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| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.Client/Common/UI/UIScene_LeaderboardsMenu.h | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.Client/Common/UI/UIScene_LeaderboardsMenu.h')
| -rw-r--r-- | Minecraft.Client/Common/UI/UIScene_LeaderboardsMenu.h | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/Minecraft.Client/Common/UI/UIScene_LeaderboardsMenu.h b/Minecraft.Client/Common/UI/UIScene_LeaderboardsMenu.h index 20bf0002..bcd4fe87 100644 --- a/Minecraft.Client/Common/UI/UIScene_LeaderboardsMenu.h +++ b/Minecraft.Client/Common/UI/UIScene_LeaderboardsMenu.h @@ -1,7 +1,8 @@ #pragma once #include "UIScene.h" -#include "..\Leaderboards\LeaderboardManager.h" +// #include "..\Leaderboards\LeaderboardManager.h" +#include "..\Leaderboards\LeaderboardInterface.h" class UIScene_LeaderboardsMenu : public UIScene, public LeaderboardReadListener { @@ -72,6 +73,8 @@ private: bool m_bPopulatedOnce; bool m_bReady; + LeaderboardInterface m_interface; + UIControl_LeaderboardList m_listEntries; UIControl_Label m_labelFilter, m_labelLeaderboard, m_labelEntries, m_labelInfo; UI_BEGIN_MAP_ELEMENTS_AND_NAMES(UIScene) @@ -105,7 +108,8 @@ protected: virtual wstring getMoviePath(); public: - void handleReload(); + virtual void tick(); + virtual void handleReload(); // INPUT virtual void handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled); |
