diff options
| author | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
|---|---|---|
| committer | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
| commit | 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch) | |
| tree | 69454763e73ca764af4e682d3573080b13138a0e /Minecraft.Client/Common/XUI/XUI_Ctrl_EnchantButton.cpp | |
| parent | a9be52c41a02d207233199e98898fe7483d7e817 (diff) | |
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.Client/Common/XUI/XUI_Ctrl_EnchantButton.cpp')
| -rw-r--r-- | Minecraft.Client/Common/XUI/XUI_Ctrl_EnchantButton.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/Minecraft.Client/Common/XUI/XUI_Ctrl_EnchantButton.cpp b/Minecraft.Client/Common/XUI/XUI_Ctrl_EnchantButton.cpp index 9a312287..6c7876c9 100644 --- a/Minecraft.Client/Common/XUI/XUI_Ctrl_EnchantButton.cpp +++ b/Minecraft.Client/Common/XUI/XUI_Ctrl_EnchantButton.cpp @@ -15,10 +15,10 @@ HRESULT CXuiCtrlEnchantmentButton::OnInit(XUIMessageInit* pInitData, BOOL& rfHan Minecraft *pMinecraft=Minecraft::GetInstance(); ScreenSizeCalculator ssc(pMinecraft->options, pMinecraft->width_phys, pMinecraft->height_phys); - m_fScreenWidth=static_cast<float>(pMinecraft->width_phys); - m_fRawWidth=static_cast<float>(ssc.rawWidth); - m_fScreenHeight=static_cast<float>(pMinecraft->height_phys); - m_fRawHeight=static_cast<float>(ssc.rawHeight); + m_fScreenWidth=(float)pMinecraft->width_phys; + m_fRawWidth=(float)ssc.rawWidth; + m_fScreenHeight=(float)pMinecraft->height_phys; + m_fRawHeight=(float)ssc.rawHeight; HXUIOBJ parent = m_hObj; HXUICLASS hcInventoryClass = XuiFindClass( L"CXuiSceneEnchant" ); @@ -28,13 +28,13 @@ HRESULT CXuiCtrlEnchantmentButton::OnInit(XUIMessageInit* pInitData, BOOL& rfHan { XuiElementGetParent(parent,&parent); currentClass = XuiGetObjectClass( parent ); - } while (parent != nullptr && !XuiClassDerivesFrom( currentClass, hcInventoryClass ) ); + } while (parent != NULL && !XuiClassDerivesFrom( currentClass, hcInventoryClass ) ); - assert( parent != nullptr ); + assert( parent != NULL ); VOID *pObj; XuiObjectFromHandle( parent, &pObj ); - m_containerScene = static_cast<CXuiSceneEnchant *>(pObj); + m_containerScene = (CXuiSceneEnchant *)pObj; m_index = 0; m_lastCost = 0; |
