diff options
| author | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
|---|---|---|
| committer | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
| commit | 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch) | |
| tree | 69454763e73ca764af4e682d3573080b13138a0e /Minecraft.Client/Common/XUI/XUI_debug.cpp | |
| parent | a9be52c41a02d207233199e98898fe7483d7e817 (diff) | |
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.Client/Common/XUI/XUI_debug.cpp')
| -rw-r--r-- | Minecraft.Client/Common/XUI/XUI_debug.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/Minecraft.Client/Common/XUI/XUI_debug.cpp b/Minecraft.Client/Common/XUI/XUI_debug.cpp index 9aee3888..61b818a0 100644 --- a/Minecraft.Client/Common/XUI/XUI_debug.cpp +++ b/Minecraft.Client/Common/XUI/XUI_debug.cpp @@ -50,7 +50,7 @@ LPCWSTR CScene_Debug::m_DebugButtonTextA[eDebugButton_Max+1]= //---------------------------------------------------------------------------------- HRESULT CScene_Debug::OnInit( XUIMessageInit* pInitData, BOOL& bHandled ) { - m_iPad=*static_cast<int *>(pInitData->pvInitData); + m_iPad=*(int *)pInitData->pvInitData; // set text and enable any debug options required int iCheckboxIndex=0; @@ -89,7 +89,7 @@ HRESULT CScene_Debug::OnInit( XUIMessageInit* pInitData, BOOL& bHandled ) XuiCreateObject( XUI_CLASS_CHECKBOX, &m_DebugCheckboxDataA[iCheckboxIndex].hXuiObj ); XuiObjectFromHandle( m_DebugCheckboxDataA[iCheckboxIndex].hXuiObj, &m_DebugCheckboxDataA[iCheckboxIndex].pvData ); - pCheckbox = static_cast<CXuiCheckbox *>(m_DebugCheckboxDataA[iCheckboxIndex].pvData); + pCheckbox = (CXuiCheckbox *)m_DebugCheckboxDataA[iCheckboxIndex].pvData; //m_phXuiObjA[iElementIndex] = pCheckbox->m_hObj; pCheckbox->SetText(m_DebugCheckboxTextA[iCheckboxIndex]); pCheckbox->SetShow(TRUE); @@ -139,7 +139,7 @@ HRESULT CScene_Debug::OnInit( XUIMessageInit* pInitData, BOOL& bHandled ) XuiCreateObject( XUI_CLASS_BUTTON, &m_DebugButtonDataA[iButtonIndex].hXuiObj ); XuiObjectFromHandle( m_DebugButtonDataA[iButtonIndex].hXuiObj, &m_DebugButtonDataA[iButtonIndex].pvData ); - pButton = static_cast<CXuiControl *>(m_DebugButtonDataA[iButtonIndex].pvData); + pButton = (CXuiControl *)m_DebugButtonDataA[iButtonIndex].pvData; //m_phXuiObjA[iElementIndex] = pCheckbox->m_hObj; pButton->SetText(m_DebugButtonTextA[iButtonIndex]); pButton->SetShow(TRUE); @@ -171,7 +171,7 @@ HRESULT CScene_Debug::OnInit( XUIMessageInit* pInitData, BOOL& bHandled ) for(int i=0;i<iCheckboxIndex;i++) { - CXuiCheckbox *pCheckbox = static_cast<CXuiCheckbox *>(m_DebugCheckboxDataA[i].pvData); + CXuiCheckbox *pCheckbox = (CXuiCheckbox *)m_DebugCheckboxDataA[i].pvData; pCheckbox->SetCheck( (uiDebugBitmask&(1<<i)) ?TRUE:FALSE); } @@ -213,7 +213,7 @@ HRESULT CScene_Debug::OnKeyDown(XUIMessageInput* pInputData, BOOL& rfHandled) // check all the settings for(int i=0;i<m_iTotalCheckboxElements;i++) { - CXuiCheckbox *pCheckbox = static_cast<CXuiCheckbox *>(m_DebugCheckboxDataA[i].pvData); + CXuiCheckbox *pCheckbox = (CXuiCheckbox *)m_DebugCheckboxDataA[i].pvData; uiDebugBitmask|=pCheckbox->IsChecked()?(1<<iCurrentBitmaskIndex):0; iCurrentBitmaskIndex++; } |
