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authorModMaker101 <119018978+ModMaker101@users.noreply.github.com>2026-03-07 21:56:03 -0500
committerGitHub <noreply@github.com>2026-03-08 09:56:03 +0700
commita9be52c41a02d207233199e98898fe7483d7e817 (patch)
tree71dfaec3a86b05e9ca409b97d8eb9d7f993bfdd0 /Minecraft.Client/Common/UI/UIScene_SettingsMenu.cpp
parent1be5faaea781402e7de06b263eeca4c688b7712c (diff)
Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
Diffstat (limited to 'Minecraft.Client/Common/UI/UIScene_SettingsMenu.cpp')
-rw-r--r--Minecraft.Client/Common/UI/UIScene_SettingsMenu.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/Minecraft.Client/Common/UI/UIScene_SettingsMenu.cpp b/Minecraft.Client/Common/UI/UIScene_SettingsMenu.cpp
index 39a0b7c6..2ae9c897 100644
--- a/Minecraft.Client/Common/UI/UIScene_SettingsMenu.cpp
+++ b/Minecraft.Client/Common/UI/UIScene_SettingsMenu.cpp
@@ -8,7 +8,7 @@ UIScene_SettingsMenu::UIScene_SettingsMenu(int iPad, void *initData, UILayer *pa
// Setup all the Iggy references we need for this scene
initialiseMovie();
- bool bNotInGame=(Minecraft::GetInstance()->level==NULL);
+ bool bNotInGame=(Minecraft::GetInstance()->level==nullptr);
m_buttons[BUTTON_ALL_OPTIONS].init(IDS_OPTIONS,BUTTON_ALL_OPTIONS);
m_buttons[BUTTON_ALL_AUDIO].init(IDS_AUDIO,BUTTON_ALL_AUDIO);
@@ -51,7 +51,7 @@ wstring UIScene_SettingsMenu::getMoviePath()
void UIScene_SettingsMenu::handleReload()
{
- bool bNotInGame=(Minecraft::GetInstance()->level==NULL);
+ bool bNotInGame=(Minecraft::GetInstance()->level==nullptr);
if(ProfileManager.GetPrimaryPad()!=m_iPad)
{
removeControl( &m_buttons[BUTTON_ALL_AUDIO], bNotInGame);
@@ -68,7 +68,7 @@ void UIScene_SettingsMenu::updateTooltips()
void UIScene_SettingsMenu::updateComponents()
{
- bool bNotInGame=(Minecraft::GetInstance()->level==NULL);
+ bool bNotInGame=(Minecraft::GetInstance()->level==nullptr);
if(bNotInGame)
{
m_parentLayer->showComponent(m_iPad,eUIComponent_Panorama,true);
@@ -119,7 +119,7 @@ void UIScene_SettingsMenu::handlePress(F64 controlId, F64 childId)
//CD - Added for audio
ui.PlayUISFX(eSFX_Press);
- switch((int)controlId)
+ switch(static_cast<int>(controlId))
{
case BUTTON_ALL_OPTIONS:
ui.NavigateToScene(m_iPad, eUIScene_SettingsOptionsMenu);
@@ -151,7 +151,7 @@ void UIScene_SettingsMenu::handlePress(F64 controlId, F64 childId)
int UIScene_SettingsMenu::ResetDefaultsDialogReturned(void *pParam,int iPad,C4JStorage::EMessageResult result)
{
- UIScene_SettingsMenu* pClass = (UIScene_SettingsMenu*)pParam;
+ UIScene_SettingsMenu* pClass = static_cast<UIScene_SettingsMenu *>(pParam);
// results switched for this dialog
if(result==C4JStorage::EMessage_ResultDecline)