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authorModMaker101 <119018978+ModMaker101@users.noreply.github.com>2026-03-07 21:56:03 -0500
committerGitHub <noreply@github.com>2026-03-08 09:56:03 +0700
commita9be52c41a02d207233199e98898fe7483d7e817 (patch)
tree71dfaec3a86b05e9ca409b97d8eb9d7f993bfdd0 /Minecraft.Client/Common/XUI/XUI_SettingsAll.cpp
parent1be5faaea781402e7de06b263eeca4c688b7712c (diff)
Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
Diffstat (limited to 'Minecraft.Client/Common/XUI/XUI_SettingsAll.cpp')
-rw-r--r--Minecraft.Client/Common/XUI/XUI_SettingsAll.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.Client/Common/XUI/XUI_SettingsAll.cpp b/Minecraft.Client/Common/XUI/XUI_SettingsAll.cpp
index c6dc7118..3c37b8d8 100644
--- a/Minecraft.Client/Common/XUI/XUI_SettingsAll.cpp
+++ b/Minecraft.Client/Common/XUI/XUI_SettingsAll.cpp
@@ -10,9 +10,9 @@
HRESULT CScene_SettingsAll::OnInit( XUIMessageInit* pInitData, BOOL& bHandled )
{
//WCHAR TempString[256];
- m_iPad=*(int *)pInitData->pvInitData;
+ m_iPad=*static_cast<int *>(pInitData->pvInitData);
// if we're not in the game, we need to use basescene 0
- bool bNotInGame=(Minecraft::GetInstance()->level==NULL);
+ bool bNotInGame=(Minecraft::GetInstance()->level==nullptr);
MapChildControls();
@@ -112,7 +112,7 @@ HRESULT CScene_SettingsAll::OnControlNavigate(XUIMessageControlNavigate *pContro
// added so we can skip greyed out items
pControlNavigateData->hObjDest=XuiControlGetNavigation(pControlNavigateData->hObjSource,pControlNavigateData->nControlNavigate,TRUE,TRUE);
- if(pControlNavigateData->hObjDest!=NULL)
+ if(pControlNavigateData->hObjDest!=nullptr)
{
bHandled=TRUE;
}
@@ -181,7 +181,7 @@ HRESULT CScene_SettingsAll::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyPress*
HRESULT CScene_SettingsAll::OnNavReturn(HXUIOBJ hObj,BOOL& rfHandled)
{
- bool bNotInGame=(Minecraft::GetInstance()->level==NULL);
+ bool bNotInGame=(Minecraft::GetInstance()->level==nullptr);
// if we're not in the game, we need to use basescene 0
if(bNotInGame)