diff options
| author | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
|---|---|---|
| committer | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
| commit | b691c43c44ff180d10e7d4a9afc83b98551ff586 (patch) | |
| tree | 3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.Client/Common/UI/UIScene_CreateWorldMenu.h | |
| parent | def8cb415354ac390b7e89052a50605285f1aca9 (diff) | |
Initial commit
Diffstat (limited to 'Minecraft.Client/Common/UI/UIScene_CreateWorldMenu.h')
| -rw-r--r-- | Minecraft.Client/Common/UI/UIScene_CreateWorldMenu.h | 115 |
1 files changed, 115 insertions, 0 deletions
diff --git a/Minecraft.Client/Common/UI/UIScene_CreateWorldMenu.h b/Minecraft.Client/Common/UI/UIScene_CreateWorldMenu.h new file mode 100644 index 00000000..ebb383e8 --- /dev/null +++ b/Minecraft.Client/Common/UI/UIScene_CreateWorldMenu.h @@ -0,0 +1,115 @@ +#pragma once + +#include "IUIScene_StartGame.h" + +class UIScene_CreateWorldMenu : public IUIScene_StartGame +{ +private: + enum EControls + { + eControl_EditWorldName, + eControl_EditSeed, + eControl_TexturePackList, + eControl_GameModeToggle, + eControl_Difficulty, + eControl_MoreOptions, + eControl_NewWorld, + eControl_OnlineGame, + }; + + static int m_iDifficultyTitleSettingA[4]; + + + wstring m_worldName; + wstring m_seed; + + UIControl m_controlMainPanel; + UIControl_Label m_labelWorldName, m_labelSeed, m_labelRandomSeed; + UIControl_Button m_buttonGamemode, m_buttonMoreOptions, m_buttonCreateWorld; + UIControl_TextInput m_editWorldName, m_editSeed; + UIControl_Slider m_sliderDifficulty; + +#if defined _XBOX_ONE || defined __ORBIS__ || defined _WINDOWS64 + UIControl_CheckBox m_checkboxOnline; +#endif + + UIControl_BitmapIcon m_bitmapIcon, m_bitmapComparison; + + UI_BEGIN_MAP_ELEMENTS_AND_NAMES(IUIScene_StartGame) + UI_MAP_ELEMENT( m_controlMainPanel, "MainPanel" ) + UI_BEGIN_MAP_CHILD_ELEMENTS( m_controlMainPanel ) + UI_MAP_ELEMENT( m_labelWorldName, "WorldName") + UI_MAP_ELEMENT( m_editWorldName, "EditWorldName") + UI_MAP_ELEMENT( m_labelSeed, "Seed") + UI_MAP_ELEMENT( m_editSeed, "EditSeed") + UI_MAP_ELEMENT( m_labelRandomSeed, "RandomSeed") + UI_MAP_ELEMENT( m_texturePackList, "TexturePackSelector") + UI_MAP_ELEMENT( m_buttonGamemode, "GameModeToggle") + +#if defined _XBOX_ONE || defined __ORBIS__ || defined _WINDOWS64 + UI_MAP_ELEMENT( m_checkboxOnline, "CheckboxOnline") +#endif + UI_MAP_ELEMENT( m_buttonMoreOptions, "MoreOptions") + UI_MAP_ELEMENT( m_buttonCreateWorld, "NewWorld") + UI_MAP_ELEMENT( m_sliderDifficulty, "Difficulty") + UI_END_MAP_CHILD_ELEMENTS() + UI_END_MAP_ELEMENTS_AND_NAMES() + + bool m_bGameModeSurvival; + bool m_bMultiplayerAllowed; + DLCPack * m_pDLCPack; + bool m_bRebuildTouchBoxes; + +public: + UIScene_CreateWorldMenu(int iPad, void *initData, UILayer *parentLayer); + virtual ~UIScene_CreateWorldMenu(); + + virtual void updateTooltips(); + virtual void updateComponents(); + + virtual EUIScene getSceneType() { return eUIScene_CreateWorldMenu;} + + virtual void handleDestroy(); + virtual void tick(); + + virtual UIControl* GetMainPanel(); + + virtual void handleTouchBoxRebuild(); + +protected: + // TODO: This should be pure virtual in this class + virtual wstring getMoviePath(); + + virtual void handleTimerComplete(int id); + virtual void handleGainFocus(bool navBack); + +public: + // INPUT + virtual void handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled); + +private: + void StartSharedLaunchFlow(); + bool IsLocalMultiplayerAvailable(); + +#ifdef _DURANGO + static void checkPrivilegeCallback(LPVOID lpParam, bool hasPrivilege, int iPad); +#endif + +protected: + static int KeyboardCompleteWorldNameCallback(LPVOID lpParam,const bool bRes); + static int KeyboardCompleteSeedCallback(LPVOID lpParam,const bool bRes); + void handlePress(F64 controlId, F64 childId); + void handleSliderMove(F64 sliderId, F64 currentValue); + + static void CreateGame(UIScene_CreateWorldMenu* pClass, DWORD dwLocalUsersMask); + static int ConfirmCreateReturned(void *pParam,int iPad,C4JStorage::EMessageResult result); + static int StartGame_SignInReturned(void *pParam,bool bContinue, int iPad); + static int MustSignInReturnedPSN(void *pParam,int iPad,C4JStorage::EMessageResult result); + +#ifdef __ORBIS__ + //static int PSPlusReturned(void *pParam,int iPad,C4JStorage::EMessageResult result); + static int ContinueOffline(void *pParam,int iPad,C4JStorage::EMessageResult result); +#endif + + virtual void checkStateAndStartGame(); +};
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