aboutsummaryrefslogtreecommitdiff
path: root/Minecraft.Client/CreeperRenderer.cpp
diff options
context:
space:
mode:
authorLoki Rautio <lokirautio@gmail.com>2026-03-04 03:56:03 -0600
committerLoki Rautio <lokirautio@gmail.com>2026-03-04 03:56:03 -0600
commit42aec6dac53dffa6afe072560a7e1d4986112538 (patch)
tree0836426857391df1b6a83f6368a183f83ec9b104 /Minecraft.Client/CreeperRenderer.cpp
parentc9d58eeac7c72f0b3038e084667b4d89a6249fce (diff)
parentef9b6fd500dfabd9463267b0dd9e29577eea8a2b (diff)
Merge branch 'main' into pr/win64-world-saves
# Conflicts: # Minecraft.Client/MinecraftServer.cpp # README.md
Diffstat (limited to 'Minecraft.Client/CreeperRenderer.cpp')
-rw-r--r--Minecraft.Client/CreeperRenderer.cpp20
1 files changed, 14 insertions, 6 deletions
diff --git a/Minecraft.Client/CreeperRenderer.cpp b/Minecraft.Client/CreeperRenderer.cpp
index 483d14e3..a9d16314 100644
--- a/Minecraft.Client/CreeperRenderer.cpp
+++ b/Minecraft.Client/CreeperRenderer.cpp
@@ -4,12 +4,15 @@
#include "..\Minecraft.World\net.minecraft.world.entity.monster.h"
#include "..\Minecraft.World\Mth.h"
-CreeperRenderer::CreeperRenderer() : MobRenderer( new CreeperModel(), 0.5f )
+ResourceLocation CreeperRenderer::POWER_LOCATION = ResourceLocation(TN_POWERED_CREEPER);
+ResourceLocation CreeperRenderer::CREEPER_LOCATION = ResourceLocation(TN_MOB_CREEPER);
+
+CreeperRenderer::CreeperRenderer() : MobRenderer(new CreeperModel(), 0.5f)
{
armorModel = new CreeperModel(2);
}
-void CreeperRenderer::scale(shared_ptr<Mob> mob, float a)
+void CreeperRenderer::scale(shared_ptr<LivingEntity> mob, float a)
{
shared_ptr<Creeper> creeper = dynamic_pointer_cast<Creeper>(mob);
@@ -25,7 +28,7 @@ void CreeperRenderer::scale(shared_ptr<Mob> mob, float a)
glScalef(s, hs, s);
}
-int CreeperRenderer::getOverlayColor(shared_ptr<Mob> mob, float br, float a)
+int CreeperRenderer::getOverlayColor(shared_ptr<LivingEntity> mob, float br, float a)
{
shared_ptr<Creeper> creeper = dynamic_pointer_cast<Creeper>(mob);
@@ -44,7 +47,7 @@ int CreeperRenderer::getOverlayColor(shared_ptr<Mob> mob, float br, float a)
return (_a << 24) | (r << 16) | (g << 8) | b;
}
-int CreeperRenderer::prepareArmor(shared_ptr<Mob> _mob, int layer, float a)
+int CreeperRenderer::prepareArmor(shared_ptr<LivingEntity> _mob, int layer, float a)
{
// 4J - dynamic cast required because we aren't using templates/generics in our version
shared_ptr<Creeper> mob = dynamic_pointer_cast<Creeper>(_mob);
@@ -56,7 +59,7 @@ int CreeperRenderer::prepareArmor(shared_ptr<Mob> _mob, int layer, float a)
if (layer == 1)
{
float time = mob->tickCount + a;
- bindTexture(TN_POWERED_CREEPER);// was L"/armor/power.png");
+ bindTexture(&POWER_LOCATION);
glMatrixMode(GL_TEXTURE);
glLoadIdentity();
float uo = time * 0.01f;
@@ -84,7 +87,12 @@ int CreeperRenderer::prepareArmor(shared_ptr<Mob> _mob, int layer, float a)
}
-int CreeperRenderer::prepareArmorOverlay(shared_ptr<Mob> mob, int layer, float a)
+int CreeperRenderer::prepareArmorOverlay(shared_ptr<LivingEntity> mob, int layer, float a)
{
return -1;
+}
+
+ResourceLocation *CreeperRenderer::getTextureLocation(shared_ptr<Entity> mob)
+{
+ return &CREEPER_LOCATION;
} \ No newline at end of file