diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.Client/Common/XUI/XUI_Teleport.cpp | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.Client/Common/XUI/XUI_Teleport.cpp')
| -rw-r--r-- | Minecraft.Client/Common/XUI/XUI_Teleport.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/Minecraft.Client/Common/XUI/XUI_Teleport.cpp b/Minecraft.Client/Common/XUI/XUI_Teleport.cpp index 1d6ac3bf..90b4b5fa 100644 --- a/Minecraft.Client/Common/XUI/XUI_Teleport.cpp +++ b/Minecraft.Client/Common/XUI/XUI_Teleport.cpp @@ -61,7 +61,7 @@ HRESULT CScene_Teleport::OnInit( XUIMessageInit* pInitData, BOOL& bHandled ) g_NetworkManager.RegisterPlayerChangedCallback(m_iPad, &CScene_Teleport::OnPlayerChanged, this); ui.SetTooltips( m_iPad, IDS_TOOLTIPS_SELECT,IDS_TOOLTIPS_BACK); - + CXuiSceneBase::ShowDarkOverlay( m_iPad, TRUE ); return S_OK; @@ -104,11 +104,11 @@ HRESULT CScene_Teleport::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyPress* pN ui.AnimateKeyPress(pNotifyPressData->UserIndex, VK_PAD_A); if( hObjPressed == playersList ) - { + { INetworkPlayer *selectedPlayer = g_NetworkManager.GetPlayerBySmallId( m_players[ playersList.GetCurSel() ] ); INetworkPlayer *thisPlayer = g_NetworkManager.GetLocalPlayerByUserIndex(m_iPad); - - shared_ptr<GameCommandPacket> packet; + + std::shared_ptr<GameCommandPacket> packet; if(m_teleportToPlayer) { packet = TeleportCommand::preparePacket(thisPlayer->GetUID(),selectedPlayer->GetUID()); @@ -186,7 +186,7 @@ HRESULT CScene_Teleport::OnGetSourceDataText(XUIMessageGetSourceText *pGetSource } HRESULT hr; - HXUIOBJ hButton, hVisual, hPlayerIcon, hVoiceIcon; + HXUIOBJ hButton, hVisual, hPlayerIcon, hVoiceIcon; hButton = playersList.GetItemControl(pGetSourceTextData->iItem); hr=XuiControlGetVisual(hButton,&hVisual); @@ -271,7 +271,7 @@ HRESULT CScene_Teleport::OnGetSourceDataText(XUIMessageGetSourceText *pGetSource XuiElementFindNamedFrame(hVoiceIcon, L"NotSpeaking", &playFrame); } } - + if(playFrame < 0) { XuiElementFindNamedFrame(hVoiceIcon, L"Normal", &playFrame); |
