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authorLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
committerLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
commit087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch)
tree69454763e73ca764af4e682d3573080b13138a0e /Minecraft.Client/Common/UI/UIScene_FurnaceMenu.cpp
parenta9be52c41a02d207233199e98898fe7483d7e817 (diff)
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.Client/Common/UI/UIScene_FurnaceMenu.cpp')
-rw-r--r--Minecraft.Client/Common/UI/UIScene_FurnaceMenu.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/Minecraft.Client/Common/UI/UIScene_FurnaceMenu.cpp b/Minecraft.Client/Common/UI/UIScene_FurnaceMenu.cpp
index 9dcbe45b..392221a6 100644
--- a/Minecraft.Client/Common/UI/UIScene_FurnaceMenu.cpp
+++ b/Minecraft.Client/Common/UI/UIScene_FurnaceMenu.cpp
@@ -10,7 +10,7 @@ UIScene_FurnaceMenu::UIScene_FurnaceMenu(int iPad, void *_initData, UILayer *par
// Setup all the Iggy references we need for this scene
initialiseMovie();
- FurnaceScreenInput *initData = static_cast<FurnaceScreenInput *>(_initData);
+ FurnaceScreenInput *initData = (FurnaceScreenInput *)_initData;
m_furnace = initData->furnace;
m_labelFurnace.init(m_furnace->getName());
@@ -21,9 +21,9 @@ UIScene_FurnaceMenu::UIScene_FurnaceMenu(int iPad, void *_initData, UILayer *par
m_progressFurnaceArrow.init(L"",0,0,24,0);
Minecraft *pMinecraft = Minecraft::GetInstance();
- if( pMinecraft->localgameModes[initData->iPad] != nullptr )
+ if( pMinecraft->localgameModes[initData->iPad] != NULL )
{
- TutorialMode *gameMode = static_cast<TutorialMode *>(pMinecraft->localgameModes[initData->iPad]);
+ TutorialMode *gameMode = (TutorialMode *)pMinecraft->localgameModes[initData->iPad];
m_previousTutorialState = gameMode->getTutorial()->getCurrentState();
gameMode->getTutorial()->changeTutorialState(e_Tutorial_State_Furnace_Menu, this);
}
@@ -202,7 +202,7 @@ void UIScene_FurnaceMenu::setSectionSelectedSlot(ESceneSection eSection, int x,
int index = (y * cols) + x;
- UIControl_SlotList *slotList = nullptr;
+ UIControl_SlotList *slotList = NULL;
switch( eSection )
{
case eSectionFurnaceResult:
@@ -230,7 +230,7 @@ void UIScene_FurnaceMenu::setSectionSelectedSlot(ESceneSection eSection, int x,
UIControl *UIScene_FurnaceMenu::getSection(ESceneSection eSection)
{
- UIControl *control = nullptr;
+ UIControl *control = NULL;
switch( eSection )
{
case eSectionFurnaceResult: