diff options
| author | ModMaker101 <119018978+ModMaker101@users.noreply.github.com> | 2026-03-07 21:56:03 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-08 09:56:03 +0700 |
| commit | a9be52c41a02d207233199e98898fe7483d7e817 (patch) | |
| tree | 71dfaec3a86b05e9ca409b97d8eb9d7f993bfdd0 /Minecraft.Client/Common/UI/UIScene_JoinMenu.cpp | |
| parent | 1be5faaea781402e7de06b263eeca4c688b7712c (diff) | |
Project modernization (#630)
* Fixed boats falling and a TP glitch #266
* Replaced every C-style cast with C++ ones
* Replaced every C-style cast with C++ ones
* Fixed boats falling and a TP glitch #266
* Updated NULL to nullptr and fixing some type issues
* Modernized and fixed a few bugs
- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.
* Fixing more conflicts
* Replace int loops with size_t and start work on overrides
Diffstat (limited to 'Minecraft.Client/Common/UI/UIScene_JoinMenu.cpp')
| -rw-r--r-- | Minecraft.Client/Common/UI/UIScene_JoinMenu.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/Minecraft.Client/Common/UI/UIScene_JoinMenu.cpp b/Minecraft.Client/Common/UI/UIScene_JoinMenu.cpp index 6e354922..5ea5dd32 100644 --- a/Minecraft.Client/Common/UI/UIScene_JoinMenu.cpp +++ b/Minecraft.Client/Common/UI/UIScene_JoinMenu.cpp @@ -16,7 +16,7 @@ UIScene_JoinMenu::UIScene_JoinMenu(int iPad, void *_initData, UILayer *parentLay // Setup all the Iggy references we need for this scene initialiseMovie(); - JoinMenuInitData *initData = (JoinMenuInitData *)_initData; + JoinMenuInitData *initData = static_cast<JoinMenuInitData *>(_initData); m_selectedSession = initData->selectedSession; m_friendInfoUpdatedOK = false; m_friendInfoUpdatedERROR = false; @@ -62,7 +62,7 @@ void UIScene_JoinMenu::tick() #if defined(__PS3__) || defined(__ORBIS__) || defined __PSVITA__ for( int i = 0; i < MINECRAFT_NET_MAX_PLAYERS; i++ ) { - if( m_selectedSession->data.players[i] != NULL ) + if( m_selectedSession->data.players[i] != nullptr ) { #ifndef _CONTENT_PACKAGE if(app.DebugSettingsOn() && (app.GetGameSettingsDebugMask()&(1L<<eDebugSetting_DebugLeaderboards))) @@ -88,7 +88,7 @@ void UIScene_JoinMenu::tick() } else { - // Leave the loop when we hit the first NULL player + // Leave the loop when we hit the first nullptr player break; } } @@ -224,7 +224,7 @@ void UIScene_JoinMenu::tick() void UIScene_JoinMenu::friendSessionUpdated(bool success, void *pParam) { - UIScene_JoinMenu *scene = (UIScene_JoinMenu *)pParam; + UIScene_JoinMenu *scene = static_cast<UIScene_JoinMenu *>(pParam); ui.NavigateBack(scene->m_iPad); if( success ) { @@ -238,7 +238,7 @@ void UIScene_JoinMenu::friendSessionUpdated(bool success, void *pParam) int UIScene_JoinMenu::ErrorDialogReturned(void *pParam, int iPad, const C4JStorage::EMessageResult) { - UIScene_JoinMenu *scene = (UIScene_JoinMenu *)pParam; + UIScene_JoinMenu *scene = static_cast<UIScene_JoinMenu *>(pParam); ui.NavigateBack(scene->m_iPad); return 0; @@ -272,7 +272,7 @@ void UIScene_JoinMenu::handleInput(int iPad, int key, bool repeat, bool pressed, break; #ifdef _DURANGO case ACTION_MENU_Y: - if(m_selectedSession != NULL && getControlFocus() == eControl_GamePlayers && m_buttonListPlayers.getItemCount() > 0) + if(m_selectedSession != nullptr && getControlFocus() == eControl_GamePlayers && m_buttonListPlayers.getItemCount() > 0) { PlayerUID uid = m_selectedSession->searchResult.m_playerXuids[m_buttonListPlayers.getCurrentSelection()]; if( uid != INVALID_XUID ) ProfileManager.ShowProfileCard(ProfileManager.GetLockedProfile(),uid); @@ -301,7 +301,7 @@ void UIScene_JoinMenu::handleInput(int iPad, int key, bool repeat, bool pressed, void UIScene_JoinMenu::handlePress(F64 controlId, F64 childId) { - switch((int)controlId) + switch(static_cast<int>(controlId)) { case eControl_JoinGame: { @@ -324,10 +324,10 @@ void UIScene_JoinMenu::handlePress(F64 controlId, F64 childId) void UIScene_JoinMenu::handleFocusChange(F64 controlId, F64 childId) { - switch((int)controlId) + switch(static_cast<int>(controlId)) { case eControl_GamePlayers: - m_buttonListPlayers.updateChildFocus( (int) childId ); + m_buttonListPlayers.updateChildFocus( static_cast<int>(childId) ); }; updateTooltips(); } @@ -370,7 +370,7 @@ void UIScene_JoinMenu::StartSharedLaunchFlow() int UIScene_JoinMenu::StartGame_SignInReturned(void *pParam,bool bContinue, int iPad) { - UIScene_JoinMenu* pClass = (UIScene_JoinMenu*)ui.GetSceneFromCallbackId((size_t)pParam); + UIScene_JoinMenu* pClass = static_cast<UIScene_JoinMenu *>(ui.GetSceneFromCallbackId((size_t)pParam)); if(pClass) { @@ -473,7 +473,7 @@ void UIScene_JoinMenu::JoinGame(UIScene_JoinMenu* pClass) #if defined(__PS3__) || defined(__PSVITA__) if(isSignedInLive) { - ProfileManager.GetChatAndContentRestrictions(ProfileManager.GetPrimaryPad(),false,&noUGC,NULL,NULL); + ProfileManager.GetChatAndContentRestrictions(ProfileManager.GetPrimaryPad(),false,&noUGC,nullptr,nullptr); } #else ProfileManager.AllowedPlayerCreatedContent(ProfileManager.GetPrimaryPad(),false,&pccAllowed,&pccFriendsAllowed); @@ -511,7 +511,7 @@ void UIScene_JoinMenu::JoinGame(UIScene_JoinMenu* pClass) { #if defined(__ORBIS__) || defined(__PSVITA__) bool chatRestricted = false; - ProfileManager.GetChatAndContentRestrictions(ProfileManager.GetPrimaryPad(),false,&chatRestricted,NULL,NULL); + ProfileManager.GetChatAndContentRestrictions(ProfileManager.GetPrimaryPad(),false,&chatRestricted,nullptr,nullptr); if(chatRestricted) { ProfileManager.DisplaySystemMessage( SCE_MSG_DIALOG_SYSMSG_TYPE_TRC_PSN_CHAT_RESTRICTION, ProfileManager.GetPrimaryPad() ); @@ -608,7 +608,7 @@ void UIScene_JoinMenu::handleTimerComplete(int id) int selectedIndex = 0; for(unsigned int i = 0; i < MINECRAFT_NET_MAX_PLAYERS; ++i) { - if( m_selectedSession->data.players[i] != NULL ) + if( m_selectedSession->data.players[i] != nullptr ) { if(m_selectedSession->data.players[i] == selectedPlayerXUID) selectedIndex = i; playersList.InsertItems(i,1); @@ -625,7 +625,7 @@ void UIScene_JoinMenu::handleTimerComplete(int id) } else { - // Leave the loop when we hit the first NULL player + // Leave the loop when we hit the first nullptr player break; } } |
