diff options
| author | ModMaker101 <119018978+ModMaker101@users.noreply.github.com> | 2026-03-07 21:56:03 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-08 09:56:03 +0700 |
| commit | a9be52c41a02d207233199e98898fe7483d7e817 (patch) | |
| tree | 71dfaec3a86b05e9ca409b97d8eb9d7f993bfdd0 /Minecraft.Client/Common/UI/UIScene_QuadrantSignin.cpp | |
| parent | 1be5faaea781402e7de06b263eeca4c688b7712c (diff) | |
Project modernization (#630)
* Fixed boats falling and a TP glitch #266
* Replaced every C-style cast with C++ ones
* Replaced every C-style cast with C++ ones
* Fixed boats falling and a TP glitch #266
* Updated NULL to nullptr and fixing some type issues
* Modernized and fixed a few bugs
- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.
* Fixing more conflicts
* Replace int loops with size_t and start work on overrides
Diffstat (limited to 'Minecraft.Client/Common/UI/UIScene_QuadrantSignin.cpp')
| -rw-r--r-- | Minecraft.Client/Common/UI/UIScene_QuadrantSignin.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/Minecraft.Client/Common/UI/UIScene_QuadrantSignin.cpp b/Minecraft.Client/Common/UI/UIScene_QuadrantSignin.cpp index 0cb6cf2b..76676561 100644 --- a/Minecraft.Client/Common/UI/UIScene_QuadrantSignin.cpp +++ b/Minecraft.Client/Common/UI/UIScene_QuadrantSignin.cpp @@ -11,7 +11,7 @@ UIScene_QuadrantSignin::UIScene_QuadrantSignin(int iPad, void *_initData, UILaye // Setup all the Iggy references we need for this scene initialiseMovie(); - m_signInInfo = *((SignInInfo *)_initData); + m_signInInfo = *static_cast<SignInInfo *>(_initData); m_bIgnoreInput = false; @@ -167,7 +167,7 @@ int UIScene_QuadrantSignin::SignInReturned(void *pParam,bool bContinue, int iPad { app.DebugPrintf("SignInReturned for pad %d\n", iPad); - UIScene_QuadrantSignin *pClass = (UIScene_QuadrantSignin *)pParam; + UIScene_QuadrantSignin *pClass = static_cast<UIScene_QuadrantSignin *>(pParam); #ifdef _XBOX_ONE if(bContinue && pClass->m_signInInfo.requireOnline && ProfileManager.IsSignedIn(iPad)) @@ -264,7 +264,7 @@ void UIScene_QuadrantSignin::setControllerState(int iPad, EControllerStatus stat value[0].number = iPad; value[1].type = IGGY_DATATYPE_number; - value[1].number = (int)state; + value[1].number = static_cast<int>(state); IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcSetControllerStatus , 2 , value ); } @@ -272,9 +272,9 @@ void UIScene_QuadrantSignin::setControllerState(int iPad, EControllerStatus stat int UIScene_QuadrantSignin::AvatarReturned(LPVOID lpParam,PBYTE pbThumbnail,DWORD dwThumbnailBytes) { - UIScene_QuadrantSignin *pClass = (UIScene_QuadrantSignin *)lpParam; + UIScene_QuadrantSignin *pClass = static_cast<UIScene_QuadrantSignin *>(lpParam); app.DebugPrintf(app.USER_SR,"AvatarReturned callback\n"); - if(pbThumbnail != NULL) + if(pbThumbnail != nullptr) { // 4J-JEV - Added to ensure each new texture gets a unique name. static unsigned int quadrantImageCount = 0; |
