diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.Client/ConnectScreen.cpp | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.Client/ConnectScreen.cpp')
| -rw-r--r-- | Minecraft.Client/ConnectScreen.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Minecraft.Client/ConnectScreen.cpp b/Minecraft.Client/ConnectScreen.cpp index 2cf005b6..3f93a5b0 100644 --- a/Minecraft.Client/ConnectScreen.cpp +++ b/Minecraft.Client/ConnectScreen.cpp @@ -17,7 +17,7 @@ ConnectScreen::ConnectScreen(Minecraft *minecraft, const wstring& ip, int port) // 4J - removed from separate thread, but need to investigate what we actually need here connection = new ClientConnection(minecraft, ip, port); if (aborted) return; - connection->send( shared_ptr<PreLoginPacket>( new PreLoginPacket(minecraft->user->name) ) ); + connection->send( std::shared_ptr<PreLoginPacket>( new PreLoginPacket(minecraft->user->name) ) ); #else new Thread() { |
