diff options
| author | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
|---|---|---|
| committer | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
| commit | b691c43c44ff180d10e7d4a9afc83b98551ff586 (patch) | |
| tree | 3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.Client/Common/UI/UIScene_TeleportMenu.h | |
| parent | def8cb415354ac390b7e89052a50605285f1aca9 (diff) | |
Initial commit
Diffstat (limited to 'Minecraft.Client/Common/UI/UIScene_TeleportMenu.h')
| -rw-r--r-- | Minecraft.Client/Common/UI/UIScene_TeleportMenu.h | 51 |
1 files changed, 51 insertions, 0 deletions
diff --git a/Minecraft.Client/Common/UI/UIScene_TeleportMenu.h b/Minecraft.Client/Common/UI/UIScene_TeleportMenu.h new file mode 100644 index 00000000..ebbaa2a0 --- /dev/null +++ b/Minecraft.Client/Common/UI/UIScene_TeleportMenu.h @@ -0,0 +1,51 @@ +#pragma once + +#include "UIScene.h" + +class UIScene_TeleportMenu : public UIScene +{ +private: + enum EControls + { + eControl_GamePlayers, + }; + + bool m_teleportToPlayer; + int m_playersCount; + BYTE m_players[MINECRAFT_NET_MAX_PLAYERS]; // An array of QNet small-id's + char m_playersVoiceState[MINECRAFT_NET_MAX_PLAYERS]; + short m_playersColourState[MINECRAFT_NET_MAX_PLAYERS]; + wstring m_playerNames[MINECRAFT_NET_MAX_PLAYERS]; + + UIControl_PlayerList m_playerList; + UIControl_Label m_labelTitle; + UI_BEGIN_MAP_ELEMENTS_AND_NAMES(UIScene) + UI_MAP_ELEMENT( m_playerList, "GamePlayers") + UI_MAP_ELEMENT( m_labelTitle, "Title") + UI_END_MAP_ELEMENTS_AND_NAMES() +public: + UIScene_TeleportMenu(int iPad, void *initData, UILayer *parentLayer); + + virtual EUIScene getSceneType() { return eUIScene_TeleportMenu;} + + virtual void updateTooltips(); + virtual void handleReload(); + + virtual void tick(); + +protected: + // TODO: This should be pure virtual in this class + virtual wstring getMoviePath(); + +public: + // INPUT + virtual void handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled); + +protected: + virtual void handleGainFocus(bool navBack); + void handlePress(F64 controlId, F64 childId); + virtual void handleDestroy(); + +public: + static void OnPlayerChanged(void *callbackParam, INetworkPlayer *pPlayer, bool leaving); +};
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