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authordaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
committerdaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
commitb691c43c44ff180d10e7d4a9afc83b98551ff586 (patch)
tree3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.Client/Common/UI/UIScene_TeleportMenu.cpp
parentdef8cb415354ac390b7e89052a50605285f1aca9 (diff)
Initial commit
Diffstat (limited to 'Minecraft.Client/Common/UI/UIScene_TeleportMenu.cpp')
-rw-r--r--Minecraft.Client/Common/UI/UIScene_TeleportMenu.cpp344
1 files changed, 344 insertions, 0 deletions
diff --git a/Minecraft.Client/Common/UI/UIScene_TeleportMenu.cpp b/Minecraft.Client/Common/UI/UIScene_TeleportMenu.cpp
new file mode 100644
index 00000000..f6916d13
--- /dev/null
+++ b/Minecraft.Client/Common/UI/UIScene_TeleportMenu.cpp
@@ -0,0 +1,344 @@
+#include "stdafx.h"
+#include "UI.h"
+#include "UIScene_TeleportMenu.h"
+#include "..\..\MultiPlayerLocalPlayer.h"
+#include "..\..\..\Minecraft.World\net.minecraft.network.packet.h"
+#include "..\..\MultiPlayerLocalPlayer.h"
+#include "..\..\ClientConnection.h"
+#include "TeleportCommand.h"
+
+UIScene_TeleportMenu::UIScene_TeleportMenu(int iPad, void *initData, UILayer *parentLayer) : UIScene(iPad, parentLayer)
+{
+ // Setup all the Iggy references we need for this scene
+ initialiseMovie();
+
+ TeleportMenuInitData *initParam = (TeleportMenuInitData *)initData;
+
+ m_teleportToPlayer = initParam->teleportToPlayer;
+
+ delete initParam;
+
+ if(m_teleportToPlayer)
+ {
+ m_labelTitle.init(app.GetString(IDS_TELEPORT_TO_PLAYER));
+ }
+ else
+ {
+ m_labelTitle.init(app.GetString(IDS_TELEPORT_TO_ME));
+ }
+
+ m_playerList.init(eControl_GamePlayers);
+
+ for(unsigned int i = 0; i < MINECRAFT_NET_MAX_PLAYERS; ++i)
+ {
+ m_playerNames[i] = L"";
+ }
+
+ DWORD playerCount = g_NetworkManager.GetPlayerCount();
+
+ m_playersCount = 0;
+ for(DWORD i = 0; i < playerCount; ++i)
+ {
+ INetworkPlayer *player = g_NetworkManager.GetPlayerByIndex( i );
+
+ if( player != NULL && !(player->IsLocal() && player->GetUserIndex() == m_iPad) )
+ {
+ m_players[m_playersCount] = player->GetSmallId();
+ ++m_playersCount;
+
+ wstring playerName = L"";
+#ifndef _CONTENT_PACKAGE
+ if(app.DebugSettingsOn() && (app.GetGameSettingsDebugMask()&(1L<<eDebugSetting_DebugLeaderboards)))
+ {
+ playerName = L"WWWWWWWWWWWWWWWW";
+ }
+ else
+#endif
+ {
+ playerName = player->GetDisplayName();
+ }
+
+ int voiceStatus = 0;
+ if(player != NULL && player->HasVoice() )
+ {
+ if( player->IsMutedByLocalUser(m_iPad) )
+ {
+ // Muted image
+ voiceStatus = 3;
+ }
+ else if( player->IsTalking() )
+ {
+ // Talking image
+ voiceStatus = 2;
+ }
+ else
+ {
+ // Not talking image
+ voiceStatus = 1;
+ }
+ }
+
+ m_playersVoiceState[m_playersCount] = voiceStatus;
+ m_playersColourState[m_playersCount] = app.GetPlayerColour( m_players[m_playersCount] );
+ m_playerNames[m_playersCount] = playerName;
+ m_playerList.addItem( playerName, app.GetPlayerColour( m_players[m_playersCount] ), voiceStatus);
+ }
+ }
+
+ g_NetworkManager.RegisterPlayerChangedCallback(m_iPad, &UIScene_TeleportMenu::OnPlayerChanged, this);
+
+ parentLayer->addComponent(iPad,eUIComponent_MenuBackground);
+
+ // get rid of the quadrant display if it's on
+ ui.HidePressStart();
+}
+
+wstring UIScene_TeleportMenu::getMoviePath()
+{
+ if(app.GetLocalPlayerCount() > 1)
+ {
+ return L"InGameTeleportMenuSplit";
+ }
+ else
+ {
+ return L"InGameTeleportMenu";
+ }
+}
+
+void UIScene_TeleportMenu::updateTooltips()
+{
+ ui.SetTooltips( m_iPad, IDS_TOOLTIPS_SELECT,IDS_TOOLTIPS_BACK);
+}
+
+void UIScene_TeleportMenu::handleDestroy()
+{
+ g_NetworkManager.UnRegisterPlayerChangedCallback(m_iPad, &UIScene_TeleportMenu::OnPlayerChanged, this);
+
+ m_parentLayer->removeComponent(eUIComponent_MenuBackground);
+}
+
+void UIScene_TeleportMenu::handleGainFocus(bool navBack)
+{
+ if( navBack ) g_NetworkManager.RegisterPlayerChangedCallback(m_iPad, &UIScene_TeleportMenu::OnPlayerChanged, this);
+}
+
+void UIScene_TeleportMenu::handleReload()
+{
+ DWORD playerCount = g_NetworkManager.GetPlayerCount();
+
+ m_playersCount = 0;
+ for(DWORD i = 0; i < playerCount; ++i)
+ {
+ INetworkPlayer *player = g_NetworkManager.GetPlayerByIndex( i );
+
+ if( player != NULL && !(player->IsLocal() && player->GetUserIndex() == m_iPad) )
+ {
+ m_players[m_playersCount] = player->GetSmallId();
+ ++m_playersCount;
+
+ wstring playerName = L"";
+#ifndef _CONTENT_PACKAGE
+ if(app.DebugSettingsOn() && (app.GetGameSettingsDebugMask()&(1L<<eDebugSetting_DebugLeaderboards)))
+ {
+ playerName = L"WWWWWWWWWWWWWWWW";
+ }
+ else
+#endif
+ {
+ playerName = player->GetDisplayName();
+ }
+
+ int voiceStatus = 0;
+ if(player != NULL && player->HasVoice() )
+ {
+ if( player->IsMutedByLocalUser(m_iPad) )
+ {
+ // Muted image
+ voiceStatus = 3;
+ }
+ else if( player->IsTalking() )
+ {
+ // Talking image
+ voiceStatus = 2;
+ }
+ else
+ {
+ // Not talking image
+ voiceStatus = 1;
+ }
+ }
+
+ m_playersVoiceState[m_playersCount] = voiceStatus;
+ m_playersColourState[m_playersCount] = app.GetPlayerColour( m_players[m_playersCount] );
+ m_playerNames[m_playersCount] = playerName;
+ m_playerList.addItem( playerName, app.GetPlayerColour( m_players[m_playersCount] ), voiceStatus);
+ }
+ }
+
+ if(controlHasFocus(eControl_GamePlayers))
+ {
+ m_playerList.setCurrentSelection(getControlChildFocus());
+ }
+}
+
+void UIScene_TeleportMenu::tick()
+{
+ UIScene::tick();
+
+ for(DWORD i = 0; i < m_playersCount; ++i)
+ {
+ INetworkPlayer *player = g_NetworkManager.GetPlayerBySmallId( m_players[i] );
+
+ if( player != NULL )
+ {
+ m_players[i] = player->GetSmallId();
+
+ short icon = app.GetPlayerColour( m_players[i] );
+
+ if(icon != m_playersColourState[i])
+ {
+ m_playersColourState[i] = icon;
+ m_playerList.setPlayerIcon( i, (int)app.GetPlayerColour( m_players[i] ) );
+ }
+
+ wstring playerName = L"";
+#ifndef _CONTENT_PACKAGE
+ if(app.DebugSettingsOn() && (app.GetGameSettingsDebugMask()&(1L<<eDebugSetting_DebugLeaderboards)))
+ {
+ playerName = L"WWWWWWWWWWWWWWWW";
+ }
+ else
+#endif
+ {
+ playerName = player->GetDisplayName();
+ }
+ if(playerName.compare( m_playerNames[i] ) != 0 )
+ {
+ m_playerList.setButtonLabel(i, playerName);
+ m_playerNames[i] = playerName;
+ }
+ }
+ }
+}
+
+void UIScene_TeleportMenu::handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled)
+{
+ //app.DebugPrintf("UIScene_DebugOverlay handling input for pad %d, key %d, down- %s, pressed- %s, released- %s\n", iPad, key, down?"TRUE":"FALSE", pressed?"TRUE":"FALSE", released?"TRUE":"FALSE");
+ ui.AnimateKeyPress(m_iPad, key, repeat, pressed, released);
+
+ switch(key)
+ {
+ case ACTION_MENU_CANCEL:
+ if(pressed && !repeat)
+ {
+ ui.PlayUISFX(eSFX_Back);
+ navigateBack();
+ }
+ break;
+ case ACTION_MENU_OK:
+#ifdef __ORBIS__
+ case ACTION_MENU_TOUCHPAD_PRESS:
+#endif
+ case ACTION_MENU_UP:
+ case ACTION_MENU_DOWN:
+ case ACTION_MENU_PAGEUP:
+ case ACTION_MENU_PAGEDOWN:
+ sendInputToMovie(key, repeat, pressed, released);
+ break;
+ }
+}
+
+void UIScene_TeleportMenu::handlePress(F64 controlId, F64 childId)
+{
+ app.DebugPrintf("Pressed = %d, %d\n", (int)controlId, (int)childId);
+ switch((int)controlId)
+ {
+ case eControl_GamePlayers:
+ int currentSelection = (int)childId;
+ INetworkPlayer *selectedPlayer = g_NetworkManager.GetPlayerBySmallId( m_players[ currentSelection ] );
+ INetworkPlayer *thisPlayer = g_NetworkManager.GetLocalPlayerByUserIndex(m_iPad);
+
+ shared_ptr<GameCommandPacket> packet;
+ if(m_teleportToPlayer)
+ {
+ packet = TeleportCommand::preparePacket(thisPlayer->GetUID(),selectedPlayer->GetUID());
+ }
+ else
+ {
+ packet = TeleportCommand::preparePacket(selectedPlayer->GetUID(),thisPlayer->GetUID());
+ }
+ ClientConnection *conn = Minecraft::GetInstance()->getConnection(m_iPad);
+ conn->send( packet );
+ break;
+ }
+}
+
+void UIScene_TeleportMenu::OnPlayerChanged(void *callbackParam, INetworkPlayer *pPlayer, bool leaving)
+{
+ UIScene_TeleportMenu *scene = (UIScene_TeleportMenu *)callbackParam;
+ bool playerFound = false;
+ int foundIndex = 0;
+ for(int i = 0; i < scene->m_playersCount; ++i)
+ {
+ if(!playerFound && scene->m_players[i] == pPlayer->GetSmallId() )
+ {
+ if( scene->m_playerList.getCurrentSelection() == scene->m_playerList.getItemCount() - 1 )
+ {
+ scene->m_playerList.setCurrentSelection( scene->m_playerList.getItemCount() - 2 );
+ }
+ // Player removed
+ playerFound = true;
+ foundIndex = i;
+ }
+ }
+
+ if( playerFound )
+ {
+ --scene->m_playersCount;
+ scene->m_playersVoiceState[scene->m_playersCount] = 0;
+ scene->m_playersColourState[scene->m_playersCount] = 0;
+ scene->m_playerNames[scene->m_playersCount] = L"";
+ scene->m_playerList.removeItem(scene->m_playersCount);
+ }
+
+ if( !playerFound )
+ {
+ // Player added
+ scene->m_players[scene->m_playersCount] = pPlayer->GetSmallId();
+ ++scene->m_playersCount;
+
+ wstring playerName = L"";
+#ifndef _CONTENT_PACKAGE
+ if(app.DebugSettingsOn() && (app.GetGameSettingsDebugMask()&(1L<<eDebugSetting_DebugLeaderboards)))
+ {
+ playerName = L"WWWWWWWWWWWWWWWW";
+ }
+ else
+#endif
+ {
+ playerName = pPlayer->GetDisplayName();
+ }
+
+ int voiceStatus = 0;
+ if(pPlayer != NULL && pPlayer->HasVoice() )
+ {
+ if( pPlayer->IsMutedByLocalUser(scene->m_iPad) )
+ {
+ // Muted image
+ voiceStatus = 3;
+ }
+ else if( pPlayer->IsTalking() )
+ {
+ // Talking image
+ voiceStatus = 2;
+ }
+ else
+ {
+ // Not talking image
+ voiceStatus = 1;
+ }
+ }
+
+ scene->m_playerList.addItem( playerName, app.GetPlayerColour( scene->m_players[scene->m_playersCount - 1] ), voiceStatus);
+ }
+}