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authorSylvessa <225480449+sylvessa@users.noreply.github.com>2026-03-26 09:15:11 -0500
committerGitHub <noreply@github.com>2026-03-26 10:15:11 -0400
commit1a50770647c582c5ce194e5741e3014bb1c1e8b2 (patch)
tree8160994034f5f58b222032b73f8cda8c42e92479 /Minecraft.Client/Common/UI/UIScene_ConnectingProgress.h
parentdee559bd16e5fc4fb1d8cdd16e7e3924666b01c9 (diff)
Add asynchronous server joining (#1408)
Diffstat (limited to 'Minecraft.Client/Common/UI/UIScene_ConnectingProgress.h')
-rw-r--r--Minecraft.Client/Common/UI/UIScene_ConnectingProgress.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/Minecraft.Client/Common/UI/UIScene_ConnectingProgress.h b/Minecraft.Client/Common/UI/UIScene_ConnectingProgress.h
index 2c52284c..eaaea7f6 100644
--- a/Minecraft.Client/Common/UI/UIScene_ConnectingProgress.h
+++ b/Minecraft.Client/Common/UI/UIScene_ConnectingProgress.h
@@ -13,6 +13,11 @@ private:
void (*m_cancelFunc)(LPVOID param);
LPVOID m_cancelFuncParam;
+#ifdef _WINDOWS64
+ bool m_asyncJoinActive;
+ bool m_asyncJoinFailed;
+#endif
+
enum EControls
{
eControl_Confirm