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| author | ModMaker101 <119018978+ModMaker101@users.noreply.github.com> | 2026-03-08 19:08:36 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-08 18:08:36 -0500 |
| commit | 28614b922fb77149a54da1a87bebfbc98736f296 (patch) | |
| tree | 7f828ba86a4ee18d0a80d29de64f6199a5412512 /Minecraft.Client/Common/UI/UIScene_ControlsMenu.cpp | |
| parent | 88798b501d0cf6287b6f87acb2592676e3cec58d (diff) | |
Modernize project codebase (#906)
* Fixed boats falling and a TP glitch #266
* Replaced every C-style cast with C++ ones
* Replaced every C-style cast with C++ ones
* Fixed boats falling and a TP glitch #266
* Updated NULL to nullptr and fixing some type issues
* Modernized and fixed a few bugs
- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.
* Fixing more conflicts
* Replace int loops with size_t and start work on overrides
* Add safety checks and fix a issue with vector going OOR
Diffstat (limited to 'Minecraft.Client/Common/UI/UIScene_ControlsMenu.cpp')
| -rw-r--r-- | Minecraft.Client/Common/UI/UIScene_ControlsMenu.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/Minecraft.Client/Common/UI/UIScene_ControlsMenu.cpp b/Minecraft.Client/Common/UI/UIScene_ControlsMenu.cpp index 57567248..939efde1 100644 --- a/Minecraft.Client/Common/UI/UIScene_ControlsMenu.cpp +++ b/Minecraft.Client/Common/UI/UIScene_ControlsMenu.cpp @@ -13,7 +13,7 @@ UIScene_ControlsMenu::UIScene_ControlsMenu(int iPad, void *initData, UILayer *pa IggyDataValue value[1]; value[0].type = IGGY_DATATYPE_number; #if defined(_XBOX) || defined(_WIN64) - value[0].number = (F64)0; + value[0].number = static_cast<F64>(0); #elif defined(_DURANGO) value[0].number = (F64)1; #elif defined(__PS3__) @@ -25,7 +25,7 @@ UIScene_ControlsMenu::UIScene_ControlsMenu(int iPad, void *initData, UILayer *pa #endif IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcSetPlatform , 1 , value ); - bool bNotInGame=(Minecraft::GetInstance()->level==NULL); + bool bNotInGame=(Minecraft::GetInstance()->level==nullptr); if(bNotInGame) { @@ -84,7 +84,7 @@ UIScene_ControlsMenu::UIScene_ControlsMenu(int iPad, void *initData, UILayer *pa IggyDataValue result; IggyDataValue value[1]; value[0].type = IGGY_DATATYPE_number; - value[0].number = (F64)m_iCurrentNavigatedControlsLayout; + value[0].number = static_cast<F64>(m_iCurrentNavigatedControlsLayout); IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcSetControllerLayout , 1 , value ); } @@ -180,7 +180,7 @@ void UIScene_ControlsMenu::handleInput(int iPad, int key, bool repeat, bool pres void UIScene_ControlsMenu::handleCheckboxToggled(F64 controlId, bool selected) { - switch((int)controlId) + switch(static_cast<int>(controlId)) { case eControl_InvertLook: app.SetGameSettings(m_iPad,eGameSetting_ControlInvertLook,(unsigned char)( selected ) ); @@ -194,13 +194,13 @@ void UIScene_ControlsMenu::handleCheckboxToggled(F64 controlId, bool selected) void UIScene_ControlsMenu::handlePress(F64 controlId, F64 childId) { - int control = (int)controlId; + int control = static_cast<int>(controlId); switch(control) { case eControl_Button0: case eControl_Button1: case eControl_Button2: - app.SetGameSettings(m_iPad,eGameSetting_ControlScheme,(unsigned char)control); + app.SetGameSettings(m_iPad,eGameSetting_ControlScheme,static_cast<unsigned char>(control)); LPWSTR layoutString = new wchar_t[ 128 ]; swprintf( layoutString, 128, L"%ls : %ls", app.GetString( IDS_CURRENT_LAYOUT ),app.GetString(m_iSchemeTextA[control])); #ifdef __ORBIS__ @@ -216,7 +216,7 @@ void UIScene_ControlsMenu::handlePress(F64 controlId, F64 childId) void UIScene_ControlsMenu::handleFocusChange(F64 controlId, F64 childId) { - int control = (int)controlId; + int control = static_cast<int>(controlId); switch(control) { case eControl_Button0: |
