHasAudio(true); // init the streaming sound ids for this texture pack int iOverworldStart, iNetherStart, iEndStart; @@ -513,7 +514,7 @@ void DLCTexturePack::loadUI() //L"memory://0123ABCD,21A3#skin_default.xur" // Load new skin - if(m_dlcDataPack != NULL && m_dlcDataPack->doesPackContainFile(DLCManager::e_DLCType_UIData, L"TexturePack.xzp")) + if(m_dlcDataPack != nullptr && m_dlcDataPack->doesPackContainFile(DLCManager::e_DLCType_UIData, L"TexturePack.xzp")) { DLCUIDataFile *dataFile = (DLCUIDataFile *)m_dlcDataPack->getFile(DLCManager::e_DLCType_UIData, L"TexturePack.xzp"); @@ -527,7 +528,7 @@ void DLCTexturePack::loadUI() XuiFreeVisuals(L""); - HRESULT hr = app.LoadSkin(szResourceLocator,NULL);//L"TexturePack"); + HRESULT hr = app.LoadSkin(szResourceLocator,nullptr);//L"TexturePack"); if(HRESULT_SUCCEEDED(hr)) { bUILoaded = true; @@ -577,7 +578,7 @@ void DLCTexturePack::unloadUI() AbstractTexturePack::unloadUI(); app.m_dlcManager.removePack(m_dlcDataPack); - m_dlcDataPack = NULL; + m_dlcDataPack = nullptr; delete m_archiveFile; m_bHasLoadedData = false; @@ -587,9 +588,9 @@ void DLCTexturePack::unloadUI() wstring DLCTexturePack::getXuiRootPath() { wstring path = L""; - if(m_dlcDataPack != NULL && m_dlcDataPack->doesPackContainFile(DLCManager::e_DLCType_UIData, L"TexturePack.xzp")) + if(m_dlcDataPack != nullptr && m_dlcDataPack->doesPackContainFile(DLCManager::e_DLCType_UIData, L"TexturePack.xzp")) { - DLCUIDataFile *dataFile = (DLCUIDataFile *)m_dlcDataPack->getFile(DLCManager::e_DLCType_UIData, L"TexturePack.xzp"); + DLCUIDataFile *dataFile = static_cast<DLCUIDataFile *>(m_dlcDataPack->getFile(DLCManager::e_DLCType_UIData, L"TexturePack.xzp")); DWORD dwSize = 0; PBYTE pbData = dataFile->getData(dwSize); |
