diff options
| author | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
|---|---|---|
| committer | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
| commit | b691c43c44ff180d10e7d4a9afc83b98551ff586 (patch) | |
| tree | 3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.Client/Common/UI/UIScene_HUD.cpp | |
| parent | def8cb415354ac390b7e89052a50605285f1aca9 (diff) | |
Initial commit
Diffstat (limited to 'Minecraft.Client/Common/UI/UIScene_HUD.cpp')
| -rw-r--r-- | Minecraft.Client/Common/UI/UIScene_HUD.cpp | 997 |
1 files changed, 997 insertions, 0 deletions
diff --git a/Minecraft.Client/Common/UI/UIScene_HUD.cpp b/Minecraft.Client/Common/UI/UIScene_HUD.cpp new file mode 100644 index 00000000..27eeb76b --- /dev/null +++ b/Minecraft.Client/Common/UI/UIScene_HUD.cpp @@ -0,0 +1,997 @@ +#include "stdafx.h" +#include "UI.h" +#include "UIScene_HUD.h" +#include "..\..\Minecraft.h" +#include "..\..\MultiplayerLocalPlayer.h" +#include "..\..\..\Minecraft.World\net.minecraft.world.entity.boss.enderdragon.h" +#include "..\..\EnderDragonRenderer.h" +#include "..\..\..\Minecraft.World\net.minecraft.world.inventory.h" +#include "..\..\..\Minecraft.World\net.minecraft.world.item.h" +#include "..\..\..\Minecraft.World\net.minecraft.world.effect.h" +#include "..\..\..\Minecraft.World\StringHelpers.h" + +UIScene_HUD::UIScene_HUD(int iPad, void *initData, UILayer *parentLayer) : UIScene(iPad, parentLayer) +{ + m_bSplitscreen = false; + + // Setup all the Iggy references we need for this scene + initialiseMovie(); + + m_lastActiveSlot = 0; + m_lastScale = 1; + m_bToolTipsVisible = true; + m_lastExpProgress = 0.0f; + m_lastExpLevel = 0; + m_lastMaxHealth = 20; + m_lastHealthBlink = false; + m_lastHealthPoison = false; + m_lastMaxFood = 20; + m_lastFoodPoison = false; + m_lastAir = 10; + m_lastArmour = 0; + m_showHealth = true; + m_showFood = true; + m_showAir = true; + m_showArmour = true; + m_showExpBar = true; + m_lastRegenEffect = false; + m_lastSaturation = 0; + m_lastDragonHealth = 0.0f; + m_showDragonHealth = false; + m_ticksWithNoBoss = 0; + m_uiSelectedItemOpacityCountDown = 0; + m_displayName = L""; + m_lastShowDisplayName = true; + + SetDragonLabel( app.GetString( IDS_BOSS_ENDERDRAGON_HEALTH ) ); + SetSelectedLabel(L""); + + for(unsigned int i = 0; i < CHAT_LINES_COUNT; ++i) + { + m_labelChatText[i].init(L""); + } + m_labelJukebox.init(L""); + + addTimer(0, 100); +} + +wstring UIScene_HUD::getMoviePath() +{ + switch( m_parentLayer->getViewport() ) + { + case C4JRender::VIEWPORT_TYPE_SPLIT_TOP: + case C4JRender::VIEWPORT_TYPE_SPLIT_BOTTOM: + case C4JRender::VIEWPORT_TYPE_SPLIT_LEFT: + case C4JRender::VIEWPORT_TYPE_SPLIT_RIGHT: + case C4JRender::VIEWPORT_TYPE_QUADRANT_TOP_LEFT: + case C4JRender::VIEWPORT_TYPE_QUADRANT_TOP_RIGHT: + case C4JRender::VIEWPORT_TYPE_QUADRANT_BOTTOM_LEFT: + case C4JRender::VIEWPORT_TYPE_QUADRANT_BOTTOM_RIGHT: + m_bSplitscreen = true; + return L"HUDSplit"; + break; + case C4JRender::VIEWPORT_TYPE_FULLSCREEN: + default: + m_bSplitscreen = false; + return L"HUD"; + break; + } +} + +void UIScene_HUD::updateSafeZone() +{ + // Distance from edge + F64 safeTop = 0.0; + F64 safeBottom = 0.0; + F64 safeLeft = 0.0; + F64 safeRight = 0.0; + + switch( m_parentLayer->getViewport() ) + { + case C4JRender::VIEWPORT_TYPE_SPLIT_TOP: + safeTop = getSafeZoneHalfHeight(); + safeLeft = getSafeZoneHalfWidth(); + safeRight = getSafeZoneHalfWidth(); + break; + case C4JRender::VIEWPORT_TYPE_SPLIT_BOTTOM: + safeBottom = getSafeZoneHalfHeight(); + safeLeft = getSafeZoneHalfWidth(); + safeRight = getSafeZoneHalfWidth(); + break; + case C4JRender::VIEWPORT_TYPE_SPLIT_LEFT: + safeLeft = getSafeZoneHalfWidth(); + safeTop = getSafeZoneHalfHeight(); + safeBottom = getSafeZoneHalfHeight(); + break; + case C4JRender::VIEWPORT_TYPE_SPLIT_RIGHT: + safeRight = getSafeZoneHalfWidth(); + safeTop = getSafeZoneHalfHeight(); + safeBottom = getSafeZoneHalfHeight(); + break; + case C4JRender::VIEWPORT_TYPE_QUADRANT_TOP_LEFT: + safeTop = getSafeZoneHalfHeight(); + safeLeft = getSafeZoneHalfWidth(); + break; + case C4JRender::VIEWPORT_TYPE_QUADRANT_TOP_RIGHT: + safeTop = getSafeZoneHalfHeight(); + safeRight = getSafeZoneHalfWidth(); + break; + case C4JRender::VIEWPORT_TYPE_QUADRANT_BOTTOM_LEFT: + safeBottom = getSafeZoneHalfHeight(); + safeLeft = getSafeZoneHalfWidth(); + break; + case C4JRender::VIEWPORT_TYPE_QUADRANT_BOTTOM_RIGHT: + safeBottom = getSafeZoneHalfHeight(); + safeRight = getSafeZoneHalfWidth(); + break; + case C4JRender::VIEWPORT_TYPE_FULLSCREEN: + default: + safeTop = getSafeZoneHalfHeight(); + safeBottom = getSafeZoneHalfHeight(); + safeLeft = getSafeZoneHalfWidth(); + safeRight = getSafeZoneHalfWidth(); + break; + } + setSafeZone(safeTop, safeBottom, safeLeft, safeRight); +} + +void UIScene_HUD::tick() +{ + UIScene::tick(); + if(getMovie() && app.GetGameStarted()) + { + Minecraft *pMinecraft = Minecraft::GetInstance(); + if(pMinecraft->localplayers[m_iPad] == NULL || pMinecraft->localgameModes[m_iPad] == NULL) + { + return; + } + + if(pMinecraft->localplayers[m_iPad]->dimension == 1) + { + if (EnderDragonRenderer::bossInstance == NULL) + { + if(m_ticksWithNoBoss<=20) + { + ++m_ticksWithNoBoss; + } + if( m_ticksWithNoBoss > 20 ) + { + ShowDragonHealth(false); + } + } + else + { + shared_ptr<EnderDragon> boss = EnderDragonRenderer::bossInstance; + // 4J Stu - Don't clear this here as it's wiped for other players + //EnderDragonRenderer::bossInstance = nullptr; + m_ticksWithNoBoss = 0; + + ShowDragonHealth(true); + SetDragonHealth( (float)boss->getSynchedHealth()/boss->getMaxHealth()); + } + } + else + { + ShowDragonHealth(false); + } + } +} + +void UIScene_HUD::customDraw(IggyCustomDrawCallbackRegion *region) +{ + Minecraft *pMinecraft = Minecraft::GetInstance(); + if(pMinecraft->localplayers[m_iPad] == NULL || pMinecraft->localgameModes[m_iPad] == NULL) return; + + int slot = -1; + swscanf((wchar_t*)region->name,L"slot_%d",&slot); + if (slot == -1) + { + app.DebugPrintf("This is not the control we are looking for\n"); + } + else + { + Slot *invSlot = pMinecraft->localplayers[m_iPad]->inventoryMenu->getSlot(InventoryMenu::USE_ROW_SLOT_START + slot); + shared_ptr<ItemInstance> item = invSlot->getItem(); + if(item != NULL) + { + unsigned char ucAlpha=app.GetGameSettings(ProfileManager.GetPrimaryPad(),eGameSetting_InterfaceOpacity); + float fVal; + + if(ucAlpha<80) + { + // check if we have the timer running for the opacity + unsigned int uiOpacityTimer=app.GetOpacityTimer(m_iPad); + if(uiOpacityTimer!=0) + { + if(uiOpacityTimer<10) + { + float fStep=(80.0f-(float)ucAlpha)/10.0f; + fVal=0.01f*(80.0f-((10.0f-(float)uiOpacityTimer)*fStep)); + } + else + { + fVal=0.01f*80.0f; + } + } + else + { + fVal=0.01f*(float)ucAlpha; + } + } + else + { + fVal=0.01f*(float)ucAlpha; + } + customDrawSlotControl(region,m_iPad,item,fVal,item->isFoil(),true); + } + } +} + +void UIScene_HUD::handleReload() +{ + m_lastActiveSlot = 0; + m_lastScale = 1; + m_bToolTipsVisible = true; + m_lastExpProgress = 0.0f; + m_lastExpLevel = 0; + m_lastMaxHealth = 20; + m_lastHealthBlink = false; + m_lastHealthPoison = false; + m_lastMaxFood = 20; + m_lastFoodPoison = false; + m_lastAir = 10; + m_lastArmour = 0; + m_showHealth = true; + m_showFood = true; + m_showAir = true; + m_showArmour = true; + m_showExpBar = true; + m_lastRegenEffect = false; + m_lastSaturation = 0; + m_lastDragonHealth = 0.0f; + m_showDragonHealth = false; + m_ticksWithNoBoss = 0; + m_uiSelectedItemOpacityCountDown = 0; + m_displayName = L""; + + m_labelDisplayName.setVisible(m_lastShowDisplayName); + + SetDragonLabel( app.GetString( IDS_BOSS_ENDERDRAGON_HEALTH ) ); + SetSelectedLabel(L""); + + for(unsigned int i = 0; i < CHAT_LINES_COUNT; ++i) + { + m_labelChatText[i].init(L""); + } + m_labelJukebox.init(L""); + + int iGuiScale; + Minecraft *pMinecraft = Minecraft::GetInstance(); + if(pMinecraft->localplayers[m_iPad] == NULL || pMinecraft->localplayers[m_iPad]->m_iScreenSection == C4JRender::VIEWPORT_TYPE_FULLSCREEN) + { + iGuiScale=app.GetGameSettings(m_iPad,eGameSetting_UISize); + } + else + { + iGuiScale=app.GetGameSettings(m_iPad,eGameSetting_UISizeSplitscreen); + } + SetHudSize(iGuiScale); + + SetDisplayName(ProfileManager.GetDisplayName(m_iPad)); + + repositionHud(); + + SetTooltipsEnabled(((ui.GetMenuDisplayed(ProfileManager.GetPrimaryPad())) || (app.GetGameSettings(ProfileManager.GetPrimaryPad(),eGameSetting_Tooltips) != 0))); +} + +void UIScene_HUD::SetHudSize(int scale) +{ + if(scale != m_lastScale) + { + m_lastScale = scale; + + IggyDataValue result; + IggyDataValue value[1]; + value[0].type = IGGY_DATATYPE_number; + value[0].number = scale; + IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcLoadHud , 1 , value ); + } +} + +void UIScene_HUD::SetExpBarProgress(float progress) +{ + if(progress != m_lastExpProgress) + { + m_lastExpProgress = progress; + + IggyDataValue result; + IggyDataValue value[1]; + value[0].type = IGGY_DATATYPE_number; + value[0].number = progress; + IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcSetExpBarProgress , 1 , value ); + } +} + +void UIScene_HUD::SetExpLevel(int level) +{ + if(level != m_lastExpLevel) + { + m_lastExpLevel = level; + + IggyDataValue result; + IggyDataValue value[1]; + value[0].type = IGGY_DATATYPE_number; + value[0].number = level; + IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcSetPlayerLevel , 1 , value ); + } +} + +void UIScene_HUD::SetActiveSlot(int slot) +{ + if(slot != m_lastActiveSlot) + { + m_lastActiveSlot = slot; + + IggyDataValue result; + IggyDataValue value[1]; + value[0].type = IGGY_DATATYPE_number; + value[0].number = slot; + IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcSetActiveSlot , 1 , value ); + } +} + +void UIScene_HUD::SetHealth(int iHealth, int iLastHealth, bool bBlink, bool bPoison) +{ + int maxHealth = max(iHealth, iLastHealth); + if(maxHealth != m_lastMaxHealth || bBlink != m_lastHealthBlink || bPoison != m_lastHealthPoison) + { + m_lastMaxHealth = maxHealth; + m_lastHealthBlink = bBlink; + m_lastHealthPoison = bPoison; + + IggyDataValue result; + IggyDataValue value[3]; + value[0].type = IGGY_DATATYPE_number; + value[0].number = maxHealth; + value[1].type = IGGY_DATATYPE_boolean; + value[1].boolval = bBlink; + value[2].type = IGGY_DATATYPE_boolean; + value[2].boolval = bPoison; + IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcSetHealth , 3 , value ); + } +} + +void UIScene_HUD::SetFood(int iFood, int iLastFood, bool bPoison) +{ + // Ignore iLastFood as food doesn't flash + int maxFood = iFood; //, iLastFood); + if(maxFood != m_lastMaxFood || bPoison != m_lastFoodPoison) + { + m_lastMaxFood = maxFood; + m_lastFoodPoison = bPoison; + + IggyDataValue result; + IggyDataValue value[2]; + value[0].type = IGGY_DATATYPE_number; + value[0].number = maxFood; + value[1].type = IGGY_DATATYPE_boolean; + value[1].boolval = bPoison; + IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcSetFood , 2 , value ); + } +} + +void UIScene_HUD::SetAir(int iAir) +{ + if(iAir != m_lastAir) + { + app.DebugPrintf("SetAir to %d\n", iAir); + m_lastAir = iAir; + + IggyDataValue result; + IggyDataValue value[1]; + value[0].type = IGGY_DATATYPE_number; + value[0].number = iAir; + IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcSetAir , 1 , value ); + } +} + +void UIScene_HUD::SetArmour(int iArmour) +{ + if(iArmour != m_lastArmour) + { + app.DebugPrintf("SetArmour to %d\n", iArmour); + m_lastArmour = iArmour; + + IggyDataValue result; + IggyDataValue value[1]; + value[0].type = IGGY_DATATYPE_number; + value[0].number = iArmour; + IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcSetArmour , 1 , value ); + } +} + +void UIScene_HUD::ShowHealth(bool show) +{ + if(show != m_showHealth) + { + app.DebugPrintf("ShowHealth to %s\n", show?"TRUE":"FALSE"); + m_showHealth = show; + + IggyDataValue result; + IggyDataValue value[1]; + value[0].type = IGGY_DATATYPE_boolean; + value[0].boolval = show; + IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcShowHealth , 1 , value ); + } +} + +void UIScene_HUD::ShowFood(bool show) +{ + if(show != m_showFood) + { + app.DebugPrintf("ShowFood to %s\n", show?"TRUE":"FALSE"); + m_showFood = show; + + IggyDataValue result; + IggyDataValue value[1]; + value[0].type = IGGY_DATATYPE_boolean; + value[0].boolval = show; + IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcShowFood , 1 , value ); + } +} + +void UIScene_HUD::ShowAir(bool show) +{ + if(show != m_showAir) + { + app.DebugPrintf("ShowAir to %s\n", show?"TRUE":"FALSE"); + m_showAir = show; + + IggyDataValue result; + IggyDataValue value[1]; + value[0].type = IGGY_DATATYPE_boolean; + value[0].boolval = show; + IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcShowAir , 1 , value ); + } +} + +void UIScene_HUD::ShowArmour(bool show) +{ + if(show != m_showArmour) + { + app.DebugPrintf("ShowArmour to %s\n", show?"TRUE":"FALSE"); + m_showArmour = show; + + IggyDataValue result; + IggyDataValue value[1]; + value[0].type = IGGY_DATATYPE_boolean; + value[0].boolval = show; + IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcShowArmour , 1 , value ); + } +} + +void UIScene_HUD::ShowExpBar(bool show) +{ + if(show != m_showExpBar) + { + app.DebugPrintf("ShowExpBar to %s\n", show?"TRUE":"FALSE"); + m_showExpBar = show; + + IggyDataValue result; + IggyDataValue value[1]; + value[0].type = IGGY_DATATYPE_boolean; + value[0].boolval = show; + IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcShowExpbar , 1 , value ); + } +} + +void UIScene_HUD::SetRegenerationEffect(bool bEnabled) +{ + if(bEnabled != m_lastRegenEffect) + { + app.DebugPrintf("SetRegenerationEffect to %s\n", bEnabled?"TRUE":"FALSE"); + m_lastRegenEffect = bEnabled; + + IggyDataValue result; + IggyDataValue value[1]; + value[0].type = IGGY_DATATYPE_boolean; + value[0].boolval = bEnabled; + IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcSetRegenerationEffect , 1 , value ); + } +} + +void UIScene_HUD::SetFoodSaturationLevel(int iSaturation) +{ + if(iSaturation != m_lastSaturation) + { + app.DebugPrintf("Set saturation to %d\n", iSaturation); + m_lastSaturation = iSaturation; + + IggyDataValue result; + IggyDataValue value[1]; + value[0].type = IGGY_DATATYPE_number; + value[0].number = iSaturation; + IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcSetFoodSaturationLevel , 1 , value ); + } +} + +void UIScene_HUD::SetDragonHealth(float health) +{ + if(health != m_lastDragonHealth) + { + app.DebugPrintf("Set dragon health to %f\n", health); + m_lastDragonHealth = health; + + IggyDataValue result; + IggyDataValue value[1]; + value[0].type = IGGY_DATATYPE_number; + value[0].number = health; + IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcSetDragonHealth , 1 , value ); + } +} + +void UIScene_HUD::SetDragonLabel(const wstring &label) +{ + IggyDataValue result; + IggyDataValue value[1]; + IggyStringUTF16 stringVal; + stringVal.string = (IggyUTF16*)label.c_str(); + stringVal.length = label.length(); + value[0].type = IGGY_DATATYPE_string_UTF16; + value[0].string16 = stringVal; + IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcSetDragonLabel , 1 , value ); +} + +void UIScene_HUD::ShowDragonHealth(bool show) +{ + if(show != m_showDragonHealth) + { + app.DebugPrintf("ShowDragonHealth to %s\n", show?"TRUE":"FALSE"); + m_showDragonHealth = show; + + IggyDataValue result; + IggyDataValue value[1]; + value[0].type = IGGY_DATATYPE_boolean; + value[0].boolval = show; + IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcShowDragonHealth , 1 , value ); + } +} + +void UIScene_HUD::SetSelectedLabel(const wstring &label) +{ + // 4J Stu - Timing here is kept the same as on Xbox360, even though we do it differently now and do the fade out in Flash rather than directly setting opacity + if(!label.empty()) m_uiSelectedItemOpacityCountDown = SharedConstants::TICKS_PER_SECOND * 3; + + IggyDataValue result; + IggyDataValue value[1]; + IggyStringUTF16 stringVal; + stringVal.string = (IggyUTF16*)label.c_str(); + stringVal.length = label.length(); + value[0].type = IGGY_DATATYPE_string_UTF16; + value[0].string16 = stringVal; + IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcSetSelectedLabel , 1 , value ); +} + +void UIScene_HUD::HideSelectedLabel() +{ + IggyDataValue result; + IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcHideSelectedLabel , 0 , NULL ); +} + +void UIScene_HUD::render(S32 width, S32 height, C4JRender::eViewportType viewport) +{ + if(m_bSplitscreen) + { + S32 xPos = 0; + S32 yPos = 0; + switch( viewport ) + { + case C4JRender::VIEWPORT_TYPE_SPLIT_BOTTOM: + case C4JRender::VIEWPORT_TYPE_QUADRANT_BOTTOM_LEFT: + yPos = (S32)(ui.getScreenHeight() / 2); + break; + case C4JRender::VIEWPORT_TYPE_SPLIT_RIGHT: + case C4JRender::VIEWPORT_TYPE_QUADRANT_TOP_RIGHT: + xPos = (S32)(ui.getScreenWidth() / 2); + break; + case C4JRender::VIEWPORT_TYPE_QUADRANT_BOTTOM_RIGHT: + xPos = (S32)(ui.getScreenWidth() / 2); + yPos = (S32)(ui.getScreenHeight() / 2); + break; + } + ui.setupRenderPosition(xPos, yPos); + + S32 tileXStart = 0; + S32 tileYStart = 0; + S32 tileWidth = width; + S32 tileHeight = height; + + switch( viewport ) + { + case C4JRender::VIEWPORT_TYPE_SPLIT_LEFT: + case C4JRender::VIEWPORT_TYPE_SPLIT_RIGHT: + tileHeight = (S32)(ui.getScreenHeight()); + break; + case C4JRender::VIEWPORT_TYPE_SPLIT_TOP: + tileWidth = (S32)(ui.getScreenWidth()); + tileYStart = (S32)(m_movieHeight / 2); + break; + case C4JRender::VIEWPORT_TYPE_SPLIT_BOTTOM: + tileWidth = (S32)(ui.getScreenWidth()); + tileYStart = (S32)(m_movieHeight / 2); + break; + case C4JRender::VIEWPORT_TYPE_QUADRANT_TOP_LEFT: + case C4JRender::VIEWPORT_TYPE_QUADRANT_TOP_RIGHT: + case C4JRender::VIEWPORT_TYPE_QUADRANT_BOTTOM_LEFT: + case C4JRender::VIEWPORT_TYPE_QUADRANT_BOTTOM_RIGHT: + tileYStart = (S32)(m_movieHeight / 2); + break; + } + + IggyPlayerSetDisplaySize( getMovie(), m_movieWidth, m_movieHeight ); + + m_renderWidth = tileWidth; + m_renderHeight = tileHeight; + + IggyPlayerDrawTilesStart ( getMovie() ); + IggyPlayerDrawTile ( getMovie() , + tileXStart , + tileYStart , + tileXStart + tileWidth , + tileYStart + tileHeight , + 0 ); + IggyPlayerDrawTilesEnd ( getMovie() ); + } + else + { + UIScene::render(width, height, viewport); + } +} + +void UIScene_HUD::handleTimerComplete(int id) +{ + Minecraft *pMinecraft = Minecraft::GetInstance(); + + bool anyVisible = false; + if(pMinecraft->localplayers[m_iPad]!= NULL) + { + Gui *pGui = pMinecraft->gui; + //DWORD messagesToDisplay = min( CHAT_LINES_COUNT, pGui->getMessagesCount(m_iPad) ); + for( unsigned int i = 0; i < CHAT_LINES_COUNT; ++i ) + { + float opacity = pGui->getOpacity(m_iPad, i); + if( opacity > 0 ) + { + m_controlLabelBackground[i].setOpacity(opacity); + m_labelChatText[i].setOpacity(opacity); + m_labelChatText[i].setLabel( pGui->getMessagesCount(m_iPad) ? pGui->getMessage(m_iPad,i) : L"" ); + + anyVisible = true; + } + else + { + m_controlLabelBackground[i].setOpacity(0); + m_labelChatText[i].setOpacity(0); + m_labelChatText[i].setLabel(L""); + } + } + if(pGui->getJukeboxOpacity(m_iPad) > 0) anyVisible = true; + m_labelJukebox.setOpacity( pGui->getJukeboxOpacity(m_iPad) ); + m_labelJukebox.setLabel( pGui->getJukeboxMessage(m_iPad) ); + } + else + { + for( unsigned int i = 0; i < CHAT_LINES_COUNT; ++i ) + { + m_controlLabelBackground[i].setOpacity(0); + m_labelChatText[i].setOpacity(0); + m_labelChatText[i].setLabel(L""); + } + m_labelJukebox.setOpacity( 0 ); + } + + //setVisible(anyVisible); +} + +void UIScene_HUD::repositionHud() +{ + if(!m_bSplitscreen) return; + + S32 width = 0; + S32 height = 0; + m_parentLayer->getRenderDimensions( width, height ); + + switch( m_parentLayer->getViewport() ) + { + case C4JRender::VIEWPORT_TYPE_SPLIT_LEFT: + case C4JRender::VIEWPORT_TYPE_SPLIT_RIGHT: + height = (S32)(ui.getScreenHeight()); + break; + case C4JRender::VIEWPORT_TYPE_SPLIT_TOP: + case C4JRender::VIEWPORT_TYPE_SPLIT_BOTTOM: + width = (S32)(ui.getScreenWidth()); + break; + } + + app.DebugPrintf(app.USER_SR, "Reposition HUD with dims %d, %d\n", width, height ); + + IggyDataValue result; + IggyDataValue value[2]; + value[0].type = IGGY_DATATYPE_number; + value[0].number = width; + value[1].type = IGGY_DATATYPE_number; + value[1].number = height; + IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcRepositionHud , 2 , value ); +} + +void UIScene_HUD::ShowDisplayName(bool show) +{ + m_lastShowDisplayName = show; + m_labelDisplayName.setVisible(show); +} + +void UIScene_HUD::SetDisplayName(const wstring &displayName) +{ + if(displayName.compare(m_displayName) != 0) + { + m_displayName = displayName; + + IggyDataValue result; + IggyDataValue value[1]; + IggyStringUTF16 stringVal; + stringVal.string = (IggyUTF16*)displayName.c_str(); + stringVal.length = displayName.length(); + value[0].type = IGGY_DATATYPE_string_UTF16; + value[0].string16 = stringVal; + IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcSetDisplayName , 1 , value ); + + m_labelDisplayName.setVisible(m_lastShowDisplayName); + } +} + +void UIScene_HUD::SetTooltipsEnabled(bool bEnabled) +{ + if(m_bToolTipsVisible != bEnabled) + { + m_bToolTipsVisible = bEnabled; + + IggyDataValue result; + IggyDataValue value[1]; + value[0].type = IGGY_DATATYPE_boolean; + value[0].boolval = bEnabled; + IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcSetTooltipsEnabled , 1 , value ); + } +} + +void UIScene_HUD::handleGameTick() +{ + if(getMovie() && app.GetGameStarted()) + { + Minecraft *pMinecraft = Minecraft::GetInstance(); + if(pMinecraft->localplayers[m_iPad] == NULL || pMinecraft->localgameModes[m_iPad] == NULL) + { + m_parentLayer->showComponent(m_iPad, eUIScene_HUD,false); + return; + } + m_parentLayer->showComponent(m_iPad, eUIScene_HUD,true); + + int iGuiScale; + + if(pMinecraft->localplayers[m_iPad]->m_iScreenSection == C4JRender::VIEWPORT_TYPE_FULLSCREEN) + { + iGuiScale=app.GetGameSettings(m_iPad,eGameSetting_UISize); + } + else + { + iGuiScale=app.GetGameSettings(m_iPad,eGameSetting_UISizeSplitscreen); + } + SetHudSize(iGuiScale); + + SetDisplayName(ProfileManager.GetDisplayName(m_iPad)); + + SetTooltipsEnabled(((ui.GetMenuDisplayed(ProfileManager.GetPrimaryPad())) || (app.GetGameSettings(ProfileManager.GetPrimaryPad(),eGameSetting_Tooltips) != 0))); + +#if TO_BE_IMPLEMENTED + // Move the whole hud group if we are not in fullscreen + if(pMinecraft->localplayers[m_iPad]->m_iScreenSection != C4JRender::VIEWPORT_TYPE_FULLSCREEN) + { + int iTooltipsYOffset = 0; + // if tooltips are off, set the y offset to zero + if(app.GetGameSettings(m_iPad,eGameSetting_Tooltips)==0) + { + switch(iGuiScale) + { + case 0: + iTooltipsYOffset=28;//screenHeight/10; + break; + case 2: + iTooltipsYOffset=28;//screenHeight/10; + break; + case 1: + default: + iTooltipsYOffset=28;//screenHeight/10; + break; + } + } + + float fHeight, fWidth; + GetBounds(&fWidth, &fHeight); + + int iSafezoneYHalf = 0; + switch(pMinecraft->localplayers[m_iPad]->m_iScreenSection) + { + case C4JRender::VIEWPORT_TYPE_SPLIT_TOP: + break; + case C4JRender::VIEWPORT_TYPE_SPLIT_BOTTOM: + iSafezoneYHalf = -fHeight/10;// 5% (need to treat the whole screen is 2x this screen) + break; + case C4JRender::VIEWPORT_TYPE_SPLIT_LEFT: + iSafezoneYHalf = (fHeight/2)-(fHeight/10);// 5% (need to treat the whole screen is 2x this screen) + break; + case C4JRender::VIEWPORT_TYPE_SPLIT_RIGHT: + iSafezoneYHalf = (fHeight/2)-(fHeight/10);// 5% (need to treat the whole screen is 2x this screen) + break; + case C4JRender::VIEWPORT_TYPE_QUADRANT_TOP_LEFT: + break; + case C4JRender::VIEWPORT_TYPE_QUADRANT_TOP_RIGHT: + break; + case C4JRender::VIEWPORT_TYPE_QUADRANT_BOTTOM_LEFT: + iSafezoneYHalf = -fHeight/10; // 5% (the whole screen is 2x this screen) + break; + case C4JRender::VIEWPORT_TYPE_QUADRANT_BOTTOM_RIGHT: + iSafezoneYHalf = -fHeight/10; // 5% (the whole screen is 2x this screen) + break; + }; + + D3DXVECTOR3 pos; + m_hudGroup.GetPosition(&pos); + pos.y = iTooltipsYOffset + iSafezoneYHalf; + m_hudGroup.SetPosition(&pos); + } +#endif + SetActiveSlot(pMinecraft->localplayers[m_iPad]->inventory->selected); + + // Update xp progress + if (pMinecraft->localgameModes[m_iPad]->canHurtPlayer()) + { + ShowExpBar(true); + int xpNeededForNextLevel = pMinecraft->localplayers[m_iPad]->getXpNeededForNextLevel(); + int progress = (int)(pMinecraft->localplayers[m_iPad]->experienceProgress *xpNeededForNextLevel); + SetExpBarProgress((float)progress/xpNeededForNextLevel); + } + else + { + ShowExpBar(false); + } + + // Update xp level + if (pMinecraft->localgameModes[m_iPad]->hasExperience() && pMinecraft->localplayers[m_iPad]->experienceLevel > 0) + { + SetExpLevel(pMinecraft->localplayers[m_iPad]->experienceLevel); + } + else + { + SetExpLevel(0); + } + + if (pMinecraft->localgameModes[m_iPad]->canHurtPlayer()) + { + ShowHealth(true); + ShowFood(true); + + SetRegenerationEffect(pMinecraft->localplayers[m_iPad]->hasEffect(MobEffect::regeneration)); + + // Update health + bool blink = pMinecraft->localplayers[m_iPad]->invulnerableTime / 3 % 2 == 1; + if (pMinecraft->localplayers[m_iPad]->invulnerableTime < 10) blink = false; + int iHealth = pMinecraft->localplayers[m_iPad]->getHealth(); + int iLastHealth = pMinecraft->localplayers[m_iPad]->lastHealth; + bool bHasPoison = pMinecraft->localplayers[m_iPad]->hasEffect(MobEffect::poison); + SetHealth(iHealth, iLastHealth, blink, bHasPoison); + + // Update food + //bool foodBlink = false; + FoodData *foodData = pMinecraft->localplayers[m_iPad]->getFoodData(); + int food = foodData->getFoodLevel(); + int oldFood = foodData->getLastFoodLevel(); + bool hasHungerEffect = pMinecraft->localplayers[m_iPad]->hasEffect(MobEffect::hunger); + int saturationLevel = pMinecraft->localplayers[m_iPad]->getFoodData()->getSaturationLevel(); + SetFood(food, oldFood, hasHungerEffect); + SetFoodSaturationLevel(saturationLevel); + + // Update armour + int armor = pMinecraft->localplayers[m_iPad]->getArmorValue(); + if(armor > 0) + { + ShowArmour(true); + SetArmour(armor); + } + else + { + ShowArmour(false); + } + + // Update air + if (pMinecraft->localplayers[m_iPad]->isUnderLiquid(Material::water)) + { + ShowAir(true); + int count = (int) ceil((pMinecraft->localplayers[m_iPad]->getAirSupply() - 2) * 10.0f / Player::TOTAL_AIR_SUPPLY); + SetAir(count); + } + else + { + ShowAir(false); + } + } + else + { + ShowHealth(false); + ShowFood(false); + ShowAir(false); + ShowArmour(false); + } + + if(m_uiSelectedItemOpacityCountDown>0) + { + --m_uiSelectedItemOpacityCountDown; + + // 4J Stu - Timing here is kept the same as on Xbox360, even though we do it differently now and do the fade out in Flash rather than directly setting opacity + if(m_uiSelectedItemOpacityCountDown < (SharedConstants::TICKS_PER_SECOND * 1) ) + { + HideSelectedLabel(); + m_uiSelectedItemOpacityCountDown = 0; + } + } + + unsigned char ucAlpha=app.GetGameSettings(ProfileManager.GetPrimaryPad(),eGameSetting_InterfaceOpacity); + float fVal; + + if(ucAlpha<80) + { + // if we are in a menu, set the minimum opacity for tooltips to 15% + if(ui.GetMenuDisplayed(m_iPad) && (ucAlpha<15)) + { + ucAlpha=15; + } + + // check if we have the timer running for the opacity + unsigned int uiOpacityTimer=app.GetOpacityTimer(m_iPad); + if(uiOpacityTimer!=0) + { + if(uiOpacityTimer<10) + { + float fStep=(80.0f-(float)ucAlpha)/10.0f; + fVal=0.01f*(80.0f-((10.0f-(float)uiOpacityTimer)*fStep)); + } + else + { + fVal=0.01f*80.0f; + } + } + else + { + fVal=0.01f*(float)ucAlpha; + } + } + else + { + // if we are in a menu, set the minimum opacity for tooltips to 15% + if(ui.GetMenuDisplayed(m_iPad) && (ucAlpha<15)) + { + ucAlpha=15; + } + fVal=0.01f*(float)ucAlpha; + } + setOpacity(fVal); + + bool bDisplayGui=app.GetGameStarted() && !ui.GetMenuDisplayed(m_iPad) && !(app.GetXuiAction(m_iPad)==eAppAction_AutosaveSaveGameCapturedThumbnail) && app.GetGameSettings(m_iPad,eGameSetting_DisplayHUD)!=0; + if(bDisplayGui && pMinecraft->localplayers[m_iPad] != NULL) + { + setVisible(true); + } + else + { + setVisible(false); + } + } +} |
