diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.Client/Common/UI/UIScene_InGameHostOptionsMenu.h | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.Client/Common/UI/UIScene_InGameHostOptionsMenu.h')
| -rw-r--r-- | Minecraft.Client/Common/UI/UIScene_InGameHostOptionsMenu.h | 18 |
1 files changed, 17 insertions, 1 deletions
diff --git a/Minecraft.Client/Common/UI/UIScene_InGameHostOptionsMenu.h b/Minecraft.Client/Common/UI/UIScene_InGameHostOptionsMenu.h index 24711412..b198974f 100644 --- a/Minecraft.Client/Common/UI/UIScene_InGameHostOptionsMenu.h +++ b/Minecraft.Client/Common/UI/UIScene_InGameHostOptionsMenu.h @@ -9,15 +9,29 @@ private: { eControl_FireSpreads, eControl_TNT, + eControl_MobGriefing, + eControl_KeepInventory, + eControl_DoMobSpawning, + eControl_DoMobLoot, + eControl_DoTileDrops, + eControl_NaturalRegeneration, + eControl_DoDaylightCycle, eControl_TeleportToPlayer, eControl_TeleportToMe, }; - UIControl_CheckBox m_checkboxFireSpreads, m_checkboxTNT; + UIControl_CheckBox m_checkboxFireSpreads, m_checkboxTNT, m_checkboxMobGriefing, m_checkboxKeepInventory, m_checkboxDoMobSpawning, m_checkboxDoMobLoot, m_checkboxDoTileDrops, m_checkboxNaturalRegeneration, m_checkboxDoDaylightCycle; UIControl_Button m_buttonTeleportToPlayer, m_buttonTeleportToMe; UI_BEGIN_MAP_ELEMENTS_AND_NAMES(UIScene) UI_MAP_ELEMENT( m_checkboxFireSpreads, "CheckboxFireSpreads") UI_MAP_ELEMENT( m_checkboxTNT, "CheckboxTNT") + UI_MAP_ELEMENT( m_checkboxMobGriefing, "CheckboxMobGriefing") + UI_MAP_ELEMENT( m_checkboxKeepInventory, "CheckboxKeepInventory") + UI_MAP_ELEMENT( m_checkboxDoMobSpawning, "CheckboxMobSpawning") + UI_MAP_ELEMENT( m_checkboxDoMobLoot, "CheckboxMobLoot") + UI_MAP_ELEMENT( m_checkboxDoTileDrops, "CheckboxTileDrops") + UI_MAP_ELEMENT( m_checkboxNaturalRegeneration, "CheckboxNaturalRegeneration") + UI_MAP_ELEMENT( m_checkboxDoDaylightCycle, "CheckboxDayLightCycle") UI_MAP_ELEMENT( m_buttonTeleportToPlayer, "TeleportToPlayer") UI_MAP_ELEMENT( m_buttonTeleportToMe, "TeleportPlayerToMe") UI_END_MAP_ELEMENTS_AND_NAMES() @@ -27,6 +41,8 @@ public: virtual EUIScene getSceneType() { return eUIScene_InGameHostOptionsMenu;} virtual void updateTooltips(); + virtual void handleReload(); + protected: // TODO: This should be pure virtual in this class virtual wstring getMoviePath(); |
