diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.Client/Common/UI/UIScene_JoinMenu.cpp | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.Client/Common/UI/UIScene_JoinMenu.cpp')
| -rw-r--r-- | Minecraft.Client/Common/UI/UIScene_JoinMenu.cpp | 58 |
1 files changed, 34 insertions, 24 deletions
diff --git a/Minecraft.Client/Common/UI/UIScene_JoinMenu.cpp b/Minecraft.Client/Common/UI/UIScene_JoinMenu.cpp index cad86dce..c036f7bf 100644 --- a/Minecraft.Client/Common/UI/UIScene_JoinMenu.cpp +++ b/Minecraft.Client/Common/UI/UIScene_JoinMenu.cpp @@ -140,6 +140,10 @@ void UIScene_JoinMenu::tick() { m_labelValues[eLabel_GameType].init( app.GetString(IDS_CREATIVE) ); } + else if(option == GameType::ADVENTURE->getId()) + { + m_labelValues[eLabel_GameType].init( app.GetString(IDS_ADVENTURE) ); + } else { m_labelValues[eLabel_GameType].init( app.GetString(IDS_SURVIVAL) ); @@ -209,9 +213,9 @@ void UIScene_JoinMenu::tick() UINT uiIDA[1]; uiIDA[0] = IDS_CONFIRM_OK; #ifdef _XBOX_ONE - ui.RequestMessageBox( IDS_CONNECTION_FAILED, IDS_DISCONNECTED_SERVER_QUIT, uiIDA,1,m_iPad,ErrorDialogReturned,this, app.GetStringTable()); + ui.RequestErrorMessage( IDS_CONNECTION_FAILED, IDS_DISCONNECTED_SERVER_QUIT, uiIDA,1,m_iPad,ErrorDialogReturned,this); #else - ui.RequestMessageBox( IDS_ERROR_NETWORK_TITLE, IDS_ERROR_NETWORK, uiIDA,1,m_iPad,ErrorDialogReturned,this, app.GetStringTable()); + ui.RequestErrorMessage( IDS_ERROR_NETWORK_TITLE, IDS_ERROR_NETWORK, uiIDA,1,m_iPad,ErrorDialogReturned,this); #endif } @@ -307,7 +311,7 @@ void UIScene_JoinMenu::handlePress(F64 controlId, F64 childId) ui.PlayUISFX(eSFX_Press); #ifdef _DURANGO - ProfileManager.CheckMultiplayerPrivileges(m_iPad, true, &checkPrivilegeCallback, this); + ProfileManager.CheckMultiplayerPrivileges(m_iPad, true, &checkPrivilegeCallback, (LPVOID)GetCallbackUniqueId()); #else StartSharedLaunchFlow(); #endif @@ -331,15 +335,18 @@ void UIScene_JoinMenu::handleFocusChange(F64 controlId, F64 childId) #ifdef _DURANGO void UIScene_JoinMenu::checkPrivilegeCallback(LPVOID lpParam, bool hasPrivilege, int iPad) { - UIScene_JoinMenu* pClass = (UIScene_JoinMenu*)lpParam; + UIScene_JoinMenu* pClass = (UIScene_JoinMenu*)ui.GetSceneFromCallbackId((size_t)lpParam); - if(hasPrivilege) - { - pClass->StartSharedLaunchFlow(); -} - else + if(pClass) { - pClass->m_bIgnoreInput = false; + if(hasPrivilege) + { + pClass->StartSharedLaunchFlow(); + } + else + { + pClass->m_bIgnoreInput = false; + } } } #endif @@ -355,7 +362,7 @@ void UIScene_JoinMenu::StartSharedLaunchFlow() //ProfileManager.RequestSignInUI(false, false, false, true, false,&UIScene_JoinMenu::StartGame_SignInReturned, this,ProfileManager.GetPrimaryPad()); SignInInfo info; info.Func = &UIScene_JoinMenu::StartGame_SignInReturned; - info.lpParam = this; + info.lpParam = (LPVOID)GetCallbackUniqueId(); info.requireOnline = true; ui.NavigateToScene(ProfileManager.GetPrimaryPad(),eUIScene_QuadrantSignin,&info); } @@ -363,24 +370,27 @@ void UIScene_JoinMenu::StartSharedLaunchFlow() int UIScene_JoinMenu::StartGame_SignInReturned(void *pParam,bool bContinue, int iPad) { - UIScene_JoinMenu* pClass = (UIScene_JoinMenu*)pParam; + UIScene_JoinMenu* pClass = (UIScene_JoinMenu*)ui.GetSceneFromCallbackId((size_t)pParam); - if(bContinue==true) + if(pClass) { - // It's possible that the player has not signed in - they can back out - if(ProfileManager.IsSignedIn(iPad)) + if(bContinue==true) { - JoinGame(pClass); + // It's possible that the player has not signed in - they can back out + if(ProfileManager.IsSignedIn(iPad)) + { + JoinGame(pClass); + } + else + { + pClass->m_bIgnoreInput=false; + } } else { pClass->m_bIgnoreInput=false; } } - else - { - pClass->m_bIgnoreInput=false; - } return 0; } @@ -442,7 +452,7 @@ void UIScene_JoinMenu::JoinGame(UIScene_JoinMenu* pClass) // 4J Stu - This is a bit messy and is due to the library incorrectly returning false for IsSignedInLive if the npAvailability isn't SCE_OK UINT uiIDA[1]; uiIDA[0]=IDS_OK; - ui.RequestMessageBox(IDS_ONLINE_SERVICE_TITLE, IDS_CONTENT_RESTRICTION, uiIDA, 1, iPadNotSignedInLive, NULL, NULL, app.GetStringTable()); + ui.RequestErrorMessage(IDS_ONLINE_SERVICE_TITLE, IDS_CONTENT_RESTRICTION, uiIDA, 1, iPadNotSignedInLive); } else #endif @@ -450,7 +460,7 @@ void UIScene_JoinMenu::JoinGame(UIScene_JoinMenu* pClass) pClass->m_bIgnoreInput=false; UINT uiIDA[1]; uiIDA[0]=IDS_CONFIRM_OK; - ui.RequestMessageBox( IDS_PRO_NOTONLINE_TITLE, IDS_PRO_NOTONLINE_TEXT, uiIDA,1,ProfileManager.GetPrimaryPad(),NULL,NULL, app.GetStringTable()); + ui.RequestErrorMessage( IDS_PRO_NOTONLINE_TITLE, IDS_PRO_NOTONLINE_TEXT, uiIDA,1,ProfileManager.GetPrimaryPad()); } return; } @@ -495,7 +505,7 @@ void UIScene_JoinMenu::JoinGame(UIScene_JoinMenu* pClass) pClass->m_bIgnoreInput=false; UINT uiIDA[1]; uiIDA[0]=IDS_CONFIRM_OK; - ui.RequestMessageBox( IDS_NO_MULTIPLAYER_PRIVILEGE_TITLE, IDS_NO_MULTIPLAYER_PRIVILEGE_JOIN_TEXT, uiIDA,1,ProfileManager.GetPrimaryPad(),NULL,NULL, app.GetStringTable()); + ui.RequestErrorMessage( IDS_NO_MULTIPLAYER_PRIVILEGE_TITLE, IDS_NO_MULTIPLAYER_PRIVILEGE_JOIN_TEXT, uiIDA,1,ProfileManager.GetPrimaryPad()); } else { @@ -530,7 +540,7 @@ void UIScene_JoinMenu::JoinGame(UIScene_JoinMenu* pClass) { UINT uiIDA[1]; uiIDA[0]=IDS_CONFIRM_OK; - ui.RequestMessageBox( IDS_CONNECTION_FAILED, exitReasonStringId, uiIDA,1,ProfileManager.GetPrimaryPad(),NULL,NULL, app.GetStringTable()); + ui.RequestErrorMessage( IDS_CONNECTION_FAILED, exitReasonStringId, uiIDA,1,ProfileManager.GetPrimaryPad()); exitReasonStringId = -1; ui.NavigateToHomeMenu(); 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