diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.Client/Common/UI/UIScene_InventoryMenu.cpp | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.Client/Common/UI/UIScene_InventoryMenu.cpp')
| -rw-r--r-- | Minecraft.Client/Common/UI/UIScene_InventoryMenu.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.Client/Common/UI/UIScene_InventoryMenu.cpp b/Minecraft.Client/Common/UI/UIScene_InventoryMenu.cpp index 723937d0..e13a9239 100644 --- a/Minecraft.Client/Common/UI/UIScene_InventoryMenu.cpp +++ b/Minecraft.Client/Common/UI/UIScene_InventoryMenu.cpp @@ -32,7 +32,7 @@ UIScene_InventoryMenu::UIScene_InventoryMenu(int iPad, void *_initData, UILayer m_previousTutorialState = gameMode->getTutorial()->getCurrentState(); gameMode->getTutorial()->changeTutorialState(e_Tutorial_State_Inventory_Menu, this); } - + InventoryMenu *menu = (InventoryMenu *)initData->player->inventoryMenu; initData->player->awardStat(GenericStats::openInventory(),GenericStats::param_openInventory()); @@ -251,7 +251,7 @@ void UIScene_InventoryMenu::updateEffectsDisplay() { // Update with the current effects Minecraft *pMinecraft = Minecraft::GetInstance(); - shared_ptr<MultiplayerLocalPlayer> player = pMinecraft->localplayers[m_iPad]; + std::shared_ptr<MultiplayerLocalPlayer> player = pMinecraft->localplayers[m_iPad]; if(player == NULL) return; @@ -262,7 +262,7 @@ void UIScene_InventoryMenu::updateEffectsDisplay() IggyDataValue *UpdateValue = new IggyDataValue[activeEffects->size()*2]; for(AUTO_VAR(it, activeEffects->begin()); it != activeEffects->end(); ++it) - { + { MobEffectInstance *effect = *it; if(effect->getDuration() >= m_bEffectTime[effect->getId()]) |
