diff options
| author | qwasdrizzel <145519042+qwasdrizzel@users.noreply.github.com> | 2026-03-16 21:44:26 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-16 21:44:26 -0500 |
| commit | ce739f6045ec72127491286ea3f3f21e537c1b55 (patch) | |
| tree | f33bd42a47c1b4a7b2153a7fb77127ee3b407db9 /Minecraft.Client/Common/UI/UIScene_DispenserMenu.cpp | |
| parent | 255a18fe8e9b57377975f82e2b227afe2a12eda0 (diff) | |
| parent | 5a59f5d146b43811dde6a5a0245ee9875d7b5cd1 (diff) | |
Merge branch 'smartcmd:main' into main
Diffstat (limited to 'Minecraft.Client/Common/UI/UIScene_DispenserMenu.cpp')
| -rw-r--r-- | Minecraft.Client/Common/UI/UIScene_DispenserMenu.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/Minecraft.Client/Common/UI/UIScene_DispenserMenu.cpp b/Minecraft.Client/Common/UI/UIScene_DispenserMenu.cpp index 97cf842a..2e47dda4 100644 --- a/Minecraft.Client/Common/UI/UIScene_DispenserMenu.cpp +++ b/Minecraft.Client/Common/UI/UIScene_DispenserMenu.cpp @@ -10,14 +10,14 @@ UIScene_DispenserMenu::UIScene_DispenserMenu(int iPad, void *_initData, UILayer // Setup all the Iggy references we need for this scene initialiseMovie(); - TrapScreenInput *initData = (TrapScreenInput *)_initData; + TrapScreenInput *initData = static_cast<TrapScreenInput *>(_initData); m_labelDispenser.init(initData->trap->getName()); Minecraft *pMinecraft = Minecraft::GetInstance(); - if( pMinecraft->localgameModes[initData->iPad] != NULL ) + if( pMinecraft->localgameModes[initData->iPad] != nullptr ) { - TutorialMode *gameMode = (TutorialMode *)pMinecraft->localgameModes[initData->iPad]; + TutorialMode *gameMode = static_cast<TutorialMode *>(pMinecraft->localgameModes[initData->iPad]); m_previousTutorialState = gameMode->getTutorial()->getCurrentState(); gameMode->getTutorial()->changeTutorialState(e_Tutorial_State_Trap_Menu, this); } @@ -156,7 +156,7 @@ void UIScene_DispenserMenu::setSectionSelectedSlot(ESceneSection eSection, int x int index = (y * cols) + x; - UIControl_SlotList *slotList = NULL; + UIControl_SlotList *slotList = nullptr; switch( eSection ) { case eSectionTrapTrap: @@ -177,7 +177,7 @@ void UIScene_DispenserMenu::setSectionSelectedSlot(ESceneSection eSection, int x UIControl *UIScene_DispenserMenu::getSection(ESceneSection eSection) { - UIControl *control = NULL; + UIControl *control = nullptr; switch( eSection ) { case eSectionTrapTrap: |
