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authorLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
committerLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
commit087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch)
tree69454763e73ca764af4e682d3573080b13138a0e /Minecraft.Client/Common/XUI/XUI_SettingsGraphics.cpp
parenta9be52c41a02d207233199e98898fe7483d7e817 (diff)
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.Client/Common/XUI/XUI_SettingsGraphics.cpp')
-rw-r--r--Minecraft.Client/Common/XUI/XUI_SettingsGraphics.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/Minecraft.Client/Common/XUI/XUI_SettingsGraphics.cpp b/Minecraft.Client/Common/XUI/XUI_SettingsGraphics.cpp
index d73baa0b..48a933e2 100644
--- a/Minecraft.Client/Common/XUI/XUI_SettingsGraphics.cpp
+++ b/Minecraft.Client/Common/XUI/XUI_SettingsGraphics.cpp
@@ -10,9 +10,9 @@
HRESULT CScene_SettingsGraphics::OnInit( XUIMessageInit* pInitData, BOOL& bHandled )
{
WCHAR TempString[256];
- m_iPad=*static_cast<int *>(pInitData->pvInitData);
+ m_iPad=*(int *)pInitData->pvInitData;
// if we're not in the game, we need to use basescene 0
- bool bNotInGame=(Minecraft::GetInstance()->level==nullptr);
+ bool bNotInGame=(Minecraft::GetInstance()->level==NULL);
bool bIsPrimaryPad=(ProfileManager.GetPrimaryPad()==m_iPad);
MapChildControls();
@@ -139,13 +139,13 @@ HRESULT CScene_SettingsGraphics::OnNotifyValueChanged( HXUIOBJ hObjSource, XUINo
if(hObjSource==m_SliderA[SLIDER_SETTINGS_GAMMA].GetSlider() )
{
app.SetGameSettings(m_iPad,eGameSetting_Gamma,pNotifyValueChanged->nValue);
- swprintf( static_cast<WCHAR *>(TempString), 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_GAMMA ),pNotifyValueChanged->nValue);
+ swprintf( (WCHAR *)TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_GAMMA ),pNotifyValueChanged->nValue);
m_SliderA[SLIDER_SETTINGS_GAMMA].SetText(TempString);
}
else if(hObjSource==m_SliderA[SLIDER_SETTINGS_INTERFACE_OPACITY].GetSlider() )
{
app.SetGameSettings(m_iPad,eGameSetting_InterfaceOpacity,pNotifyValueChanged->nValue);
- swprintf( static_cast<WCHAR *>(TempString), 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_INTERFACEOPACITY ),pNotifyValueChanged->nValue);
+ swprintf( (WCHAR *)TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_INTERFACEOPACITY ),pNotifyValueChanged->nValue);
m_SliderA[SLIDER_SETTINGS_INTERFACE_OPACITY].SetText(TempString);
}
@@ -198,7 +198,7 @@ HRESULT CScene_SettingsGraphics::OnControlNavigate(XUIMessageControlNavigate *pC
// added so we can skip greyed out items
pControlNavigateData->hObjDest=XuiControlGetNavigation(pControlNavigateData->hObjSource,pControlNavigateData->nControlNavigate,TRUE,TRUE);
- if(pControlNavigateData->hObjDest!=nullptr)
+ if(pControlNavigateData->hObjDest!=NULL)
{
bHandled=TRUE;
}
@@ -310,7 +310,7 @@ HRESULT CScene_SettingsGraphics::OnTransitionStart( XUIMessageTransition *pTrans
HRESULT CScene_SettingsGraphics::OnNavReturn(HXUIOBJ hObj,BOOL& rfHandled)
{
- bool bNotInGame=(Minecraft::GetInstance()->level==nullptr);
+ bool bNotInGame=(Minecraft::GetInstance()->level==NULL);
// if we're not in the game, we need to use basescene 0
if(bNotInGame)