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| author | Loki Rautio <lokirautio@gmail.com> | 2026-03-04 03:56:03 -0600 |
|---|---|---|
| committer | Loki Rautio <lokirautio@gmail.com> | 2026-03-04 03:56:03 -0600 |
| commit | 42aec6dac53dffa6afe072560a7e1d4986112538 (patch) | |
| tree | 0836426857391df1b6a83f6368a183f83ec9b104 /Minecraft.Client/Common/UI/UIScene_LoadMenu.h | |
| parent | c9d58eeac7c72f0b3038e084667b4d89a6249fce (diff) | |
| parent | ef9b6fd500dfabd9463267b0dd9e29577eea8a2b (diff) | |
Merge branch 'main' into pr/win64-world-saves
# Conflicts:
# Minecraft.Client/MinecraftServer.cpp
# README.md
Diffstat (limited to 'Minecraft.Client/Common/UI/UIScene_LoadMenu.h')
| -rw-r--r-- | Minecraft.Client/Common/UI/UIScene_LoadMenu.h | 12 |
1 files changed, 4 insertions, 8 deletions
diff --git a/Minecraft.Client/Common/UI/UIScene_LoadMenu.h b/Minecraft.Client/Common/UI/UIScene_LoadMenu.h index e245e3be..085cb67f 100644 --- a/Minecraft.Client/Common/UI/UIScene_LoadMenu.h +++ b/Minecraft.Client/Common/UI/UIScene_LoadMenu.h @@ -22,10 +22,8 @@ private: UIControl_Button m_buttonGamemode, m_buttonMoreOptions, m_buttonLoadWorld; UIControl_Slider m_sliderDifficulty; UIControl_BitmapIcon m_bitmapIcon; - -#if defined _XBOX_ONE || defined __ORBIS__ || defined _WINDOWS64 + UIControl_CheckBox m_checkboxOnline; -#endif UI_BEGIN_MAP_ELEMENTS_AND_NAMES(IUIScene_StartGame) UI_MAP_ELEMENT( m_controlMainPanel, "MainPanel" ) @@ -35,10 +33,7 @@ private: UI_MAP_ELEMENT( m_labelSeed, "Seed") UI_MAP_ELEMENT( m_texturePackList, "TexturePackSelector") UI_MAP_ELEMENT( m_buttonGamemode, "GameModeToggle") - -#if defined _XBOX_ONE || defined __ORBIS__ || defined _WINDOWS64 UI_MAP_ELEMENT( m_checkboxOnline, "CheckboxOnline") -#endif UI_MAP_ELEMENT( m_buttonMoreOptions, "MoreOptions") UI_MAP_ELEMENT( m_buttonLoadWorld, "LoadSettings") UI_MAP_ELEMENT( m_sliderDifficulty, "Difficulty") @@ -51,8 +46,10 @@ private: int m_iSaveGameInfoIndex; int m_CurrentDifficulty; - bool m_bGameModeSurvival; + bool m_bGameModeCreative; + int m_iGameModeId; bool m_bHasBeenInCreative; + bool m_bIsSaveOwner; bool m_bRetrievingSaveThumbnail; bool m_bSaveThumbnailReady; bool m_bMultiplayerAllowed; @@ -105,7 +102,6 @@ protected: private: void StartSharedLaunchFlow(); virtual void checkStateAndStartGame(); - void LoadLevelGen(LevelGenerationOptions *levelGen); void LaunchGame(void); #ifdef _DURANGO |
