aboutsummaryrefslogtreecommitdiff
path: root/Minecraft.Client/Common/UI/UIScene_FireworksMenu.cpp
diff options
context:
space:
mode:
authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.Client/Common/UI/UIScene_FireworksMenu.cpp
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.Client/Common/UI/UIScene_FireworksMenu.cpp')
-rw-r--r--Minecraft.Client/Common/UI/UIScene_FireworksMenu.cpp233
1 files changed, 233 insertions, 0 deletions
diff --git a/Minecraft.Client/Common/UI/UIScene_FireworksMenu.cpp b/Minecraft.Client/Common/UI/UIScene_FireworksMenu.cpp
new file mode 100644
index 00000000..1d24f989
--- /dev/null
+++ b/Minecraft.Client/Common/UI/UIScene_FireworksMenu.cpp
@@ -0,0 +1,233 @@
+#include "stdafx.h"
+#include "UI.h"
+#include "..\..\..\Minecraft.World\net.minecraft.world.level.tile.entity.h"
+#include "..\..\..\Minecraft.World\net.minecraft.world.inventory.h"
+#include "..\..\Minecraft.h"
+#include "..\..\LocalPlayer.h"
+#include "UIScene_FireworksMenu.h"
+
+UIScene_FireworksMenu::UIScene_FireworksMenu(int iPad, void *_initData, UILayer *parentLayer) : UIScene_AbstractContainerMenu(iPad, parentLayer)
+{
+ // Setup all the Iggy references we need for this scene
+ initialiseMovie();
+
+ FireworksScreenInput *initData = (FireworksScreenInput *)_initData;
+
+ m_labelFireworks.init(app.GetString(IDS_HOW_TO_PLAY_MENU_FIREWORKS));
+
+ Minecraft *pMinecraft = Minecraft::GetInstance();
+ if( pMinecraft->localgameModes[initData->iPad] != NULL )
+ {
+ TutorialMode *gameMode = (TutorialMode *)pMinecraft->localgameModes[initData->iPad];
+ m_previousTutorialState = gameMode->getTutorial()->getCurrentState();
+ gameMode->getTutorial()->changeTutorialState(e_Tutorial_State_Fireworks_Menu, this);
+ }
+
+ FireworksMenu* menu = new FireworksMenu( initData->player->inventory, initData->player->level, initData->x, initData->y, initData->z );
+
+ Initialize( initData->iPad, menu, true, FireworksMenu::INV_SLOT_START, eSectionFireworksUsing, eSectionFireworksMax );
+
+ m_slotListResult.addSlots(FireworksMenu::RESULT_SLOT,1);
+ m_slotList3x3.addSlots(FireworksMenu::CRAFT_SLOT_START, 9);
+ ShowLargeCraftingGrid(true);
+
+ delete initData;
+}
+
+wstring UIScene_FireworksMenu::getMoviePath()
+{
+ if(app.GetLocalPlayerCount() > 1)
+ {
+ return L"FireworksMenuSplit";
+ }
+ else
+ {
+ return L"FireworksMenu";
+ }
+}
+
+void UIScene_FireworksMenu::handleReload()
+{
+ Initialize( m_iPad, m_menu, true, FireworksMenu::INV_SLOT_START, eSectionFireworksUsing, eSectionFireworksMax );
+
+ m_slotListResult.addSlots(FireworksMenu::RESULT_SLOT,1);
+ m_slotList3x3.addSlots(FireworksMenu::CRAFT_SLOT_START, 9);
+ ShowLargeCraftingGrid(true);
+}
+
+int UIScene_FireworksMenu::getSectionColumns(ESceneSection eSection)
+{
+ int cols = 0;
+ switch( eSection )
+ {
+ case eSectionFireworksIngredients:
+ cols = 3;
+ break;
+ case eSectionFireworksResult:
+ cols = 1;
+ break;
+ case eSectionFireworksInventory:
+ cols = 9;
+ break;
+ case eSectionFireworksUsing:
+ cols = 9;
+ break;
+ default:
+ assert( false );
+ break;
+ }
+ return cols;
+}
+
+int UIScene_FireworksMenu::getSectionRows(ESceneSection eSection)
+{
+ int rows = 0;
+ switch( eSection )
+ {
+ case eSectionFireworksIngredients:
+ rows = 3;
+ break;
+ case eSectionFireworksResult:
+ rows = 1;
+ break;
+ case eSectionFireworksInventory:
+ rows = 3;
+ break;
+ case eSectionFireworksUsing:
+ rows = 1;
+ break;
+ default:
+ assert( false );
+ break;
+ }
+ return rows;
+}
+
+void UIScene_FireworksMenu::GetPositionOfSection( ESceneSection eSection, UIVec2D* pPosition )
+{
+ switch( eSection )
+ {
+ case eSectionFireworksIngredients:
+ pPosition->x = m_slotList3x3.getXPos();
+ pPosition->y = m_slotList3x3.getYPos();
+ break;
+ case eSectionFireworksResult:
+ pPosition->x = m_slotListResult.getXPos();
+ pPosition->y = m_slotListResult.getYPos();
+ break;
+ case eSectionFireworksInventory:
+ pPosition->x = m_slotListInventory.getXPos();
+ pPosition->y = m_slotListInventory.getYPos();
+ break;
+ case eSectionFireworksUsing:
+ pPosition->x = m_slotListHotbar.getXPos();
+ pPosition->y = m_slotListHotbar.getYPos();
+ break;
+ default:
+ assert( false );
+ break;
+ }
+}
+
+void UIScene_FireworksMenu::GetItemScreenData( ESceneSection eSection, int iItemIndex, UIVec2D* pPosition, UIVec2D* pSize )
+{
+ UIVec2D sectionSize;
+ switch( eSection )
+ {
+ case eSectionFireworksIngredients:
+ sectionSize.x = m_slotList3x3.getWidth();
+ sectionSize.y = m_slotList3x3.getHeight();
+ break;
+ case eSectionFireworksResult:
+ sectionSize.x = m_slotListResult.getWidth();
+ sectionSize.y = m_slotListResult.getHeight();
+ break;
+ case eSectionFireworksInventory:
+ sectionSize.x = m_slotListInventory.getWidth();
+ sectionSize.y = m_slotListInventory.getHeight();
+ break;
+ case eSectionFireworksUsing:
+ sectionSize.x = m_slotListHotbar.getWidth();
+ sectionSize.y = m_slotListHotbar.getHeight();
+ break;
+ default:
+ assert( false );
+ break;
+ }
+
+ int rows = getSectionRows(eSection);
+ int cols = getSectionColumns(eSection);
+
+ pSize->x = sectionSize.x/cols;
+ pSize->y = sectionSize.y/rows;
+
+ int itemCol = iItemIndex % cols;
+ int itemRow = iItemIndex/cols;
+
+ pPosition->x = itemCol * pSize->x;
+ pPosition->y = itemRow * pSize->y;
+}
+
+void UIScene_FireworksMenu::setSectionSelectedSlot(ESceneSection eSection, int x, int y)
+{
+ int cols = getSectionColumns(eSection);
+
+ int index = (y * cols) + x;
+
+ UIControl_SlotList *slotList = NULL;
+ switch( eSection )
+ {
+ case eSectionFireworksIngredients:
+ slotList = &m_slotList3x3;
+ break;
+ case eSectionFireworksResult:
+ slotList = &m_slotListResult;
+ break;
+ case eSectionFireworksInventory:
+ slotList = &m_slotListInventory;
+ break;
+ case eSectionFireworksUsing:
+ slotList = &m_slotListHotbar;
+ break;
+ default:
+ assert( false );
+ break;
+ }
+ slotList->setHighlightSlot(index);
+}
+
+UIControl *UIScene_FireworksMenu::getSection(ESceneSection eSection)
+{
+ UIControl *control = NULL;
+ switch( eSection )
+ {
+ case eSectionFireworksIngredients:
+ control = &m_slotList3x3;
+ break;
+ case eSectionFireworksResult:
+ control = &m_slotListResult;
+ break;
+ case eSectionFireworksInventory:
+ control = &m_slotListInventory;
+ break;
+ case eSectionFireworksUsing:
+ control = &m_slotListHotbar;
+ break;
+ default:
+ assert( false );
+ break;
+ }
+ return control;
+}
+
+// bShow == true removes the 2x2 crafting grid and bShow == false removes the 3x3 crafting grid
+void UIScene_FireworksMenu::ShowLargeCraftingGrid(boolean bShow)
+{
+ app.DebugPrintf("ShowLargeCraftingGrid to %d\n", bShow);
+
+ IggyDataValue result;
+ IggyDataValue value[1];
+ value[0].type = IGGY_DATATYPE_boolean;
+ value[0].boolval = bShow;
+ IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcShowLargeCraftingGrid , 1 , value );
+} \ No newline at end of file