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authorModMaker101 <119018978+ModMaker101@users.noreply.github.com>2026-03-08 19:08:36 -0400
committerGitHub <noreply@github.com>2026-03-08 18:08:36 -0500
commit28614b922fb77149a54da1a87bebfbc98736f296 (patch)
tree7f828ba86a4ee18d0a80d29de64f6199a5412512 /Minecraft.Client/Common/XUI/XUI_HelpCredits.cpp
parent88798b501d0cf6287b6f87acb2592676e3cec58d (diff)
Modernize project codebase (#906)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides * Add safety checks and fix a issue with vector going OOR
Diffstat (limited to 'Minecraft.Client/Common/XUI/XUI_HelpCredits.cpp')
-rw-r--r--Minecraft.Client/Common/XUI/XUI_HelpCredits.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.Client/Common/XUI/XUI_HelpCredits.cpp b/Minecraft.Client/Common/XUI/XUI_HelpCredits.cpp
index 4a6ce55f..c0584e94 100644
--- a/Minecraft.Client/Common/XUI/XUI_HelpCredits.cpp
+++ b/Minecraft.Client/Common/XUI/XUI_HelpCredits.cpp
@@ -386,12 +386,12 @@ static const int gs_aNumTextElements[ eNumTextTypes ] =
//----------------------------------------------------------------------------------
HRESULT CScene_Credits::OnInit( XUIMessageInit* pInitData, BOOL& bHandled )
{
- int iPad = *(int *)pInitData->pvInitData;
+ int iPad = *static_cast<int *>(pInitData->pvInitData);
MapChildControls();
// if we're not in the game, we need to use basescene 0
- if(Minecraft::GetInstance()->level==NULL)
+ if(Minecraft::GetInstance()->level==nullptr)
{
iPad=0;
}
@@ -441,7 +441,7 @@ HRESULT CScene_Credits::OnInit( XUIMessageInit* pInitData, BOOL& bHandled )
VOID* pTextObj;
XuiObjectFromHandle( text, &pTextObj );
- m_aTextTypes[ i ].m_appTextElements[ j ] = (CXuiControl *)pTextObj;
+ m_aTextTypes[ i ].m_appTextElements[ j ] = static_cast<CXuiControl *>(pTextObj);
m_aTextTypes[ i ].m_appTextElements[ j ]->SetShow( false );
}
}