diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.Client/Common/XUI/XUI_InGameHostOptions.cpp | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.Client/Common/XUI/XUI_InGameHostOptions.cpp')
| -rw-r--r-- | Minecraft.Client/Common/XUI/XUI_InGameHostOptions.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.Client/Common/XUI/XUI_InGameHostOptions.cpp b/Minecraft.Client/Common/XUI/XUI_InGameHostOptions.cpp index f0561745..53e400a8 100644 --- a/Minecraft.Client/Common/XUI/XUI_InGameHostOptions.cpp +++ b/Minecraft.Client/Common/XUI/XUI_InGameHostOptions.cpp @@ -50,7 +50,7 @@ HRESULT CScene_InGameHostOptions::OnInit( XUIMessageInit* pInitData, BOOL& bHand CXuiSceneBase::ShowLogo( m_iPad, FALSE ); - + //SentientManager.RecordMenuShown(m_iPad, eUIScene_CreateWorldMenu, 0); return S_OK; @@ -74,11 +74,11 @@ HRESULT CScene_InGameHostOptions::OnKeyDown(XUIMessageInput* pInputData, BOOL& r // Send update settings packet to server if(hostOptions != app.GetGameHostOption(eGameHostOption_All) ) { - Minecraft *pMinecraft = Minecraft::GetInstance(); - shared_ptr<MultiplayerLocalPlayer> player = pMinecraft->localplayers[m_iPad]; + Minecraft *pMinecraft = Minecraft::GetInstance(); + std::shared_ptr<MultiplayerLocalPlayer> player = pMinecraft->localplayers[m_iPad]; if(player != NULL && player->connection) { - player->connection->send( shared_ptr<ServerSettingsChangedPacket>( new ServerSettingsChangedPacket( ServerSettingsChangedPacket::HOST_IN_GAME_SETTINGS, hostOptions) ) ); + player->connection->send( std::shared_ptr<ServerSettingsChangedPacket>( new ServerSettingsChangedPacket( ServerSettingsChangedPacket::HOST_IN_GAME_SETTINGS, hostOptions) ) ); } } |
