diff options
| author | Loki Rautio <lokirautio@gmail.com> | 2026-03-04 03:56:03 -0600 |
|---|---|---|
| committer | Loki Rautio <lokirautio@gmail.com> | 2026-03-04 03:56:03 -0600 |
| commit | 42aec6dac53dffa6afe072560a7e1d4986112538 (patch) | |
| tree | 0836426857391df1b6a83f6368a183f83ec9b104 /Minecraft.Client/Common/UI/UIScene_HowToPlay.cpp | |
| parent | c9d58eeac7c72f0b3038e084667b4d89a6249fce (diff) | |
| parent | ef9b6fd500dfabd9463267b0dd9e29577eea8a2b (diff) | |
Merge branch 'main' into pr/win64-world-saves
# Conflicts:
# Minecraft.Client/MinecraftServer.cpp
# README.md
Diffstat (limited to 'Minecraft.Client/Common/UI/UIScene_HowToPlay.cpp')
| -rw-r--r-- | Minecraft.Client/Common/UI/UIScene_HowToPlay.cpp | 59 |
1 files changed, 37 insertions, 22 deletions
diff --git a/Minecraft.Client/Common/UI/UIScene_HowToPlay.cpp b/Minecraft.Client/Common/UI/UIScene_HowToPlay.cpp index 68c7591f..e33e24fe 100644 --- a/Minecraft.Client/Common/UI/UIScene_HowToPlay.cpp +++ b/Minecraft.Client/Common/UI/UIScene_HowToPlay.cpp @@ -24,6 +24,11 @@ static UIScene_HowToPlay::SHowToPlayPageDef gs_aPageDefs[ eHowToPlay_NumPages ] { IDS_HOW_TO_PLAY_FARMANIMALS, 0, 0}, // eHowToPlay_Breeding { IDS_HOW_TO_PLAY_BREEDANIMALS, 0, 0}, // eHowToPlay_Breeding { IDS_HOW_TO_PLAY_TRADING, UIScene_HowToPlay::eHowToPlay_LabelTrading_Inventory, 5}, // eHowToPlay_Trading + { IDS_HOW_TO_PLAY_HORSES, 0, 0}, // eHowToPlay_Horses + { IDS_HOW_TO_PLAY_BEACONS, 0, 0}, // eHowToPlay_Beacons + { IDS_HOW_TO_PLAY_FIREWORKS, 0, 0}, // eHowToPlay_Fireworks + { IDS_HOW_TO_PLAY_HOPPERS, 0, 0}, // eHowToPlay_Hoppers + { IDS_HOW_TO_PLAY_DROPPERS, 0, 0}, // eHowToPlay_Droppers { IDS_HOW_TO_PLAY_NETHERPORTAL, 0, 0}, // eHowToPlay_NetherPortal { IDS_HOW_TO_PLAY_THEEND, 0, 0}, // eHowToPlay_NetherPortal #ifdef _XBOX @@ -56,6 +61,12 @@ int gs_pageToFlashMapping[eHowToPlay_NumPages] = 15, //eHowToPlay_Breeding, 22, //eHowToPlay_Trading, + 24, //eHowToPlay_Horses + 25, //eHowToPlay_Beacons + 26, //eHowToPlay_Fireworks + 27, //eHowToPlay_Hoppers + 28, //eHowToPlay_Droppers + 16, //eHowToPlay_NetherPortal, 17, //eHowToPlay_TheEnd, #ifdef _XBOX @@ -83,7 +94,7 @@ UIScene_HowToPlay::UIScene_HowToPlay(int iPad, void *initData, UILayer *parentLa m_labels[ eHowToPlay_LabelFChest].init(app.GetString(IDS_FURNACE)); m_labels[ eHowToPlay_LabelLCInventory].init(inventoryString); m_labels[ eHowToPlay_LabelCreativeInventory].init(app.GetString(IDS_GROUPNAME_BUILDING_BLOCKS)); - m_labels[ eHowToPlay_LabelLCChest].init(app.GetString(IDS_CHEST)); + m_labels[ eHowToPlay_LabelLCChest].init(app.GetString(IDS_CHEST_LARGE)); m_labels[ eHowToPlay_LabelSCInventory].init(inventoryString); m_labels[ eHowToPlay_LabelSCChest].init(app.GetString(IDS_CHEST)); m_labels[ eHowToPlay_LabelIInventory].init(inventoryString); @@ -105,6 +116,18 @@ UIScene_HowToPlay::UIScene_HowToPlay(int iPad, void *initData, UILayer *parentLa m_labels[ eHowToPlay_LabelTrading_Offer1].init(app.GetString(IDS_ITEM_EMERALD)); m_labels[ eHowToPlay_LabelTrading_NeededForTrade].init(app.GetString(IDS_REQUIRED_ITEMS_FOR_TRADE)); + m_labels[ eHowToPlay_LabelBeacon_PrimaryPower].init(app.GetString(IDS_CONTAINER_BEACON_PRIMARY_POWER)); + m_labels[ eHowToPlay_LabelBeacon_SecondaryPower].init(app.GetString(IDS_CONTAINER_BEACON_SECONDARY_POWER)); + + m_labels[ eHowToPlay_LabelFireworksText].init(app.GetString(IDS_HOW_TO_PLAY_MENU_FIREWORKS)); + m_labels[ eHowToPlay_LabelFireworksInventory].init(inventoryString.c_str()); + + m_labels[ eHowToPlay_LabelHopperText].init(app.GetString(IDS_TILE_HOPPER)); + m_labels[ eHowToPlay_LabelHopperInventory].init(inventoryString.c_str()); + + m_labels[ eHowToPlay_LabelDropperText].init(app.GetString(IDS_TILE_DROPPER)); + m_labels[ eHowToPlay_LabelDropperInventory].init(inventoryString.c_str()); + wsTemp = app.GetString(IDS_VILLAGER_OFFERS_ITEM); wsTemp = replaceAll(wsTemp,L"{*VILLAGER_TYPE*}",app.GetString(IDS_VILLAGER_PRIEST)); wsTemp.replace(wsTemp.find(L"%s"),2, app.GetString(IDS_TILE_LIGHT_GEM)); @@ -138,13 +161,9 @@ void UIScene_HowToPlay::updateTooltips() int iPage = ( int )( m_eCurrPage ); int firstPage = eHowToPlay_WhatsNew; -#ifdef __PS3__ - // If it's the blu ray, or the first Japanese digital game, there's no What's New until the first patch, which will take this line out - if(StorageManager.GetBootTypeDisc() || (app.GetProductSKU()==e_sku_SCEJ)) - { - ++firstPage; - } -#elif defined(__ORBIS__) || defined(_DURANGO) || defined(__PSVITA__) + + // 4J Stu - Add back for future platforms +#if 0 // No What's New for the first PS4 and Xbox One builds if(true) { @@ -212,18 +231,8 @@ void UIScene_HowToPlay::handleInput(int iPad, int key, bool repeat, bool pressed // Previous page int iPrevPage = ( int )( m_eCurrPage ) - 1; -#ifdef __PS3__ - // If it's the blu ray, or the first Japanese digital game, there's no What's New until the first patch, which will take this line out - if(StorageManager.GetBootTypeDisc() || (app.GetProductSKU()==e_sku_SCEJ)) - { - if ( iPrevPage >= 0 && !((iPrevPage==eHowToPlay_WhatsNew))) - { - StartPage( ( EHowToPlayPage )( iPrevPage ) ); - ui.PlayUISFX(eSFX_Press); - } - } - else -#elif defined(__ORBIS__) || defined(_DURANGO) || defined(__PSVITA__) + // 4J Stu - Add back for future platforms +#if 0 // No What's New for the first PS4 and Xbox One builds if(true) { @@ -266,15 +275,21 @@ void UIScene_HowToPlay::StartPage( EHowToPlayPage ePage ) wstring replacedText = app.FormatHTMLString(m_iPad, app.GetString( pDef->m_iTextStringID )); // 4J-PB - replace the title with the platform specific title, and the platform name // replacedText = replaceAll(replacedText,L"{*TITLE_UPDATE_NAME*}",app.GetString(IDS_TITLE_UPDATE_NAME)); -#ifndef _WINDOWS64 replacedText = replaceAll(replacedText,L"{*KICK_PLAYER_DESCRIPTION*}",app.GetString(IDS_KICK_PLAYER_DESCRIPTION)); -#endif #ifdef _XBOX_ONE replacedText = replaceAll(replacedText,L"{*PLATFORM_NAME*}",app.GetString(IDS_PLATFORM_NAME)); #endif replacedText = replaceAll(replacedText,L"{*BACK_BUTTON*}",app.GetString(IDS_BACK_BUTTON)); replacedText = replaceAll(replacedText,L"{*DISABLES_ACHIEVEMENTS*}",app.GetString(IDS_HOST_OPTION_DISABLES_ACHIEVEMENTS)); + // 4J-JEV: Temporary fix: LOC: Minecraft: XB1: KO: Font: Uncategorized: Squares appear instead of hyphens in FIREWORKS description + if (!ui.UsingBitmapFont()) + { + replacedText = replaceAll(replacedText, L"\u00A9", L"(C)"); + replacedText = replaceAll(replacedText, L"\u00AE", L"(R)"); + replacedText = replaceAll(replacedText, L"\u2013", L"-"); + } + // strip out any tab characters and repeated spaces stripWhitespaceForHtml( replacedText, true ); |
