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| author | ModMaker101 <119018978+ModMaker101@users.noreply.github.com> | 2026-03-08 19:08:36 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-08 18:08:36 -0500 |
| commit | 28614b922fb77149a54da1a87bebfbc98736f296 (patch) | |
| tree | 7f828ba86a4ee18d0a80d29de64f6199a5412512 /Minecraft.Client/Common/XUI/XUI_SettingsUI.cpp | |
| parent | 88798b501d0cf6287b6f87acb2592676e3cec58d (diff) | |
Modernize project codebase (#906)
* Fixed boats falling and a TP glitch #266
* Replaced every C-style cast with C++ ones
* Replaced every C-style cast with C++ ones
* Fixed boats falling and a TP glitch #266
* Updated NULL to nullptr and fixing some type issues
* Modernized and fixed a few bugs
- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.
* Fixing more conflicts
* Replace int loops with size_t and start work on overrides
* Add safety checks and fix a issue with vector going OOR
Diffstat (limited to 'Minecraft.Client/Common/XUI/XUI_SettingsUI.cpp')
| -rw-r--r-- | Minecraft.Client/Common/XUI/XUI_SettingsUI.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/Minecraft.Client/Common/XUI/XUI_SettingsUI.cpp b/Minecraft.Client/Common/XUI/XUI_SettingsUI.cpp index da95d084..ab9cc53b 100644 --- a/Minecraft.Client/Common/XUI/XUI_SettingsUI.cpp +++ b/Minecraft.Client/Common/XUI/XUI_SettingsUI.cpp @@ -10,9 +10,9 @@ HRESULT CScene_SettingsUI::OnInit( XUIMessageInit* pInitData, BOOL& bHandled ) { WCHAR TempString[256]; - m_iPad=*(int *)pInitData->pvInitData; + m_iPad=*static_cast<int *>(pInitData->pvInitData); // if we're not in the game, we need to use basescene 0 - bool bNotInGame=(Minecraft::GetInstance()->level==NULL); + bool bNotInGame=(Minecraft::GetInstance()->level==nullptr); bool bPrimaryPlayer = ProfileManager.GetPrimaryPad()==m_iPad; MapChildControls(); @@ -115,7 +115,7 @@ HRESULT CScene_SettingsUI::OnNotifyValueChanged( HXUIOBJ hObjSource, XUINotifyVa // slider is 1 to 3 // is this different from the current value? - swprintf( (WCHAR *)TempString, 256, L"%ls: %d", app.GetString( IDS_SLIDER_UISIZE ),pNotifyValueChanged->nValue); + swprintf( static_cast<WCHAR *>(TempString), 256, L"%ls: %d", app.GetString( IDS_SLIDER_UISIZE ),pNotifyValueChanged->nValue); m_SliderA[SLIDER_SETTINGS_UISIZE].SetText(TempString); if(pNotifyValueChanged->nValue != app.GetGameSettings(m_iPad,eGameSetting_UISize)+1) { @@ -126,7 +126,7 @@ HRESULT CScene_SettingsUI::OnNotifyValueChanged( HXUIOBJ hObjSource, XUINotifyVa } else if(hObjSource==m_SliderA[SLIDER_SETTINGS_UISIZESPLITSCREEN].GetSlider() ) { - swprintf( (WCHAR *)TempString, 256, L"%ls: %d", app.GetString( IDS_SLIDER_UISIZESPLITSCREEN ),pNotifyValueChanged->nValue); + swprintf( static_cast<WCHAR *>(TempString), 256, L"%ls: %d", app.GetString( IDS_SLIDER_UISIZESPLITSCREEN ),pNotifyValueChanged->nValue); m_SliderA[SLIDER_SETTINGS_UISIZESPLITSCREEN].SetText(TempString); if(pNotifyValueChanged->nValue != app.GetGameSettings(m_iPad,eGameSetting_UISizeSplitscreen)+1) @@ -210,7 +210,7 @@ HRESULT CScene_SettingsUI::OnControlNavigate(XUIMessageControlNavigate *pControl // added so we can skip greyed out items pControlNavigateData->hObjDest=XuiControlGetNavigation(pControlNavigateData->hObjSource,pControlNavigateData->nControlNavigate,TRUE,TRUE); - if(pControlNavigateData->hObjDest!=NULL) + if(pControlNavigateData->hObjDest!=nullptr) { bHandled=TRUE; } @@ -353,7 +353,7 @@ HRESULT CScene_SettingsUI::OnTransitionStart( XUIMessageTransition *pTransition, HRESULT CScene_SettingsUI::OnNavReturn(HXUIOBJ hObj,BOOL& rfHandled) { - bool bNotInGame=(Minecraft::GetInstance()->level==NULL); + bool bNotInGame=(Minecraft::GetInstance()->level==nullptr); // if we're not in the game, we need to use basescene 0 if(bNotInGame) |
