aboutsummaryrefslogtreecommitdiff
path: root/Minecraft.Client/Common/UI/UIScene_LanguageSelector.cpp
diff options
context:
space:
mode:
authorMijaeLio <87155057+MijaeLio@users.noreply.github.com>2026-03-06 20:14:06 -0500
committerGitHub <noreply@github.com>2026-03-06 19:14:06 -0600
commit16446265d555d21f564b5989611a05918728d643 (patch)
treead4ed8918f0090cf64bda4ac604d883a23ab1b48 /Minecraft.Client/Common/UI/UIScene_LanguageSelector.cpp
parent216943716b8797fa1b9014f337b8ce7bbe50af4d (diff)
Add Render Distance option. (#675)
* FOV option without debug menu Now located in Graphics section. Based on the FOV thing from discord idk * language * render distance option for graphics menu * oop * swf files on media * revert changes on language selector * nvm it was actually easy to fix * forgot this * Final probably Fixed visual bug and made the chunk updates depend to your view distance.
Diffstat (limited to 'Minecraft.Client/Common/UI/UIScene_LanguageSelector.cpp')
-rw-r--r--Minecraft.Client/Common/UI/UIScene_LanguageSelector.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Minecraft.Client/Common/UI/UIScene_LanguageSelector.cpp b/Minecraft.Client/Common/UI/UIScene_LanguageSelector.cpp
index e9dc7eb9..07039135 100644
--- a/Minecraft.Client/Common/UI/UIScene_LanguageSelector.cpp
+++ b/Minecraft.Client/Common/UI/UIScene_LanguageSelector.cpp
@@ -126,4 +126,4 @@ void UIScene_LanguageSelector::handlePress(F64 controlId, F64 childId)
app.CheckGameSettingsChanged(true, m_iPad);
}
-}
+} \ No newline at end of file