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authordaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
committerdaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
commitb691c43c44ff180d10e7d4a9afc83b98551ff586 (patch)
tree3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.Client/Common/XUI/XUI_MultiGameInfo.h
parentdef8cb415354ac390b7e89052a50605285f1aca9 (diff)
Initial commit
Diffstat (limited to 'Minecraft.Client/Common/XUI/XUI_MultiGameInfo.h')
-rw-r--r--Minecraft.Client/Common/XUI/XUI_MultiGameInfo.h85
1 files changed, 85 insertions, 0 deletions
diff --git a/Minecraft.Client/Common/XUI/XUI_MultiGameInfo.h b/Minecraft.Client/Common/XUI/XUI_MultiGameInfo.h
new file mode 100644
index 00000000..9664640b
--- /dev/null
+++ b/Minecraft.Client/Common/XUI/XUI_MultiGameInfo.h
@@ -0,0 +1,85 @@
+#pragma once
+using namespace std;
+#include <vector>
+#include <qnet.h>
+#include "..\Media\xuiscene_multi_gameinfo.h"
+
+class FriendSessionInfo;
+
+class CScene_MultiGameInfo : public CXuiSceneImpl
+{
+protected:
+ CXuiList playersList;
+ CXuiControl m_JoinGame;
+ CXuiControl m_GameSettingsGroup;
+ CXuiControl m_difficulty, m_GameType, m_gamertagsOn, m_structuresOn, m_levelType, m_pvpOn, m_trustPlayers, m_tntOn, m_fireOn;
+ CXuiControl m_labelDifficulty, m_labelGameType, m_labelGamertagsOn, m_labelStructuresOn, m_labelLevelType, m_labelPvP, m_labelTrust, m_labelTNTOn, m_labelFireOn;
+
+ XUI_BEGIN_MSG_MAP()
+ XUI_ON_XM_INIT( OnInit )
+ XUI_ON_XM_KEYDOWN(OnKeyDown)
+ XUI_ON_XM_NOTIFY_PRESS_EX(OnNotifyPressEx)
+ XUI_ON_XM_NAV_RETURN(OnNavReturn)
+ XUI_ON_XM_NOTIFY_SELCHANGED(OnNotifySelChanged)
+ XUI_ON_XM_NOTIFY_SET_FOCUS(OnNotifySetFocus)
+ XUI_ON_XM_NOTIFY_KILL_FOCUS(OnNotifyKillFocus)
+ XUI_ON_XM_TIMER(OnTimer)
+
+ XUI_END_MSG_MAP()
+
+ BEGIN_CONTROL_MAP()
+ MAP_CONTROL(IDC_JoinGame, m_JoinGame)
+ MAP_CONTROL(IDC_GamePlayers, playersList)
+
+ MAP_CONTROL(IDC_GameSettings, m_GameSettingsGroup)
+ BEGIN_MAP_CHILD_CONTROLS(m_GameSettingsGroup)
+ MAP_CONTROL(IDC_GamertagsOn, m_gamertagsOn)
+ MAP_CONTROL(IDC_StructuresOn, m_structuresOn)
+ MAP_CONTROL(IDC_Difficulty, m_difficulty)
+ MAP_CONTROL(IDC_GameType, m_GameType)
+ MAP_CONTROL(IDC_LevelType, m_levelType)
+ MAP_CONTROL(IDC_PvP, m_pvpOn)
+ MAP_CONTROL(IDC_Trust, m_trustPlayers)
+ MAP_CONTROL(IDC_TNTOn, m_tntOn)
+ MAP_CONTROL(IDC_FireOn, m_fireOn)
+
+ MAP_CONTROL(IDC_LabelGamertagsOn, m_labelGamertagsOn)
+ MAP_CONTROL(IDC_LabelStructuresOn, m_labelStructuresOn)
+ MAP_CONTROL(IDC_LabelDifficulty, m_labelDifficulty)
+ MAP_CONTROL(IDC_LabelGameType, m_labelGameType)
+ MAP_CONTROL(IDC_LabelLevelType, m_labelLevelType)
+ MAP_CONTROL(IDC_LabelPvP, m_labelPvP)
+ MAP_CONTROL(IDC_LabelTrust, m_labelTrust)
+ MAP_CONTROL(IDC_LabelTNTOn, m_labelTNTOn)
+ MAP_CONTROL(IDC_LabelFireOn, m_labelFireOn)
+ END_MAP_CHILD_CONTROLS()
+ END_CONTROL_MAP()
+
+
+ HRESULT OnInit( XUIMessageInit* pInitData, BOOL& bHandled );
+ HRESULT OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyPress* pNotifyPressData,BOOL& rfHandled);
+ HRESULT OnKeyDown(XUIMessageInput* pInputData, BOOL& rfHandled);
+ HRESULT OnNavReturn(HXUIOBJ hObj,BOOL& rfHandled);
+ HRESULT OnNotifySelChanged(HXUIOBJ hObjSource, XUINotifySelChanged *pNotifySelChangedData, BOOL& bHandled);
+ HRESULT OnNotifySetFocus(HXUIOBJ hObjSource, XUINotifyFocus *pNotifyFocusData, BOOL& bHandled);
+ HRESULT OnNotifyKillFocus(HXUIOBJ hObjSource, XUINotifyFocus *pNotifyFocusData, BOOL& bHandled);
+ HRESULT OnTimer( XUIMessageTimer *pTimer, BOOL& bHandled );
+
+public:
+
+ // Define the class. The class name must match the ClassOverride property
+ // set for the scene in the UI Authoring tool.
+ XUI_IMPLEMENT_CLASS( CScene_MultiGameInfo, L"CScene_MultiGameInfo", XUI_CLASS_SCENE )
+
+
+
+protected:
+ FriendSessionInfo *m_selectedSession;
+ unsigned char m_localPlayers;
+ bool m_bIgnoreInput;
+ int m_iPad;
+
+ static int StartGame_SignInReturned(void *pParam,bool bContinue, int iPad);
+ static void JoinGame(CScene_MultiGameInfo* pClass);
+
+}; \ No newline at end of file