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| author | Loki Rautio <lokirautio@gmail.com> | 2026-03-04 03:56:03 -0600 |
|---|---|---|
| committer | Loki Rautio <lokirautio@gmail.com> | 2026-03-04 03:56:03 -0600 |
| commit | 42aec6dac53dffa6afe072560a7e1d4986112538 (patch) | |
| tree | 0836426857391df1b6a83f6368a183f83ec9b104 /Minecraft.Client/Common/UI/UIScene_FireworksMenu.h | |
| parent | c9d58eeac7c72f0b3038e084667b4d89a6249fce (diff) | |
| parent | ef9b6fd500dfabd9463267b0dd9e29577eea8a2b (diff) | |
Merge branch 'main' into pr/win64-world-saves
# Conflicts:
# Minecraft.Client/MinecraftServer.cpp
# README.md
Diffstat (limited to 'Minecraft.Client/Common/UI/UIScene_FireworksMenu.h')
| -rw-r--r-- | Minecraft.Client/Common/UI/UIScene_FireworksMenu.h | 44 |
1 files changed, 44 insertions, 0 deletions
diff --git a/Minecraft.Client/Common/UI/UIScene_FireworksMenu.h b/Minecraft.Client/Common/UI/UIScene_FireworksMenu.h new file mode 100644 index 00000000..b56443b9 --- /dev/null +++ b/Minecraft.Client/Common/UI/UIScene_FireworksMenu.h @@ -0,0 +1,44 @@ +#pragma once + +#include "UIScene_AbstractContainerMenu.h" +#include "IUIScene_FireworksMenu.h" + +class InventoryMenu; + +class UIScene_FireworksMenu : public UIScene_AbstractContainerMenu, public IUIScene_FireworksMenu +{ +public: + UIScene_FireworksMenu(int iPad, void *initData, UILayer *parentLayer); + + virtual EUIScene getSceneType() { return eUIScene_FireworksMenu;} + +protected: + UIControl_SlotList m_slotListResult, m_slotList3x3, m_slotList2x2; + UIControl_Label m_labelFireworks; + IggyName m_funcShowLargeCraftingGrid; + + UI_BEGIN_MAP_ELEMENTS_AND_NAMES(UIScene_AbstractContainerMenu) + UI_BEGIN_MAP_CHILD_ELEMENTS( m_controlMainPanel ) + UI_MAP_ELEMENT( m_slotListResult, "Result") + UI_MAP_ELEMENT( m_slotList3x3, "Fireworks3x3") + UI_MAP_ELEMENT( m_slotList2x2, "Fireworks2x2") + UI_MAP_ELEMENT( m_labelFireworks, "FireworksLabel") + + UI_MAP_NAME( m_funcShowLargeCraftingGrid, L"ShowLargeCraftingGrid") + UI_END_MAP_CHILD_ELEMENTS() + UI_END_MAP_ELEMENTS_AND_NAMES() + + virtual wstring getMoviePath(); + virtual void handleReload(); + + virtual int getSectionColumns(ESceneSection eSection); + virtual int getSectionRows(ESceneSection eSection); + virtual void GetPositionOfSection( ESceneSection eSection, UIVec2D* pPosition ); + virtual void GetItemScreenData( ESceneSection eSection, int iItemIndex, UIVec2D* pPosition, UIVec2D* pSize ); + virtual void handleSectionClick(ESceneSection eSection) {} + virtual void setSectionSelectedSlot(ESceneSection eSection, int x, int y); + + virtual UIControl *getSection(ESceneSection eSection); + + void ShowLargeCraftingGrid(boolean bShow); +};
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