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authordaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
committerdaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
commitb691c43c44ff180d10e7d4a9afc83b98551ff586 (patch)
tree3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.Client/Common/UI/UIScene_QuadrantSignin.h
parentdef8cb415354ac390b7e89052a50605285f1aca9 (diff)
Initial commit
Diffstat (limited to 'Minecraft.Client/Common/UI/UIScene_QuadrantSignin.h')
-rw-r--r--Minecraft.Client/Common/UI/UIScene_QuadrantSignin.h110
1 files changed, 110 insertions, 0 deletions
diff --git a/Minecraft.Client/Common/UI/UIScene_QuadrantSignin.h b/Minecraft.Client/Common/UI/UIScene_QuadrantSignin.h
new file mode 100644
index 00000000..b500fcc3
--- /dev/null
+++ b/Minecraft.Client/Common/UI/UIScene_QuadrantSignin.h
@@ -0,0 +1,110 @@
+#pragma once
+
+#include "UIScene.h"
+
+class UIScene_QuadrantSignin : public UIScene
+{
+private:
+ enum EControllerStatus
+ {
+ eControllerStatus_ConnectController,
+ eControllerStatus_PressToJoin,
+ eControllerStatus_PlayerDetails
+ };
+
+ bool m_bIgnoreInput;
+ SignInInfo m_signInInfo;
+
+ EControllerStatus m_controllerStatus[4];
+ bool m_iconRequested[4];
+
+ int m_lastRequestedAvatar;
+
+ UIControl m_controlPanels[4];
+ UIControl_Label m_labelPressToJoin[4], m_labelDisplayName[4], m_labelAccountType[4], m_labelPlayerNumber[4], m_labelConnectController[4];
+ UIControl_BitmapIcon m_bitmapIcon[4];
+ IggyName m_funcJoinButtonPressed, m_funcSetControllerStatus, m_funcSetABSwap;
+ UI_BEGIN_MAP_ELEMENTS_AND_NAMES(UIScene)
+ UI_MAP_ELEMENT(m_controlPanels[0],"Controller1")
+ UI_BEGIN_MAP_CHILD_ELEMENTS(m_controlPanels[0])
+ UI_MAP_ELEMENT(m_labelPressToJoin[0], "PressLabel")
+
+ UI_MAP_ELEMENT(m_labelDisplayName[0], "GamerTag")
+ UI_MAP_ELEMENT(m_labelAccountType[0], "AccountType")
+ UI_MAP_ELEMENT(m_labelPlayerNumber[0], "PlayerNumber")
+ UI_MAP_ELEMENT(m_bitmapIcon[0], "PlayerPic")
+
+ UI_MAP_ELEMENT(m_labelConnectController[0], "ConnectControllerLabel")
+ UI_END_MAP_CHILD_ELEMENTS()
+
+ UI_MAP_ELEMENT(m_controlPanels[1],"Controller2")
+ UI_BEGIN_MAP_CHILD_ELEMENTS(m_controlPanels[1])
+ UI_MAP_ELEMENT(m_labelPressToJoin[1], "PressLabel")
+
+ UI_MAP_ELEMENT(m_labelDisplayName[1], "GamerTag")
+ UI_MAP_ELEMENT(m_labelAccountType[1], "AccountType")
+ UI_MAP_ELEMENT(m_labelPlayerNumber[1], "PlayerNumber")
+ UI_MAP_ELEMENT(m_bitmapIcon[1], "PlayerPic")
+
+ UI_MAP_ELEMENT(m_labelConnectController[1], "ConnectControllerLabel")
+ UI_END_MAP_CHILD_ELEMENTS()
+
+ UI_MAP_ELEMENT(m_controlPanels[2],"Controller3")
+ UI_BEGIN_MAP_CHILD_ELEMENTS(m_controlPanels[2])
+ UI_MAP_ELEMENT(m_labelPressToJoin[2], "PressLabel")
+
+ UI_MAP_ELEMENT(m_labelDisplayName[2], "GamerTag")
+ UI_MAP_ELEMENT(m_labelAccountType[2], "AccountType")
+ UI_MAP_ELEMENT(m_labelPlayerNumber[2], "PlayerNumber")
+ UI_MAP_ELEMENT(m_bitmapIcon[2], "PlayerPic")
+
+ UI_MAP_ELEMENT(m_labelConnectController[2], "ConnectControllerLabel")
+ UI_END_MAP_CHILD_ELEMENTS()
+
+ UI_MAP_ELEMENT(m_controlPanels[3],"Controller4")
+ UI_BEGIN_MAP_CHILD_ELEMENTS(m_controlPanels[3])
+ UI_MAP_ELEMENT(m_labelPressToJoin[3], "PressLabel")
+
+ UI_MAP_ELEMENT(m_labelDisplayName[3], "GamerTag")
+ UI_MAP_ELEMENT(m_labelAccountType[3], "AccountType")
+ UI_MAP_ELEMENT(m_labelPlayerNumber[3], "PlayerNumber")
+ UI_MAP_ELEMENT(m_bitmapIcon[3], "PlayerPic")
+
+ UI_MAP_ELEMENT(m_labelConnectController[3], "ConnectControllerLabel")
+ UI_END_MAP_CHILD_ELEMENTS()
+
+ UI_MAP_NAME(m_funcJoinButtonPressed, L"JoinButtonPressed")
+ UI_MAP_NAME(m_funcSetControllerStatus, L"SetControllerStatus")
+ UI_MAP_NAME(m_funcSetABSwap, L"SetABSwap")
+ UI_END_MAP_ELEMENTS_AND_NAMES()
+public:
+ UIScene_QuadrantSignin(int iPad, void *initData, UILayer *parentLayer);
+ ~UIScene_QuadrantSignin();
+
+ virtual EUIScene getSceneType() { return eUIScene_QuadrantSignin;}
+ virtual void updateTooltips();
+
+ virtual bool hasFocus(int iPad);
+ virtual bool hidesLowerScenes();
+
+ void tick();
+
+protected:
+ // TODO: This should be pure virtual in this class
+ virtual wstring getMoviePath();
+
+public:
+ // INPUT
+ virtual void handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled);
+
+private:
+ static int SignInReturned(void *pParam,bool bContinue, int iPad);
+ static int AvatarReturned(LPVOID lpParam,PBYTE pbThumbnail,DWORD dwThumbnailBytes);
+
+ void updateState();
+ void setControllerState(int iPad, EControllerStatus state);
+
+#ifdef _DURANGO
+ static void checkAllPrivilegesCallback(LPVOID lpParam, bool hasPrivileges, int iPad);
+#endif
+};