diff options
| author | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
|---|---|---|
| committer | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
| commit | b691c43c44ff180d10e7d4a9afc83b98551ff586 (patch) | |
| tree | 3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.Client/Common/UI/UIScene_EnchantingMenu.cpp | |
| parent | def8cb415354ac390b7e89052a50605285f1aca9 (diff) | |
Initial commit
Diffstat (limited to 'Minecraft.Client/Common/UI/UIScene_EnchantingMenu.cpp')
| -rw-r--r-- | Minecraft.Client/Common/UI/UIScene_EnchantingMenu.cpp | 284 |
1 files changed, 284 insertions, 0 deletions
diff --git a/Minecraft.Client/Common/UI/UIScene_EnchantingMenu.cpp b/Minecraft.Client/Common/UI/UIScene_EnchantingMenu.cpp new file mode 100644 index 00000000..8a4f1c6d --- /dev/null +++ b/Minecraft.Client/Common/UI/UIScene_EnchantingMenu.cpp @@ -0,0 +1,284 @@ +#include "stdafx.h" +#include "UI.h" +#include "..\..\..\Minecraft.World\net.minecraft.world.level.tile.entity.h" +#include "..\..\..\Minecraft.World\net.minecraft.world.inventory.h" +#include "..\..\Minecraft.h" +#include "UIScene_EnchantingMenu.h" + +UIScene_EnchantingMenu::UIScene_EnchantingMenu(int iPad, void *_initData, UILayer *parentLayer) : UIScene_AbstractContainerMenu(iPad, parentLayer) +{ + // Setup all the Iggy references we need for this scene + initialiseMovie(); + + m_labelEnchant.init(app.GetString(IDS_ENCHANT)); + + m_enchantButton[0].init(0); + m_enchantButton[1].init(1); + m_enchantButton[2].init(2); + + EnchantingScreenInput *initData = (EnchantingScreenInput *)_initData; + + Minecraft *pMinecraft = Minecraft::GetInstance(); + if( pMinecraft->localgameModes[initData->iPad] != NULL ) + { + TutorialMode *gameMode = (TutorialMode *)pMinecraft->localgameModes[initData->iPad]; + m_previousTutorialState = gameMode->getTutorial()->getCurrentState(); + gameMode->getTutorial()->changeTutorialState(e_Tutorial_State_Enchanting_Menu, this); + } + + EnchantmentMenu *menu = new EnchantmentMenu(initData->inventory, initData->level, initData->x, initData->y, initData->z); + + Initialize( initData->iPad, menu, true, EnchantmentMenu::INV_SLOT_START, eSectionEnchantUsing, eSectionEnchantMax ); + + m_slotListIngredient.addSlots(EnchantmentMenu::INGREDIENT_SLOT, 1); + + app.SetRichPresenceContext(m_iPad,CONTEXT_GAME_STATE_ENCHANTING); + + delete initData; +} + +wstring UIScene_EnchantingMenu::getMoviePath() +{ + if(app.GetLocalPlayerCount() > 1) + { + return L"EnchantingMenuSplit"; + } + else + { + return L"EnchantingMenu"; + } +} + +void UIScene_EnchantingMenu::handleReload() +{ + Initialize( m_iPad, m_menu, true, EnchantmentMenu::INV_SLOT_START, eSectionEnchantUsing, eSectionEnchantMax ); + + m_slotListIngredient.addSlots(EnchantmentMenu::INGREDIENT_SLOT, 1); +} + +int UIScene_EnchantingMenu::getSectionColumns(ESceneSection eSection) +{ + int cols = 0; + switch( eSection ) + { + case eSectionEnchantSlot: + cols = 1; + break; + case eSectionEnchantInventory: + cols = 9; + break; + case eSectionEnchantUsing: + cols = 9; + break; + default: + assert( false ); + break; + }; + return cols; +} + +int UIScene_EnchantingMenu::getSectionRows(ESceneSection eSection) +{ + int rows = 0; + switch( eSection ) + { + case eSectionEnchantSlot: + rows = 1; + break; + case eSectionEnchantInventory: + rows = 3; + break; + case eSectionEnchantUsing: + rows = 1; + break; + default: + assert( false ); + break; + }; + return rows; +} + +void UIScene_EnchantingMenu::GetPositionOfSection( ESceneSection eSection, UIVec2D* pPosition ) +{ + switch( eSection ) + { + case eSectionEnchantSlot: + pPosition->x = m_slotListIngredient.getXPos(); + pPosition->y = m_slotListIngredient.getYPos(); + break; + case eSectionEnchantInventory: + pPosition->x = m_slotListInventory.getXPos(); + pPosition->y = m_slotListInventory.getYPos(); + break; + case eSectionEnchantUsing: + pPosition->x = m_slotListHotbar.getXPos(); + pPosition->y = m_slotListHotbar.getYPos(); + break; + case eSectionEnchantButton1: + pPosition->x = m_enchantButton[0].getXPos(); + pPosition->y = m_enchantButton[0].getYPos(); + break; + case eSectionEnchantButton2: + pPosition->x = m_enchantButton[1].getXPos(); + pPosition->y = m_enchantButton[1].getYPos(); + break; + case eSectionEnchantButton3: + pPosition->x = m_enchantButton[2].getXPos(); + pPosition->y = m_enchantButton[2].getYPos(); + break; + default: + assert( false ); + break; + }; +} + +void UIScene_EnchantingMenu::GetItemScreenData( ESceneSection eSection, int iItemIndex, UIVec2D* pPosition, UIVec2D* pSize ) +{ + UIVec2D sectionSize; + switch( eSection ) + { + case eSectionEnchantSlot: + sectionSize.x = m_slotListIngredient.getWidth(); + sectionSize.y = m_slotListIngredient.getHeight(); + break; + case eSectionEnchantInventory: + sectionSize.x = m_slotListInventory.getWidth(); + sectionSize.y = m_slotListInventory.getHeight(); + break; + case eSectionEnchantUsing: + sectionSize.x = m_slotListHotbar.getWidth(); + sectionSize.y = m_slotListHotbar.getHeight(); + break; + case eSectionEnchantButton1: + sectionSize.x = m_enchantButton[0].getWidth(); + sectionSize.y = m_enchantButton[0].getHeight(); + break; + case eSectionEnchantButton2: + sectionSize.x = m_enchantButton[1].getWidth(); + sectionSize.y = m_enchantButton[1].getHeight(); + break; + case eSectionEnchantButton3: + sectionSize.x = m_enchantButton[2].getWidth(); + sectionSize.y = m_enchantButton[2].getHeight(); + break; + default: + assert( false ); + break; + }; + + if(IsSectionSlotList(eSection)) + { + int rows = getSectionRows(eSection); + int cols = getSectionColumns(eSection); + + pSize->x = sectionSize.x/cols; + pSize->y = sectionSize.y/rows; + + int itemCol = iItemIndex % cols; + int itemRow = iItemIndex/cols; + + pPosition->x = itemCol * pSize->x; + pPosition->y = itemRow * pSize->y; + } + else + { + GetPositionOfSection(eSection, pPosition); + pSize->x = sectionSize.x; + pSize->y = sectionSize.y; + } +} + +void UIScene_EnchantingMenu::setSectionSelectedSlot(ESceneSection eSection, int x, int y) +{ + int cols = getSectionColumns(eSection); + + int index = (y * cols) + x; + + UIControl_SlotList *slotList = NULL; + switch( eSection ) + { + case eSectionEnchantSlot: + slotList = &m_slotListIngredient; + break; + case eSectionEnchantInventory: + slotList = &m_slotListInventory; + break; + case eSectionEnchantUsing: + slotList = &m_slotListHotbar; + break; + default: + assert( false ); + break; + }; + + slotList->setHighlightSlot(index); +} + +UIControl *UIScene_EnchantingMenu::getSection(ESceneSection eSection) +{ + UIControl *control = NULL; + switch( eSection ) + { + case eSectionEnchantSlot: + control = &m_slotListIngredient; + break; + case eSectionEnchantInventory: + control = &m_slotListInventory; + break; + case eSectionEnchantUsing: + control = &m_slotListHotbar; + break; + case eSectionEnchantButton1: + control = &m_enchantButton[0]; + break; + case eSectionEnchantButton2: + control = &m_enchantButton[1]; + break; + case eSectionEnchantButton3: + control = &m_enchantButton[2]; + break; + default: + assert( false ); + break; + }; + return control; +} + +void UIScene_EnchantingMenu::customDraw(IggyCustomDrawCallbackRegion *region) +{ + Minecraft *pMinecraft = Minecraft::GetInstance(); + if(pMinecraft->localplayers[m_iPad] == NULL || pMinecraft->localgameModes[m_iPad] == NULL) return; + + + if(wcscmp((wchar_t *)region->name,L"EnchantmentBook")==0) + { + // Setup GDraw, normal game render states and matrices + CustomDrawData *customDrawRegion = ui.setupCustomDraw(this,region); + delete customDrawRegion; + + m_enchantBook.render(region); + + // Finish GDraw and anything else that needs to be finalised + ui.endCustomDraw(region); + } + else + { + int slotId = -1; + swscanf((wchar_t*)region->name,L"slot_Button%d",&slotId); + if(slotId >= 0) + { + // Setup GDraw, normal game render states and matrices + CustomDrawData *customDrawRegion = ui.setupCustomDraw(this,region); + delete customDrawRegion; + + m_enchantButton[slotId-1].render(region); + + // Finish GDraw and anything else that needs to be finalised + ui.endCustomDraw(region); + } + else + { + UIScene_AbstractContainerMenu::customDraw(region); + } + } +} |
