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authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.Client/Common/UI/UIScene_MainMenu.h
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.Client/Common/UI/UIScene_MainMenu.h')
-rw-r--r--Minecraft.Client/Common/UI/UIScene_MainMenu.h32
1 files changed, 26 insertions, 6 deletions
diff --git a/Minecraft.Client/Common/UI/UIScene_MainMenu.h b/Minecraft.Client/Common/UI/UIScene_MainMenu.h
index f1b358da..2b49a44b 100644
--- a/Minecraft.Client/Common/UI/UIScene_MainMenu.h
+++ b/Minecraft.Client/Common/UI/UIScene_MainMenu.h
@@ -90,10 +90,20 @@ private:
};
eActions m_eAction;
+
+private:
+ // 4J-JEV: Delay navigation until font changes.
+ static EUIScene eNavigateWhenReady;
+
+ static void proceedToScene(int iPad, EUIScene eScene)
+ {
+ eNavigateWhenReady = eScene;
+ }
+
public:
UIScene_MainMenu(int iPad, void *initData, UILayer *parentLayer);
virtual ~UIScene_MainMenu();
-
+
// Returns true if this scene has focus for the pad passed in
#ifndef __PS3__
virtual bool hasFocus(int iPad) { return bHasFocus; }
@@ -113,6 +123,7 @@ protected:
public:
virtual void tick();
+ virtual void handleReload();
// INPUT
virtual void handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled);
@@ -137,8 +148,20 @@ private:
static void LoadTrial();
#ifdef _XBOX_ONE
- static int ChooseUser_SignInReturned(void *pParam,bool bContinue, int iPad);
-#endif
+ static int ChooseUser_SignInReturned(void *pParam,bool bContinue, int iPad, int iController);
+ static int CreateLoad_SignInReturned(void *pParam,bool bContinue, int iPad, int iController);
+ static int HelpAndOptions_SignInReturned(void *pParam,bool bContinue,int iPad, int iController);
+ static int Achievements_SignInReturned(void *pParam,bool bContinue,int iPad, int iController);
+ static int MustSignInReturned(void *pParam,int iPad,C4JStorage::EMessageResult result);
+
+ static int Leaderboards_SignInReturned(void* pParam, bool bContinue, int iPad, int iController);
+ static int UnlockFullGame_SignInReturned(void *pParam,bool bContinue,int iPad, int iController);
+ static int ExitGameReturned(void *pParam,int iPad,C4JStorage::EMessageResult result);
+
+
+ static int XboxHelp_SignInReturned(void *pParam, bool bContinue, int iPad, int iController);
+#else
+
static int CreateLoad_SignInReturned(void *pParam,bool bContinue, int iPad);
static int HelpAndOptions_SignInReturned(void *pParam,bool bContinue,int iPad);
static int Achievements_SignInReturned(void *pParam,bool bContinue,int iPad);
@@ -157,9 +180,6 @@ private:
static int PlayOfflineReturned(void *pParam, int iPad, C4JStorage::EMessageResult result);
#endif
-
-#ifdef _DURANGO
- static int XboxHelp_SignInReturned(void *pParam, bool bContinue, int iPad);
#endif
#ifdef __PSVITA__