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authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
commit7074f35e4ba831e358117842b99ee35b87f85ae5 (patch)
tree7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.Client/Common/UI/UIScene_CreativeMenu.cpp
parentd63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff)
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.Client/Common/UI/UIScene_CreativeMenu.cpp')
-rw-r--r--Minecraft.Client/Common/UI/UIScene_CreativeMenu.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.Client/Common/UI/UIScene_CreativeMenu.cpp b/Minecraft.Client/Common/UI/UIScene_CreativeMenu.cpp
index 569cc8ba..85441877 100644
--- a/Minecraft.Client/Common/UI/UIScene_CreativeMenu.cpp
+++ b/Minecraft.Client/Common/UI/UIScene_CreativeMenu.cpp
@@ -21,7 +21,7 @@ UIScene_CreativeMenu::UIScene_CreativeMenu(int iPad, void *_initData, UILayer *p
InventoryScreenInput *initData = (InventoryScreenInput *)_initData;
- shared_ptr<SimpleContainer> creativeContainer = shared_ptr<SimpleContainer>(new SimpleContainer( 0, TabSpec::MAX_SIZE ));
+ std::shared_ptr<SimpleContainer> creativeContainer = std::shared_ptr<SimpleContainer>(new SimpleContainer( 0, TabSpec::MAX_SIZE ));
itemPickerMenu = new ItemPickerMenu(creativeContainer, initData->player->inventory);
Initialize( initData->iPad, itemPickerMenu, false, -1, eSectionInventoryCreativeUsing, eSectionInventoryCreativeMax, initData->bNavigateBack);
@@ -96,7 +96,7 @@ void UIScene_CreativeMenu::handleTouchInput(unsigned int iPad, S32 x, S32 y, int
{
// calculate relative touch position on slider
float fPosition = ((float)y - (float)m_TouchInput[ETouchInput_TouchSlider].getYPos() - m_controlMainPanel.getYPos()) / (float)m_TouchInput[ETouchInput_TouchSlider].getHeight();
-
+
// clamp
if(fPosition > 1)
fPosition = 1.0f;
@@ -105,7 +105,7 @@ void UIScene_CreativeMenu::handleTouchInput(unsigned int iPad, S32 x, S32 y, int
// calculate page position according to page count
int iCurrentPage = Math::round(fPosition * (specs[m_curTab]->getPageCount() - 1));
-
+
// set tab page
m_tabPage[m_curTab] = iCurrentPage;
@@ -208,7 +208,7 @@ void UIScene_CreativeMenu::handleInput(int iPad, int key, bool repeat, bool pres
dir = -1;
// Fall through intentional
case VK_PAD_RSHOULDER:
- {
+ {
ECreativeInventoryTabs tab = (ECreativeInventoryTabs)(m_curTab + dir);
if (tab < 0) tab = (ECreativeInventoryTabs)(eCreativeInventoryTab_COUNT - 1);
if (tab >= eCreativeInventoryTab_COUNT) tab = eCreativeInventoryTab_BuildingBlocks;