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authorModMaker101 <119018978+ModMaker101@users.noreply.github.com>2026-03-08 19:08:36 -0400
committerGitHub <noreply@github.com>2026-03-08 18:08:36 -0500
commit28614b922fb77149a54da1a87bebfbc98736f296 (patch)
tree7f828ba86a4ee18d0a80d29de64f6199a5412512 /Minecraft.Client/Common/XUI/XUI_Ctrl_SplashPulser.cpp
parent88798b501d0cf6287b6f87acb2592676e3cec58d (diff)
Modernize project codebase (#906)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides * Add safety checks and fix a issue with vector going OOR
Diffstat (limited to 'Minecraft.Client/Common/XUI/XUI_Ctrl_SplashPulser.cpp')
-rw-r--r--Minecraft.Client/Common/XUI/XUI_Ctrl_SplashPulser.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.Client/Common/XUI/XUI_Ctrl_SplashPulser.cpp b/Minecraft.Client/Common/XUI/XUI_Ctrl_SplashPulser.cpp
index 2e971710..874edc6f 100644
--- a/Minecraft.Client/Common/XUI/XUI_Ctrl_SplashPulser.cpp
+++ b/Minecraft.Client/Common/XUI/XUI_Ctrl_SplashPulser.cpp
@@ -20,10 +20,10 @@ CXuiCtrlSplashPulser::CXuiCtrlSplashPulser() :
Minecraft *pMinecraft=Minecraft::GetInstance();
ScreenSizeCalculator ssc(pMinecraft->options, pMinecraft->width_phys, pMinecraft->height_phys);
- m_fScreenWidth=(float)pMinecraft->width_phys;
- m_fRawWidth=(float)ssc.rawWidth;
- m_fScreenHeight=(float)pMinecraft->height_phys;
- m_fRawHeight=(float)ssc.rawHeight;
+ m_fScreenWidth=static_cast<float>(pMinecraft->width_phys);
+ m_fRawWidth=static_cast<float>(ssc.rawWidth);
+ m_fScreenHeight=static_cast<float>(pMinecraft->height_phys);
+ m_fRawHeight=static_cast<float>(ssc.rawHeight);
}
//-----------------------------------------------------------------------------