diff options
| author | ModMaker101 <119018978+ModMaker101@users.noreply.github.com> | 2026-03-08 19:08:36 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-08 18:08:36 -0500 |
| commit | 28614b922fb77149a54da1a87bebfbc98736f296 (patch) | |
| tree | 7f828ba86a4ee18d0a80d29de64f6199a5412512 /Minecraft.Client/Common/XUI/XUI_Scene_Anvil.cpp | |
| parent | 88798b501d0cf6287b6f87acb2592676e3cec58d (diff) | |
Modernize project codebase (#906)
* Fixed boats falling and a TP glitch #266
* Replaced every C-style cast with C++ ones
* Replaced every C-style cast with C++ ones
* Fixed boats falling and a TP glitch #266
* Updated NULL to nullptr and fixing some type issues
* Modernized and fixed a few bugs
- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.
* Fixing more conflicts
* Replace int loops with size_t and start work on overrides
* Add safety checks and fix a issue with vector going OOR
Diffstat (limited to 'Minecraft.Client/Common/XUI/XUI_Scene_Anvil.cpp')
| -rw-r--r-- | Minecraft.Client/Common/XUI/XUI_Scene_Anvil.cpp | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/Minecraft.Client/Common/XUI/XUI_Scene_Anvil.cpp b/Minecraft.Client/Common/XUI/XUI_Scene_Anvil.cpp index 4a8617b4..36a12757 100644 --- a/Minecraft.Client/Common/XUI/XUI_Scene_Anvil.cpp +++ b/Minecraft.Client/Common/XUI/XUI_Scene_Anvil.cpp @@ -28,7 +28,7 @@ HRESULT CXuiSceneAnvil::OnInit( XUIMessageInit* pInitData, BOOL& bHandled ) Minecraft *pMinecraft = Minecraft::GetInstance(); - AnvilScreenInput* initData = (AnvilScreenInput*)pInitData->pvInitData; + AnvilScreenInput* initData = static_cast<AnvilScreenInput *>(pInitData->pvInitData); m_iPad=initData->iPad; m_bSplitscreen=initData->bSplitscreen; m_inventory = initData->inventory; @@ -40,9 +40,9 @@ HRESULT CXuiSceneAnvil::OnInit( XUIMessageInit* pInitData, BOOL& bHandled ) app.AdjustSplitscreenScene(m_hObj,&m_OriginalPosition,m_iPad); } - if( pMinecraft->localgameModes[m_iPad] != NULL ) + if( pMinecraft->localgameModes[m_iPad] != nullptr ) { - TutorialMode *gameMode = (TutorialMode *)pMinecraft->localgameModes[m_iPad]; + TutorialMode *gameMode = static_cast<TutorialMode *>(pMinecraft->localgameModes[m_iPad]); m_previousTutorialState = gameMode->getTutorial()->getCurrentState(); gameMode->getTutorial()->changeTutorialState(e_Tutorial_State_Anvil_Menu, this); } @@ -67,15 +67,15 @@ HRESULT CXuiSceneAnvil::OnDestroy() { Minecraft *pMinecraft = Minecraft::GetInstance(); - if( pMinecraft->localgameModes[m_iPad] != NULL ) + if( pMinecraft->localgameModes[m_iPad] != nullptr ) { - TutorialMode *gameMode = (TutorialMode *)pMinecraft->localgameModes[m_iPad]; - if(gameMode != NULL) gameMode->getTutorial()->changeTutorialState(m_previousTutorialState); + TutorialMode *gameMode = static_cast<TutorialMode *>(pMinecraft->localgameModes[m_iPad]); + if(gameMode != nullptr) gameMode->getTutorial()->changeTutorialState(m_previousTutorialState); } // 4J Stu - Fix for #11302 - TCR 001: Network Connectivity: Host crashed after being killed by the client while accessing a chest during burst packet loss. // We need to make sure that we call closeContainer() anytime this menu is closed, even if it is forced to close by some other reason (like the player dying) - if(Minecraft::GetInstance()->localplayers[m_iPad] != NULL) Minecraft::GetInstance()->localplayers[m_iPad]->closeContainer(); + if(Minecraft::GetInstance()->localplayers[m_iPad] != nullptr) Minecraft::GetInstance()->localplayers[m_iPad]->closeContainer(); return S_OK; } @@ -89,8 +89,8 @@ HRESULT CXuiSceneAnvil::OnNotifyValueChanged (HXUIOBJ hObjSource, XUINotifyValue // strip leading spaces wstring b; - int start = (int)newValue.find_first_not_of(L" "); - int end = (int)newValue.find_last_not_of(L" "); + size_t start = newValue.find_first_not_of(L" "); + size_t end = newValue.find_last_not_of(L" "); if( start == wstring::npos ) { @@ -99,7 +99,7 @@ HRESULT CXuiSceneAnvil::OnNotifyValueChanged (HXUIOBJ hObjSource, XUINotifyValue } else { - if( end == wstring::npos ) end = (int)newValue.size()-1; + if( end == wstring::npos ) end = newValue.size() - 1; b = newValue.substr(start,(end-start)+1); newValue=b; } @@ -158,7 +158,7 @@ CXuiControl* CXuiSceneAnvil::GetSectionControl( ESceneSection eSection ) assert( false ); break; } - return NULL; + return nullptr; } CXuiCtrlSlotList* CXuiSceneAnvil::GetSectionSlotList( ESceneSection eSection ) @@ -184,7 +184,7 @@ CXuiCtrlSlotList* CXuiSceneAnvil::GetSectionSlotList( ESceneSection eSection ) assert( false ); break; } - return NULL; + return nullptr; } // 4J Stu - Added to support auto-save. Need to re-associate on a navigate back |
