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authordaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
committerdaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
commitb691c43c44ff180d10e7d4a9afc83b98551ff586 (patch)
tree3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.Client/Common/UI/UIScene_Timer.cpp
parentdef8cb415354ac390b7e89052a50605285f1aca9 (diff)
Initial commit
Diffstat (limited to 'Minecraft.Client/Common/UI/UIScene_Timer.cpp')
-rw-r--r--Minecraft.Client/Common/UI/UIScene_Timer.cpp32
1 files changed, 32 insertions, 0 deletions
diff --git a/Minecraft.Client/Common/UI/UIScene_Timer.cpp b/Minecraft.Client/Common/UI/UIScene_Timer.cpp
new file mode 100644
index 00000000..61586e87
--- /dev/null
+++ b/Minecraft.Client/Common/UI/UIScene_Timer.cpp
@@ -0,0 +1,32 @@
+#include "stdafx.h"
+#include "UI.h"
+#include "UIScene_Timer.h"
+
+
+UIScene_Timer::UIScene_Timer(int iPad, void *initData, UILayer *parentLayer) : UIScene(iPad, parentLayer)
+{
+ // Setup all the Iggy references we need for this scene
+ initialiseMovie();
+
+ // In normal usage, we want to hide the new background that's used during texture pack reloading
+ if(initData == 0)
+ {
+ m_controlBackground.setVisible(false);
+ }
+}
+
+wstring UIScene_Timer::getMoviePath()
+{
+ return L"Timer";
+}
+
+void UIScene_Timer::reloadMovie()
+{
+ // Never needs reloaded
+}
+
+bool UIScene_Timer::needsReloaded()
+{
+ // Never needs reloaded
+ return false;
+} \ No newline at end of file