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authorLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
committerLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
commit087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch)
tree69454763e73ca764af4e682d3573080b13138a0e /Minecraft.Client/Common/UI/UIScene_SkinSelectMenu.cpp
parenta9be52c41a02d207233199e98898fe7483d7e817 (diff)
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.Client/Common/UI/UIScene_SkinSelectMenu.cpp')
-rw-r--r--Minecraft.Client/Common/UI/UIScene_SkinSelectMenu.cpp80
1 files changed, 40 insertions, 40 deletions
diff --git a/Minecraft.Client/Common/UI/UIScene_SkinSelectMenu.cpp b/Minecraft.Client/Common/UI/UIScene_SkinSelectMenu.cpp
index a3482a24..9e0059f3 100644
--- a/Minecraft.Client/Common/UI/UIScene_SkinSelectMenu.cpp
+++ b/Minecraft.Client/Common/UI/UIScene_SkinSelectMenu.cpp
@@ -40,7 +40,7 @@ UIScene_SkinSelectMenu::UIScene_SkinSelectMenu(int iPad, void *initData, UILayer
m_bIgnoreInput=false;
m_bNoSkinsToShow = false;
- m_currentPack = nullptr;
+ m_currentPack = NULL;
m_packIndex = SKIN_SELECT_PACK_DEFAULT;
m_skinIndex = 0;
@@ -48,7 +48,7 @@ UIScene_SkinSelectMenu::UIScene_SkinSelectMenu(int iPad, void *initData, UILayer
m_currentSkinPath = app.GetPlayerSkinName(iPad);
m_selectedSkinPath = L"";
m_selectedCapePath = L"";
- m_vAdditionalSkinBoxes = nullptr;
+ m_vAdditionalSkinBoxes = NULL;
m_bSlidingSkins = false;
m_bAnimatingMove = false;
@@ -107,7 +107,7 @@ UIScene_SkinSelectMenu::UIScene_SkinSelectMenu(int iPad, void *initData, UILayer
// Change to display the favorites if there are any. The current skin will be in there (probably) - need to check for it
m_currentPack = app.m_dlcManager.getPackContainingSkin(m_currentSkinPath);
bool bFound;
- if(m_currentPack != nullptr)
+ if(m_currentPack != NULL)
{
m_packIndex = app.m_dlcManager.getPackIndex(m_currentPack,bFound,DLCManager::e_DLCType_Skin) + SKIN_SELECT_MAX_DEFAULTS;
}
@@ -436,7 +436,7 @@ void UIScene_SkinSelectMenu::InputActionOK(unsigned int iPad)
}
break;
default:
- if( m_currentPack != nullptr )
+ if( m_currentPack != NULL )
{
bool renableInputAfterOperation = true;
m_bIgnoreInput = true;
@@ -520,7 +520,7 @@ void UIScene_SkinSelectMenu::InputActionOK(unsigned int iPad)
DLC_INFO *pDLCInfo = app.GetDLCInfoForTrialOfferID(m_currentPack->getPurchaseOfferId());
ULONGLONG ullOfferID_Full;
- if(pDLCInfo!=nullptr)
+ if(pDLCInfo!=NULL)
{
ullOfferID_Full=pDLCInfo->ullOfferID_Full;
}
@@ -534,7 +534,7 @@ void UIScene_SkinSelectMenu::InputActionOK(unsigned int iPad)
#endif
bool bContentRestricted=false;
#if defined(__PS3__) || defined(__PSVITA__)
- ProfileManager.GetChatAndContentRestrictions(m_iPad,true,nullptr,&bContentRestricted,nullptr);
+ ProfileManager.GetChatAndContentRestrictions(m_iPad,true,NULL,&bContentRestricted,NULL);
#endif
if(bContentRestricted)
{
@@ -599,7 +599,7 @@ void UIScene_SkinSelectMenu::InputActionOK(unsigned int iPad)
void UIScene_SkinSelectMenu::customDraw(IggyCustomDrawCallbackRegion *region)
{
int characterId = -1;
- swscanf(static_cast<wchar_t *>(region->name),L"Character%d",&characterId);
+ swscanf((wchar_t*)region->name,L"Character%d",&characterId);
if (characterId == -1)
{
app.DebugPrintf("Invalid character to render found\n");
@@ -635,8 +635,8 @@ void UIScene_SkinSelectMenu::handleSkinIndexChanged()
wstring skinOrigin = L"";
bool bSkinIsFree=false;
bool bLicensed=false;
- DLCSkinFile *skinFile=nullptr;
- DLCPack *Pack=nullptr;
+ DLCSkinFile *skinFile=NULL;
+ DLCPack *Pack=NULL;
BYTE sidePreviewControlsL,sidePreviewControlsR;
m_bNoSkinsToShow=false;
@@ -646,7 +646,7 @@ void UIScene_SkinSelectMenu::handleSkinIndexChanged()
m_controlSkinNamePlate.setVisible( false );
- if( m_currentPack != nullptr )
+ if( m_currentPack != NULL )
{
skinFile = m_currentPack->getSkinFile(m_skinIndex);
m_selectedSkinPath = skinFile->getPath();
@@ -673,7 +673,7 @@ void UIScene_SkinSelectMenu::handleSkinIndexChanged()
{
m_selectedSkinPath = L"";
m_selectedCapePath = L"";
- m_vAdditionalSkinBoxes = nullptr;
+ m_vAdditionalSkinBoxes = NULL;
switch(m_packIndex)
{
@@ -758,13 +758,13 @@ void UIScene_SkinSelectMenu::handleSkinIndexChanged()
// add the boxes to the humanoid model, but only if we've not done this already
vector<ModelPart *> *pAdditionalModelParts = app.GetAdditionalModelParts(skinFile->getSkinID());
- if(pAdditionalModelParts==nullptr)
+ if(pAdditionalModelParts==NULL)
{
pAdditionalModelParts = app.SetAdditionalSkinBoxes(skinFile->getSkinID(),m_vAdditionalSkinBoxes);
}
}
- if(skinFile!=nullptr)
+ if(skinFile!=NULL)
{
app.SetAnimOverrideBitmask(skinFile->getSkinID(),skinFile->getAnimOverrideBitmask());
}
@@ -779,7 +779,7 @@ void UIScene_SkinSelectMenu::handleSkinIndexChanged()
wstring otherSkinPath = L"";
wstring otherCapePath = L"";
- vector<SKIN_BOX *> *othervAdditionalSkinBoxes=nullptr;
+ vector<SKIN_BOX *> *othervAdditionalSkinBoxes=NULL;
wchar_t chars[256];
// turn off all displays
@@ -824,11 +824,11 @@ void UIScene_SkinSelectMenu::handleSkinIndexChanged()
{
if(showNext)
{
- skinFile=nullptr;
+ skinFile=NULL;
m_characters[eCharacter_Next1 + i].setVisible(true);
- if( m_currentPack != nullptr )
+ if( m_currentPack != NULL )
{
skinFile = m_currentPack->getSkinFile(nextIndex);
otherSkinPath = skinFile->getPath();
@@ -840,7 +840,7 @@ void UIScene_SkinSelectMenu::handleSkinIndexChanged()
{
otherSkinPath = L"";
otherCapePath = L"";
- othervAdditionalSkinBoxes=nullptr;
+ othervAdditionalSkinBoxes=NULL;
switch(m_packIndex)
{
case SKIN_SELECT_PACK_DEFAULT:
@@ -872,13 +872,13 @@ void UIScene_SkinSelectMenu::handleSkinIndexChanged()
if(othervAdditionalSkinBoxes && othervAdditionalSkinBoxes->size()!=0)
{
vector<ModelPart *> *pAdditionalModelParts = app.GetAdditionalModelParts(skinFile->getSkinID());
- if(pAdditionalModelParts==nullptr)
+ if(pAdditionalModelParts==NULL)
{
pAdditionalModelParts = app.SetAdditionalSkinBoxes(skinFile->getSkinID(),othervAdditionalSkinBoxes);
}
}
// 4J-PB - anim override needs set before SetTexture
- if(skinFile!=nullptr)
+ if(skinFile!=NULL)
{
app.SetAnimOverrideBitmask(skinFile->getSkinID(),skinFile->getAnimOverrideBitmask());
}
@@ -895,11 +895,11 @@ void UIScene_SkinSelectMenu::handleSkinIndexChanged()
{
if(showPrevious)
{
- skinFile=nullptr;
+ skinFile=NULL;
m_characters[eCharacter_Previous1 + i].setVisible(true);
- if( m_currentPack != nullptr )
+ if( m_currentPack != NULL )
{
skinFile = m_currentPack->getSkinFile(previousIndex);
otherSkinPath = skinFile->getPath();
@@ -911,7 +911,7 @@ void UIScene_SkinSelectMenu::handleSkinIndexChanged()
{
otherSkinPath = L"";
otherCapePath = L"";
- othervAdditionalSkinBoxes=nullptr;
+ othervAdditionalSkinBoxes=NULL;
switch(m_packIndex)
{
case SKIN_SELECT_PACK_DEFAULT:
@@ -943,7 +943,7 @@ void UIScene_SkinSelectMenu::handleSkinIndexChanged()
if(othervAdditionalSkinBoxes && othervAdditionalSkinBoxes->size()!=0)
{
vector<ModelPart *> *pAdditionalModelParts = app.GetAdditionalModelParts(skinFile->getSkinID());
- if(pAdditionalModelParts==nullptr)
+ if(pAdditionalModelParts==NULL)
{
pAdditionalModelParts = app.SetAdditionalSkinBoxes(skinFile->getSkinID(),othervAdditionalSkinBoxes);
}
@@ -1021,7 +1021,7 @@ int UIScene_SkinSelectMenu::getNextSkinIndex(DWORD sourceIndex)
{
nextSkin = eDefaultSkins_ServerSelected;
}
- else if(m_currentPack != nullptr && nextSkin>=m_currentPack->getSkinCount())
+ else if(m_currentPack != NULL && nextSkin>=m_currentPack->getSkinCount())
{
nextSkin = 0;
}
@@ -1055,7 +1055,7 @@ int UIScene_SkinSelectMenu::getPreviousSkinIndex(DWORD sourceIndex)
{
previousSkin = eDefaultSkins_Count - 1;
}
- else if(m_currentPack != nullptr)
+ else if(m_currentPack != NULL)
{
previousSkin = m_currentPack->getSkinCount()-1;
}
@@ -1079,10 +1079,10 @@ void UIScene_SkinSelectMenu::handlePackIndexChanged()
}
else
{
- m_currentPack = nullptr;
+ m_currentPack = NULL;
}
m_skinIndex = 0;
- if(m_currentPack != nullptr)
+ if(m_currentPack != NULL)
{
bool found;
DWORD currentSkinIndex = m_currentPack->getSkinIndexAt(m_currentSkinPath, found);
@@ -1099,7 +1099,7 @@ void UIScene_SkinSelectMenu::handlePackIndexChanged()
DWORD defaultSkinIndex = GET_DEFAULT_SKIN_ID_FROM_BITMASK(m_originalSkinId);
if( ugcSkinIndex == 0 )
{
- m_skinIndex = static_cast<EDefaultSkins>(defaultSkinIndex);
+ m_skinIndex = (EDefaultSkins) defaultSkinIndex;
}
}
break;
@@ -1130,7 +1130,7 @@ void UIScene_SkinSelectMenu::handlePackIndexChanged()
std::wstring fakeWideToRealWide(const wchar_t* original)
{
const char* name = reinterpret_cast<const char*>(original);
- int len = MultiByteToWideChar(CP_UTF8, 0, name, -1, nullptr, 0);
+ int len = MultiByteToWideChar(CP_UTF8, 0, name, -1, NULL, 0);
std::wstring wName(len, 0);
MultiByteToWideChar(CP_UTF8, 0, name, -1, &wName[0], len);
return wName.c_str();
@@ -1500,7 +1500,7 @@ void UIScene_SkinSelectMenu::HandleDLCMountingComplete()
if(app.m_dlcManager.getPackCount(DLCManager::e_DLCType_Skin)>0)
{
m_currentPack = app.m_dlcManager.getPackContainingSkin(m_currentSkinPath);
- if(m_currentPack != nullptr)
+ if(m_currentPack != NULL)
{
bool bFound = false;
m_packIndex = app.m_dlcManager.getPackIndex(m_currentPack,bFound,DLCManager::e_DLCType_Skin) + SKIN_SELECT_MAX_DEFAULTS;
@@ -1520,7 +1520,7 @@ void UIScene_SkinSelectMenu::HandleDLCMountingComplete()
m_bIgnoreInput=false;
app.m_dlcManager.checkForCorruptDLCAndAlert();
- bool bInGame=(Minecraft::GetInstance()->level!=nullptr);
+ bool bInGame=(Minecraft::GetInstance()->level!=NULL);
#if TO_BE_IMPLEMENTED
if(bInGame) XBackgroundDownloadSetMode(XBACKGROUND_DOWNLOAD_MODE_AUTO);
@@ -1534,7 +1534,7 @@ void UIScene_SkinSelectMenu::showNotOnlineDialog(int iPad)
{
// need to be signed in to live. get them to sign in to online
#if defined(__PS3__)
- SQRNetworkManager_PS3::AttemptPSNSignIn(nullptr, this);
+ SQRNetworkManager_PS3::AttemptPSNSignIn(NULL, this);
#elif defined(__PSVITA__)
if(CGameNetworkManager::usingAdhocMode() && SQRNetworkManager_AdHoc_Vita::GetAdhocStatus())
@@ -1543,15 +1543,15 @@ void UIScene_SkinSelectMenu::showNotOnlineDialog(int iPad)
UINT uiIDA[2];
uiIDA[0]=IDS_PRO_NOTONLINE_ACCEPT;
uiIDA[1]=IDS_CANCEL;
- ui.RequestErrorMessage(IDS_PRO_NOTONLINE_TITLE, IDS_PRO_NOTONLINE_TEXT, uiIDA, 2, ProfileManager.GetPrimaryPad(),&UIScene_SkinSelectMenu::MustSignInReturned,nullptr);
+ ui.RequestErrorMessage(IDS_PRO_NOTONLINE_TITLE, IDS_PRO_NOTONLINE_TEXT, uiIDA, 2, ProfileManager.GetPrimaryPad(),&UIScene_SkinSelectMenu::MustSignInReturned,NULL);
}
else
{
- SQRNetworkManager_Vita::AttemptPSNSignIn(nullptr, this);
+ SQRNetworkManager_Vita::AttemptPSNSignIn(NULL, this);
}
#elif defined(__ORBIS__)
- SQRNetworkManager_Orbis::AttemptPSNSignIn(nullptr, this, false, iPad);
+ SQRNetworkManager_Orbis::AttemptPSNSignIn(NULL, this, false, iPad);
#elif defined(_DURANGO)
@@ -1563,7 +1563,7 @@ void UIScene_SkinSelectMenu::showNotOnlineDialog(int iPad)
int UIScene_SkinSelectMenu::UnlockSkinReturned(void *pParam,int iPad,C4JStorage::EMessageResult result)
{
- UIScene_SkinSelectMenu* pScene = static_cast<UIScene_SkinSelectMenu *>(pParam);
+ UIScene_SkinSelectMenu* pScene = (UIScene_SkinSelectMenu*)pParam;
if ( (result == C4JStorage::EMessage_ResultAccept)
&& ProfileManager.IsSignedIn(iPad)
@@ -1579,7 +1579,7 @@ int UIScene_SkinSelectMenu::UnlockSkinReturned(void *pParam,int iPad,C4JStorage:
const char *pchPackName=wstringtofilename(wStrPackName);
SONYDLC *pSONYDLCInfo=app.GetSONYDLCInfo((char *)pchPackName);
- if (pSONYDLCInfo != nullptr)
+ if (pSONYDLCInfo != NULL)
{
char chName[42];
char chKeyName[20];
@@ -1593,7 +1593,7 @@ int UIScene_SkinSelectMenu::UnlockSkinReturned(void *pParam,int iPad,C4JStorage:
// while the store is screwed, hardcode the sku
//sprintf(chName,"%s-%s-%s",app.GetCommerceCategory(),pSONYDLCInfo->chDLCKeyname,"EURO");
- // MGH - keyname in the DLC file is 16 chars long, but there's no space for a nullptr terminating char
+ // MGH - keyname in the DLC file is 16 chars long, but there's no space for a NULL terminating char
memset(chKeyName, 0, sizeof(chKeyName));
strncpy(chKeyName, pSONYDLCInfo->chDLCKeyname, 16);
@@ -1623,7 +1623,7 @@ int UIScene_SkinSelectMenu::UnlockSkinReturned(void *pParam,int iPad,C4JStorage:
// need to re-enable input because the user can back out of the store purchase, and we'll be stuck
pScene->m_bIgnoreInput = false; // MGH - moved this to outside the pSONYDLCInfo, so we don't get stuck
#elif defined _XBOX_ONE
- StorageManager.InstallOffer(1,(WCHAR *)(pScene->m_currentPack->getPurchaseOfferId().c_str()), &RenableInput, pScene, nullptr);
+ StorageManager.InstallOffer(1,(WCHAR *)(pScene->m_currentPack->getPurchaseOfferId().c_str()), &RenableInput, pScene, NULL);
#endif
}
else // Is signed in, but not live.
@@ -1642,7 +1642,7 @@ int UIScene_SkinSelectMenu::UnlockSkinReturned(void *pParam,int iPad,C4JStorage:
int UIScene_SkinSelectMenu::RenableInput(LPVOID lpVoid, int, int)
{
- static_cast<UIScene_SkinSelectMenu *>(lpVoid)->m_bIgnoreInput = false;
+ ((UIScene_SkinSelectMenu*) lpVoid)->m_bIgnoreInput = false;
return 0;
}