diff options
| author | ModMaker101 <119018978+ModMaker101@users.noreply.github.com> | 2026-03-07 21:56:03 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-08 09:56:03 +0700 |
| commit | a9be52c41a02d207233199e98898fe7483d7e817 (patch) | |
| tree | 71dfaec3a86b05e9ca409b97d8eb9d7f993bfdd0 /Minecraft.Client/Common/UI/UIScene_SaveMessage.cpp | |
| parent | 1be5faaea781402e7de06b263eeca4c688b7712c (diff) | |
Project modernization (#630)
* Fixed boats falling and a TP glitch #266
* Replaced every C-style cast with C++ ones
* Replaced every C-style cast with C++ ones
* Fixed boats falling and a TP glitch #266
* Updated NULL to nullptr and fixing some type issues
* Modernized and fixed a few bugs
- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.
* Fixing more conflicts
* Replace int loops with size_t and start work on overrides
Diffstat (limited to 'Minecraft.Client/Common/UI/UIScene_SaveMessage.cpp')
| -rw-r--r-- | Minecraft.Client/Common/UI/UIScene_SaveMessage.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.Client/Common/UI/UIScene_SaveMessage.cpp b/Minecraft.Client/Common/UI/UIScene_SaveMessage.cpp index b58f86fd..0b8e0ca4 100644 --- a/Minecraft.Client/Common/UI/UIScene_SaveMessage.cpp +++ b/Minecraft.Client/Common/UI/UIScene_SaveMessage.cpp @@ -19,7 +19,7 @@ UIScene_SaveMessage::UIScene_SaveMessage(int iPad, void *initData, UILayer *pare IggyDataValue result; // Russian needs to resize the box - IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcAutoResize , 0 , NULL ); + IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcAutoResize , 0 , nullptr ); // 4J-PB - If we have a signed in user connected, let's get the DLC now for(unsigned int i = 0; i < XUSER_MAX_COUNT; ++i) @@ -101,7 +101,7 @@ void UIScene_SaveMessage::handleInput(int iPad, int key, bool repeat, bool press void UIScene_SaveMessage::handlePress(F64 controlId, F64 childId) { - switch((int)controlId) + switch(static_cast<int>(controlId)) { case eControl_Confirm: |
