diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.Client/Common/UI/UIScene_HowToPlay.h | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.Client/Common/UI/UIScene_HowToPlay.h')
| -rw-r--r-- | Minecraft.Client/Common/UI/UIScene_HowToPlay.h | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/Minecraft.Client/Common/UI/UIScene_HowToPlay.h b/Minecraft.Client/Common/UI/UIScene_HowToPlay.h index cff07256..fe845896 100644 --- a/Minecraft.Client/Common/UI/UIScene_HowToPlay.h +++ b/Minecraft.Client/Common/UI/UIScene_HowToPlay.h @@ -39,6 +39,14 @@ public: eHowToPlay_LabelTrading_Offer1, eHowToPlay_LabelTrading_NeededForTrade, eHowToPlay_LabelTrading_VillagerOffers, + eHowToPlay_LabelBeacon_PrimaryPower, + eHowToPlay_LabelBeacon_SecondaryPower, + eHowToPlay_LabelFireworksText, + eHowToPlay_LabelFireworksInventory, + eHowToPlay_LabelHopperText, + eHowToPlay_LabelHopperInventory, + eHowToPlay_LabelDropperText, + eHowToPlay_LabelDropperInventory, eHowToPlay_NumLabels }; @@ -99,6 +107,18 @@ private: UI_MAP_ELEMENT( m_labels[ eHowToPlay_LabelAnvil_ARepairAndName ] , "Label1_21" ) UI_MAP_ELEMENT( m_labels[ eHowToPlay_LabelAnvil_Cost ] , "Label2_21" ) UI_MAP_ELEMENT( m_labels[ eHowToPlay_LabelAnvil_Inventory ] , "Label3_21" ) + + UI_MAP_ELEMENT( m_labels[ eHowToPlay_LabelBeacon_PrimaryPower ] , "Label1_25" ) + UI_MAP_ELEMENT( m_labels[ eHowToPlay_LabelBeacon_SecondaryPower ] , "Label2_25" ) + + UI_MAP_ELEMENT( m_labels[ eHowToPlay_LabelFireworksText ] , "Label1_26" ) + UI_MAP_ELEMENT( m_labels[ eHowToPlay_LabelFireworksInventory ] , "Label2_26" ) + + UI_MAP_ELEMENT( m_labels[ eHowToPlay_LabelHopperText ] , "Label1_27" ) + UI_MAP_ELEMENT( m_labels[ eHowToPlay_LabelHopperInventory ] , "Label2_27" ) + + UI_MAP_ELEMENT( m_labels[ eHowToPlay_LabelDropperText ] , "Label1_28" ) + UI_MAP_ELEMENT( m_labels[ eHowToPlay_LabelDropperInventory ] , "Label2_28" ) UI_MAP_NAME(m_funcLoadPage, L"LoadHowToPlayPage") UI_END_MAP_ELEMENTS_AND_NAMES() |
