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authordaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
committerdaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
commitb691c43c44ff180d10e7d4a9afc83b98551ff586 (patch)
tree3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.Client/Common/UI/UIScene_TradingMenu.cpp
parentdef8cb415354ac390b7e89052a50605285f1aca9 (diff)
Initial commit
Diffstat (limited to 'Minecraft.Client/Common/UI/UIScene_TradingMenu.cpp')
-rw-r--r--Minecraft.Client/Common/UI/UIScene_TradingMenu.cpp268
1 files changed, 268 insertions, 0 deletions
diff --git a/Minecraft.Client/Common/UI/UIScene_TradingMenu.cpp b/Minecraft.Client/Common/UI/UIScene_TradingMenu.cpp
new file mode 100644
index 00000000..dc2bac48
--- /dev/null
+++ b/Minecraft.Client/Common/UI/UIScene_TradingMenu.cpp
@@ -0,0 +1,268 @@
+#include "stdafx.h"
+#include "UI.h"
+#include "..\..\..\Minecraft.World\net.minecraft.world.inventory.h"
+#include "..\..\..\Minecraft.World\net.minecraft.world.item.trading.h"
+#include "..\..\..\Minecraft.World\net.minecraft.world.level.tile.entity.h"
+#include "MultiPlayerLocalPlayer.h"
+#include "..\..\Minecraft.h"
+#include "UIScene_TradingMenu.h"
+
+UIScene_TradingMenu::UIScene_TradingMenu(int iPad, void *_initData, UILayer *parentLayer) : UIScene(iPad, parentLayer)
+{
+ // Setup all the Iggy references we need for this scene
+ initialiseMovie();
+
+ m_showingLeftArrow = true;
+ m_showingRightArrow = true;
+
+ // 4J-PB - "Villager" appears for a short time on opening the trading menu
+ //m_labelTrading.init( app.GetString(IDS_VILLAGER) );
+ m_labelTrading.init( L"" );
+ m_labelInventory.init( app.GetString(IDS_INVENTORY) );
+ m_labelRequired.init( app.GetString(IDS_REQUIRED_ITEMS_FOR_TRADE) );
+
+ m_labelRequest1.init(L"");
+ m_labelRequest2.init(L"");
+
+ TradingScreenInput *initData = (TradingScreenInput *)_initData;
+ m_merchant = initData->trader;
+
+ Minecraft *pMinecraft = Minecraft::GetInstance();
+ if( pMinecraft->localgameModes[iPad] != NULL )
+ {
+ TutorialMode *gameMode = (TutorialMode *)pMinecraft->localgameModes[iPad];
+ m_previousTutorialState = gameMode->getTutorial()->getCurrentState();
+ gameMode->getTutorial()->changeTutorialState(e_Tutorial_State_Trading_Menu, this);
+ }
+
+ m_menu = new MerchantMenu( initData->inventory, initData->trader, initData->level );
+
+ Minecraft::GetInstance()->localplayers[iPad]->containerMenu = m_menu;
+
+ m_slotListRequest1.addSlots(BUY_A,1);
+ m_slotListRequest2.addSlots(BUY_B,1);
+
+ m_slotListTrades.addSlots(TRADES_START,DISPLAY_TRADES_COUNT);
+
+ m_slotListInventory.addSlots(MerchantMenu::INV_SLOT_START, 27);
+ m_slotListHotbar.addSlots(MerchantMenu::USE_ROW_SLOT_START, 9);
+
+ if(initData) delete initData;
+
+ // in this scene, we override the press sound with our own for crafting success or fail
+ ui.OverrideSFX(m_iPad,ACTION_MENU_A,true);
+ ui.OverrideSFX(m_iPad,ACTION_MENU_OK,true);
+#ifdef __ORBIS__
+ ui.OverrideSFX(m_iPad,ACTION_MENU_TOUCHPAD_PRESS,true);
+#endif
+ ui.OverrideSFX(m_iPad,ACTION_MENU_LEFT_SCROLL,true);
+ ui.OverrideSFX(m_iPad,ACTION_MENU_RIGHT_SCROLL,true);
+ ui.OverrideSFX(m_iPad,ACTION_MENU_LEFT,true);
+ ui.OverrideSFX(m_iPad,ACTION_MENU_RIGHT,true);
+ ui.OverrideSFX(m_iPad,ACTION_MENU_UP,true);
+ ui.OverrideSFX(m_iPad,ACTION_MENU_DOWN,true);
+
+ app.SetRichPresenceContext(iPad, CONTEXT_GAME_STATE_TRADING);
+}
+
+wstring UIScene_TradingMenu::getMoviePath()
+{
+ if(app.GetLocalPlayerCount() > 1)
+ {
+ return L"TradingMenuSplit";
+ }
+ else
+ {
+ return L"TradingMenu";
+ }
+}
+
+void UIScene_TradingMenu::updateTooltips()
+{
+ ui.SetTooltips(m_iPad, IDS_TOOLTIPS_TRADE, IDS_TOOLTIPS_BACK);
+}
+
+void UIScene_TradingMenu::handleDestroy()
+{
+ app.DebugPrintf("UIScene_TradingMenu::handleDestroy\n");
+ Minecraft *pMinecraft = Minecraft::GetInstance();
+ if( pMinecraft->localgameModes[m_iPad] != NULL )
+ {
+ TutorialMode *gameMode = (TutorialMode *)pMinecraft->localgameModes[m_iPad];
+ if(gameMode != NULL) gameMode->getTutorial()->changeTutorialState(m_previousTutorialState);
+ }
+
+ // 4J Stu - Fix for #11302 - TCR 001: Network Connectivity: Host crashed after being killed by the client while accessing a chest during burst packet loss.
+ // We need to make sure that we call closeContainer() anytime this menu is closed, even if it is forced to close by some other reason (like the player dying)
+ if(pMinecraft->localplayers[m_iPad] != NULL) pMinecraft->localplayers[m_iPad]->closeContainer();
+
+ ui.OverrideSFX(m_iPad,ACTION_MENU_A,false);
+ ui.OverrideSFX(m_iPad,ACTION_MENU_OK,false);
+#ifdef __ORBIS__
+ ui.OverrideSFX(m_iPad,ACTION_MENU_TOUCHPAD_PRESS,false);
+#endif
+ ui.OverrideSFX(m_iPad,ACTION_MENU_LEFT_SCROLL,false);
+ ui.OverrideSFX(m_iPad,ACTION_MENU_RIGHT_SCROLL,false);
+ ui.OverrideSFX(m_iPad,ACTION_MENU_LEFT,false);
+ ui.OverrideSFX(m_iPad,ACTION_MENU_RIGHT,false);
+ ui.OverrideSFX(m_iPad,ACTION_MENU_UP,false);
+ ui.OverrideSFX(m_iPad,ACTION_MENU_DOWN,false);
+}
+
+void UIScene_TradingMenu::handleReload()
+{
+ m_slotListRequest1.addSlots(BUY_A,1);
+ m_slotListRequest2.addSlots(BUY_B,1);
+
+ m_slotListTrades.addSlots(TRADES_START,DISPLAY_TRADES_COUNT);
+
+ m_slotListInventory.addSlots(MerchantMenu::INV_SLOT_START, 27);
+ m_slotListHotbar.addSlots(MerchantMenu::USE_ROW_SLOT_START, 9);
+}
+
+void UIScene_TradingMenu::tick()
+{
+ UIScene::tick();
+ handleTick();
+}
+
+void UIScene_TradingMenu::handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled)
+{
+ //app.DebugPrintf("UIScene_InventoryMenu handling input for pad %d, key %d, down- %s, pressed- %s, released- %s\n", iPad, key, down?"TRUE":"FALSE", pressed?"TRUE":"FALSE", released?"TRUE":"FALSE");
+ ui.AnimateKeyPress(m_iPad, key, repeat, pressed, released);
+
+ switch(key)
+ {
+ default:
+ if(pressed)
+ {
+ handled = handleKeyDown(m_iPad, key, repeat);
+ }
+ break;
+ };
+}
+
+void UIScene_TradingMenu::customDraw(IggyCustomDrawCallbackRegion *region)
+{
+ Minecraft *pMinecraft = Minecraft::GetInstance();
+ if(pMinecraft->localplayers[m_iPad] == NULL || pMinecraft->localgameModes[m_iPad] == NULL) return;
+
+ shared_ptr<ItemInstance> item = nullptr;
+ int slotId = -1;
+ swscanf((wchar_t*)region->name,L"slot_%d",&slotId);
+
+ if(slotId < MerchantMenu::USE_ROW_SLOT_END)
+ {
+ Slot *slot = m_menu->getSlot(slotId);
+ item = slot->getItem();
+ }
+ else if(slotId >= TRADES_START)
+ {
+ int tradeId = (slotId - TRADES_START) + m_offersStartIndex;
+ if(tradeId < m_activeOffers.size())
+ {
+ item = m_activeOffers.at(tradeId).first->getSellItem();
+ }
+ }
+ else
+ {
+ int tradeId = m_selectedSlot + m_offersStartIndex;
+ if( tradeId < m_activeOffers.size() )
+ {
+ switch(slotId)
+ {
+ case BUY_A:
+ item = m_activeOffers.at(tradeId).first->getBuyAItem();
+ break;
+ case BUY_B:
+ item = m_activeOffers.at(tradeId).first->getBuyBItem();
+ break;
+ };
+ }
+ }
+ if(item != NULL) customDrawSlotControl(region,m_iPad,item,1.0f,item->isFoil(),true);
+}
+
+void UIScene_TradingMenu::showScrollRightArrow(bool show)
+{
+ if(m_showingRightArrow != show)
+ {
+ IggyDataValue result;
+ IggyDataValue value[1];
+
+ value[0].type = IGGY_DATATYPE_boolean;
+ value[0].boolval = show;
+ IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcShowScrollRightArrow , 1 , value );
+
+ m_showingRightArrow = show;
+ }
+}
+
+void UIScene_TradingMenu::showScrollLeftArrow(bool show)
+{
+ if(m_showingLeftArrow != show)
+ {
+ IggyDataValue result;
+ IggyDataValue value[1];
+
+ value[0].type = IGGY_DATATYPE_boolean;
+ value[0].boolval = show;
+ IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcShowScrollLeftArrow , 1 , value );
+
+ m_showingLeftArrow = show;
+ }
+}
+
+void UIScene_TradingMenu::moveSelector(bool right)
+{
+ IggyDataValue result;
+ IggyDataValue value[1];
+
+ value[0].type = IGGY_DATATYPE_boolean;
+ value[0].boolval = right;
+ IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcMoveSelector , 1 , value );
+}
+
+void UIScene_TradingMenu::setTitle(const wstring &name)
+{
+ m_labelTrading.setLabel(name);
+}
+
+void UIScene_TradingMenu::setRequest1Name(const wstring &name)
+{
+ m_labelRequest1.setLabel(name);
+}
+
+void UIScene_TradingMenu::setRequest2Name(const wstring &name)
+{
+ m_labelRequest2.setLabel(name);
+}
+
+void UIScene_TradingMenu::setRequest1RedBox(bool show)
+{
+ m_slotListRequest1.showSlotRedBox(0,show);
+}
+
+void UIScene_TradingMenu::setRequest2RedBox(bool show)
+{
+ m_slotListRequest2.showSlotRedBox(0,show);
+}
+
+void UIScene_TradingMenu::setTradeRedBox(int index, bool show)
+{
+ m_slotListTrades.showSlotRedBox(index,show);
+}
+
+void UIScene_TradingMenu::setOfferDescription(const wstring &name, vector<wstring> &unformattedStrings)
+{
+ IggyDataValue result;
+ IggyDataValue value[1];
+
+ IggyStringUTF16 stringVal;
+ stringVal.string = (IggyUTF16*)name.c_str();
+ stringVal.length = name.length();
+ value[0].type = IGGY_DATATYPE_string_UTF16;
+ value[0].string16 = stringVal;
+
+ IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcSetOfferDescription , 1 , value );
+}