diff options
| author | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
|---|---|---|
| committer | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
| commit | b691c43c44ff180d10e7d4a9afc83b98551ff586 (patch) | |
| tree | 3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.Client/Common/XUI/XUI_HelpCredits.h | |
| parent | def8cb415354ac390b7e89052a50605285f1aca9 (diff) | |
Initial commit
Diffstat (limited to 'Minecraft.Client/Common/XUI/XUI_HelpCredits.h')
| -rw-r--r-- | Minecraft.Client/Common/XUI/XUI_HelpCredits.h | 73 |
1 files changed, 73 insertions, 0 deletions
diff --git a/Minecraft.Client/Common/XUI/XUI_HelpCredits.h b/Minecraft.Client/Common/XUI/XUI_HelpCredits.h new file mode 100644 index 00000000..e973286e --- /dev/null +++ b/Minecraft.Client/Common/XUI/XUI_HelpCredits.h @@ -0,0 +1,73 @@ +#pragma once + +#define CREDITS_TICK_TIMER_ID (6) // Arbitrary timer ID used to tick credits for scrolling. + +#define MAX_CREDIT_STRINGS 360 +// 213 + +#include "..\UI\UIStructs.h" + +class CScene_Credits : public CXuiSceneImpl +{ +protected: + // Control and Element wrapper objects. + + // Message map. Here we tie messages to message handlers. + XUI_BEGIN_MSG_MAP() + XUI_ON_XM_INIT( OnInit ) + XUI_ON_XM_KEYDOWN(OnKeyDown) + XUI_ON_XM_NOTIFY_PRESS_EX(OnNotifyPressEx) + XUI_ON_XM_CONTROL_NAVIGATE(OnControlNavigate) + XUI_ON_XM_TIMER( OnTimer ) + XUI_ON_XM_DESTROY( OnDestroy ) + XUI_END_MSG_MAP() + + // Control mapping to objects + BEGIN_CONTROL_MAP() + + END_CONTROL_MAP() + + HRESULT OnInit( XUIMessageInit* pInitData, BOOL& bHandled ); + HRESULT OnKeyDown(XUIMessageInput* pInputData, BOOL& rfHandled); + HRESULT OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyPress* pNotifyPressData,BOOL& rfHandled); + HRESULT OnControlNavigate(XUIMessageControlNavigate *pControlNavigateData, BOOL& bHandled); + HRESULT OnTimer( XUIMessageTimer *pTimer, BOOL& bHandled ); + HRESULT OnDestroy(); + +private: + + + struct STextType + { + // Array of pointers to text elements. + CXuiControl** m_appTextElements; + + int m_iNextFreeElement; + int m_iNumUsedElements; + int m_iMaxElements; + }; + + STextType m_aTextTypes[ eNumTextTypes ]; + + int m_iCurrDefIndex; // Index of last created text def. + float m_fMoveSinceLastDef; // How far have credits scrolled since we last created a new text item. + float m_fMoveToNextDef; // How far we need to move before starting next text item. + int m_iNumTextDefs; // Total number of text defs in the credits. + + float CREDITS_SCREEN_MIN_Y;// ( 200.0f ) // Y pos at which credits are removed from top of screen. + float CREDITS_SCREEN_MAX_Y;// ( 630.0f ) // Y pos at which credits appear at bottom of screen. + float CREDITS_FADE_HEIGHT;// ( 100.0f ) // Height over which credits fade in or fade out. + + float gs_aLineSpace[ eNumTextTypes ]; + +public: + static SCreditTextItemDef gs_aCreditDefs[MAX_CREDIT_STRINGS]; + + // Define the class. The class name must match the ClassOverride property + // set for the scene in the UI Authoring tool. + XUI_IMPLEMENT_CLASS( CScene_Credits, L"CScene_Credits", XUI_CLASS_SCENE ) + + + +}; + |
