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authorLoki Rautio <lokirautio@gmail.com>2026-03-04 03:56:03 -0600
committerLoki Rautio <lokirautio@gmail.com>2026-03-04 03:56:03 -0600
commit42aec6dac53dffa6afe072560a7e1d4986112538 (patch)
tree0836426857391df1b6a83f6368a183f83ec9b104 /Minecraft.Client/Common/UI/UIScene_Timer.h
parentc9d58eeac7c72f0b3038e084667b4d89a6249fce (diff)
parentef9b6fd500dfabd9463267b0dd9e29577eea8a2b (diff)
Merge branch 'main' into pr/win64-world-saves
# Conflicts: # Minecraft.Client/MinecraftServer.cpp # README.md
Diffstat (limited to 'Minecraft.Client/Common/UI/UIScene_Timer.h')
-rw-r--r--Minecraft.Client/Common/UI/UIScene_Timer.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/Minecraft.Client/Common/UI/UIScene_Timer.h b/Minecraft.Client/Common/UI/UIScene_Timer.h
index 5a75103a..ef6aae94 100644
--- a/Minecraft.Client/Common/UI/UIScene_Timer.h
+++ b/Minecraft.Client/Common/UI/UIScene_Timer.h
@@ -20,7 +20,7 @@ public:
// Returns true if lower scenes in this scenes layer, or in any layer below this scenes layers should be hidden
virtual bool hidesLowerScenes() { return true; }
- virtual void reloadMovie();
+ virtual void reloadMovie(bool force);
virtual bool needsReloaded();
protected: