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authorLoki Rautio <lokirautio@gmail.com>2026-03-04 03:56:03 -0600
committerLoki Rautio <lokirautio@gmail.com>2026-03-04 03:56:03 -0600
commit42aec6dac53dffa6afe072560a7e1d4986112538 (patch)
tree0836426857391df1b6a83f6368a183f83ec9b104 /Minecraft.Client/Common/UI/UIScene_HowToPlay.h
parentc9d58eeac7c72f0b3038e084667b4d89a6249fce (diff)
parentef9b6fd500dfabd9463267b0dd9e29577eea8a2b (diff)
Merge branch 'main' into pr/win64-world-saves
# Conflicts: # Minecraft.Client/MinecraftServer.cpp # README.md
Diffstat (limited to 'Minecraft.Client/Common/UI/UIScene_HowToPlay.h')
-rw-r--r--Minecraft.Client/Common/UI/UIScene_HowToPlay.h20
1 files changed, 20 insertions, 0 deletions
diff --git a/Minecraft.Client/Common/UI/UIScene_HowToPlay.h b/Minecraft.Client/Common/UI/UIScene_HowToPlay.h
index cff07256..fe845896 100644
--- a/Minecraft.Client/Common/UI/UIScene_HowToPlay.h
+++ b/Minecraft.Client/Common/UI/UIScene_HowToPlay.h
@@ -39,6 +39,14 @@ public:
eHowToPlay_LabelTrading_Offer1,
eHowToPlay_LabelTrading_NeededForTrade,
eHowToPlay_LabelTrading_VillagerOffers,
+ eHowToPlay_LabelBeacon_PrimaryPower,
+ eHowToPlay_LabelBeacon_SecondaryPower,
+ eHowToPlay_LabelFireworksText,
+ eHowToPlay_LabelFireworksInventory,
+ eHowToPlay_LabelHopperText,
+ eHowToPlay_LabelHopperInventory,
+ eHowToPlay_LabelDropperText,
+ eHowToPlay_LabelDropperInventory,
eHowToPlay_NumLabels
};
@@ -99,6 +107,18 @@ private:
UI_MAP_ELEMENT( m_labels[ eHowToPlay_LabelAnvil_ARepairAndName ] , "Label1_21" )
UI_MAP_ELEMENT( m_labels[ eHowToPlay_LabelAnvil_Cost ] , "Label2_21" )
UI_MAP_ELEMENT( m_labels[ eHowToPlay_LabelAnvil_Inventory ] , "Label3_21" )
+
+ UI_MAP_ELEMENT( m_labels[ eHowToPlay_LabelBeacon_PrimaryPower ] , "Label1_25" )
+ UI_MAP_ELEMENT( m_labels[ eHowToPlay_LabelBeacon_SecondaryPower ] , "Label2_25" )
+
+ UI_MAP_ELEMENT( m_labels[ eHowToPlay_LabelFireworksText ] , "Label1_26" )
+ UI_MAP_ELEMENT( m_labels[ eHowToPlay_LabelFireworksInventory ] , "Label2_26" )
+
+ UI_MAP_ELEMENT( m_labels[ eHowToPlay_LabelHopperText ] , "Label1_27" )
+ UI_MAP_ELEMENT( m_labels[ eHowToPlay_LabelHopperInventory ] , "Label2_27" )
+
+ UI_MAP_ELEMENT( m_labels[ eHowToPlay_LabelDropperText ] , "Label1_28" )
+ UI_MAP_ELEMENT( m_labels[ eHowToPlay_LabelDropperInventory ] , "Label2_28" )
UI_MAP_NAME(m_funcLoadPage, L"LoadHowToPlayPage")
UI_END_MAP_ELEMENTS_AND_NAMES()