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| author | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
|---|---|---|
| committer | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
| commit | 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch) | |
| tree | 69454763e73ca764af4e682d3573080b13138a0e /Minecraft.Client/CreateWorldScreen.cpp | |
| parent | a9be52c41a02d207233199e98898fe7483d7e817 (diff) | |
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.Client/CreateWorldScreen.cpp')
| -rw-r--r-- | Minecraft.Client/CreateWorldScreen.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.Client/CreateWorldScreen.cpp b/Minecraft.Client/CreateWorldScreen.cpp index 9c31747a..1a897203 100644 --- a/Minecraft.Client/CreateWorldScreen.cpp +++ b/Minecraft.Client/CreateWorldScreen.cpp @@ -70,7 +70,7 @@ wstring CreateWorldScreen::findAvailableFolderName(LevelStorageSource *levelSour wstring folder2 = folder; // 4J - copy input as it is const #if 0 - while (levelSource->getDataTagFor(folder2) != nullptr) + while (levelSource->getDataTagFor(folder2) != NULL) { folder2 = folder2 + L"-"; } @@ -93,7 +93,7 @@ void CreateWorldScreen::buttonClicked(Button *button) else if (button->id == 0) { // note: code copied from SelectWorldScreen - minecraft->setScreen(nullptr); + minecraft->setScreen(NULL); if (done) return; done = true; @@ -119,7 +119,7 @@ void CreateWorldScreen::buttonClicked(Button *button) #if 0 minecraft->gameMode = new SurvivalMode(minecraft); minecraft->selectLevel(resultFolder, nameEdit->getValue(), seedValue); - minecraft->setScreen(nullptr); + minecraft->setScreen(NULL); #endif } |
