aboutsummaryrefslogtreecommitdiff
path: root/Minecraft.Client/Common/XUI/XUI_Scene_Win.h
diff options
context:
space:
mode:
authordaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
committerdaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
commitb691c43c44ff180d10e7d4a9afc83b98551ff586 (patch)
tree3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.Client/Common/XUI/XUI_Scene_Win.h
parentdef8cb415354ac390b7e89052a50605285f1aca9 (diff)
Initial commit
Diffstat (limited to 'Minecraft.Client/Common/XUI/XUI_Scene_Win.h')
-rw-r--r--Minecraft.Client/Common/XUI/XUI_Scene_Win.h58
1 files changed, 58 insertions, 0 deletions
diff --git a/Minecraft.Client/Common/XUI/XUI_Scene_Win.h b/Minecraft.Client/Common/XUI/XUI_Scene_Win.h
new file mode 100644
index 00000000..7a5e9da0
--- /dev/null
+++ b/Minecraft.Client/Common/XUI/XUI_Scene_Win.h
@@ -0,0 +1,58 @@
+#pragma once
+
+#include "../media/xuiscene_Win.h"
+#include "XUI_CustomMessages.h"
+
+class CScene_Win : public CXuiSceneImpl
+{
+private:
+ static const float AUTO_SCROLL_SPEED;
+ static const float PLAYER_SCROLL_SPEED;
+protected:
+ CXuiHtmlControl m_htmlControl;
+
+ // Message map. Here we tie messages to message handlers.
+ XUI_BEGIN_MSG_MAP()
+ XUI_ON_XM_INIT( OnInit )
+ XUI_ON_XM_TIMER( OnTimer )
+ XUI_ON_XM_KEYDOWN(OnKeyDown)
+ XUI_ON_XM_KEYUP(OnKeyUp)
+ XUI_ON_XM_SPLITSCREENPLAYER_MESSAGE(OnCustomMessage_Splitscreenplayer)
+ XUI_ON_XM_NAV_RETURN(OnNavReturn)
+ XUI_ON_XM_NAV_FORWARD(OnNavForward)
+ XUI_END_MSG_MAP()
+
+ // Control mapping to objects
+ BEGIN_CONTROL_MAP()
+ MAP_CONTROL(IDC_HtmlControl, m_htmlControl)
+ END_CONTROL_MAP()
+
+ HRESULT OnInit( XUIMessageInit* pInitData, BOOL& bHandled );
+ HRESULT OnTimer( XUIMessageTimer *pXUIMessageTimer, BOOL &bHandled);
+ HRESULT OnKeyDown(XUIMessageInput* pInputData, BOOL& rfHandled);
+ HRESULT OnKeyUp(XUIMessageInput* pInputData, BOOL& rfHandled);
+ HRESULT OnCustomMessage_Splitscreenplayer(bool bJoining, BOOL& bHandled);
+ HRESULT OnNavReturn(HXUIOBJ hObj,BOOL& rfHandled);
+ HRESULT OnNavForward(XUIMessageNavForward *pNavForwardData, BOOL& bHandled);
+public:
+
+ // Define the class. The class name must match the ClassOverride property
+ // set for the scene in the UI Authoring tool.
+ XUI_IMPLEMENT_CLASS( CScene_Win, L"CScene_Win", XUI_CLASS_SCENE )
+
+private:
+ bool m_bIgnoreInput;
+ int m_iPad;
+ D3DXVECTOR3 m_OriginalPosition;
+ wstring noNoiseString;
+ wstring noiseString;
+ int m_scrollDir;
+
+ vector<int> m_noiseLengths;
+
+ void updateNoise();
+
+public:
+ static BYTE s_winUserIndex;
+ static void setWinUserIndex(BYTE winUserIndex) { s_winUserIndex = winUserIndex; }
+}; \ No newline at end of file