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authordaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
committerdaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
commitb691c43c44ff180d10e7d4a9afc83b98551ff586 (patch)
tree3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.Client/Common/UI/UIScene_AnvilMenu.cpp
parentdef8cb415354ac390b7e89052a50605285f1aca9 (diff)
Initial commit
Diffstat (limited to 'Minecraft.Client/Common/UI/UIScene_AnvilMenu.cpp')
-rw-r--r--Minecraft.Client/Common/UI/UIScene_AnvilMenu.cpp400
1 files changed, 400 insertions, 0 deletions
diff --git a/Minecraft.Client/Common/UI/UIScene_AnvilMenu.cpp b/Minecraft.Client/Common/UI/UIScene_AnvilMenu.cpp
new file mode 100644
index 00000000..7b9886bc
--- /dev/null
+++ b/Minecraft.Client/Common/UI/UIScene_AnvilMenu.cpp
@@ -0,0 +1,400 @@
+#include "stdafx.h"
+#include "UI.h"
+#include "..\..\..\Minecraft.World\net.minecraft.world.inventory.h"
+#include "..\..\..\Minecraft.World\net.minecraft.world.level.tile.entity.h"
+#include "MultiPlayerLocalPlayer.h"
+#include "..\..\Minecraft.h"
+#include "UIScene_AnvilMenu.h"
+
+UIScene_AnvilMenu::UIScene_AnvilMenu(int iPad, void *_initData, UILayer *parentLayer) : UIScene_AbstractContainerMenu(iPad, parentLayer)
+{
+ // Setup all the Iggy references we need for this scene
+ initialiseMovie();
+
+ m_showingCross = false;
+ m_textInputAnvil.init(m_itemName,eControl_TextInput);
+
+ m_labelAnvil.init( app.GetString(IDS_REPAIR_AND_NAME) );
+
+ AnvilScreenInput *initData = (AnvilScreenInput *)_initData;
+ m_inventory = initData->inventory;
+
+ Minecraft *pMinecraft = Minecraft::GetInstance();
+ if( pMinecraft->localgameModes[iPad] != NULL )
+ {
+ TutorialMode *gameMode = (TutorialMode *)pMinecraft->localgameModes[iPad];
+ m_previousTutorialState = gameMode->getTutorial()->getCurrentState();
+ gameMode->getTutorial()->changeTutorialState(e_Tutorial_State_Anvil_Menu, this);
+ }
+
+ m_repairMenu = new RepairMenu( initData->inventory, initData->level, initData->x, initData->y, initData->z, pMinecraft->localplayers[iPad] );
+ m_repairMenu->addSlotListener(this);
+
+ Initialize( iPad, m_repairMenu, true, RepairMenu::INV_SLOT_START, eSectionAnvilUsing, eSectionAnvilMax );
+
+ m_slotListItem1.addSlots(RepairMenu::INPUT_SLOT, 1);
+ m_slotListItem2.addSlots(RepairMenu::ADDITIONAL_SLOT, 1);
+ m_slotListResult.addSlots(RepairMenu::RESULT_SLOT, 1);
+
+ bool expensive = false;
+ wstring m_costString = L"";
+
+ if(m_repairMenu->cost > 0)
+ {
+ if(m_repairMenu->cost >= 40 && !pMinecraft->localplayers[iPad]->abilities.instabuild)
+ {
+ m_costString = app.GetString(IDS_REPAIR_EXPENSIVE);
+ expensive = true;
+ }
+ else if(!m_repairMenu->getSlot(RepairMenu::RESULT_SLOT)->hasItem())
+ {
+ // Do nothing
+ }
+ else
+ {
+ LPCWSTR costString = app.GetString(IDS_REPAIR_COST);
+ wchar_t temp[256];
+ swprintf(temp, 256, costString, m_repairMenu->cost);
+ m_costString = temp;
+ if(!m_repairMenu->getSlot(RepairMenu::RESULT_SLOT)->mayPickup(dynamic_pointer_cast<Player>(m_inventory->player->shared_from_this())))
+ {
+ expensive = true;
+ }
+ }
+ }
+ setCostLabel(m_costString, expensive);
+
+ if(initData) delete initData;
+
+ setIgnoreInput(false);
+
+ app.SetRichPresenceContext(iPad, CONTEXT_GAME_STATE_ANVIL);
+}
+
+wstring UIScene_AnvilMenu::getMoviePath()
+{
+ if(app.GetLocalPlayerCount() > 1)
+ {
+ return L"AnvilMenuSplit";
+ }
+ else
+ {
+ return L"AnvilMenu";
+ }
+}
+
+void UIScene_AnvilMenu::handleReload()
+{
+ Initialize( m_iPad, m_menu, true, RepairMenu::INV_SLOT_START, eSectionAnvilUsing, eSectionAnvilMax );
+
+ m_slotListItem1.addSlots(RepairMenu::INPUT_SLOT, 1);
+ m_slotListItem2.addSlots(RepairMenu::ADDITIONAL_SLOT, 1);
+ m_slotListResult.addSlots(RepairMenu::RESULT_SLOT, 1);
+}
+
+void UIScene_AnvilMenu::tick()
+{
+ UIScene_AbstractContainerMenu::tick();
+
+ handleTick();
+}
+
+int UIScene_AnvilMenu::getSectionColumns(ESceneSection eSection)
+{
+ int cols = 0;
+ switch( eSection )
+ {
+ case eSectionAnvilItem1:
+ cols = 1;
+ break;
+ case eSectionAnvilItem2:
+ cols = 1;
+ break;
+ case eSectionAnvilResult:
+ cols = 1;
+ break;
+ case eSectionAnvilInventory:
+ cols = 9;
+ break;
+ case eSectionAnvilUsing:
+ cols = 9;
+ break;
+ default:
+ assert( false );
+ break;
+ }
+ return cols;
+}
+
+int UIScene_AnvilMenu::getSectionRows(ESceneSection eSection)
+{
+ int rows = 0;
+ switch( eSection )
+ {
+ case eSectionAnvilItem1:
+ rows = 1;
+ break;
+ case eSectionAnvilItem2:
+ rows = 1;
+ break;
+ case eSectionAnvilResult:
+ rows = 1;
+ break;
+ case eSectionAnvilInventory:
+ rows = 3;
+ break;
+ case eSectionAnvilUsing:
+ rows = 1;
+ break;
+ default:
+ assert( false );
+ break;
+ }
+ return rows;
+}
+
+void UIScene_AnvilMenu::GetPositionOfSection( ESceneSection eSection, UIVec2D* pPosition )
+{
+ switch( eSection )
+ {
+ case eSectionAnvilItem1:
+ pPosition->x = m_slotListItem1.getXPos();
+ pPosition->y = m_slotListItem1.getYPos();
+ break;
+ case eSectionAnvilItem2:
+ pPosition->x = m_slotListItem2.getXPos();
+ pPosition->y = m_slotListItem2.getYPos();
+ break;
+ case eSectionAnvilResult:
+ pPosition->x = m_slotListResult.getXPos();
+ pPosition->y = m_slotListResult.getYPos();
+ break;
+ case eSectionAnvilName:
+ pPosition->x = m_textInputAnvil.getXPos();
+ pPosition->y = m_textInputAnvil.getYPos();
+ break;
+ case eSectionAnvilInventory:
+ pPosition->x = m_slotListInventory.getXPos();
+ pPosition->y = m_slotListInventory.getYPos();
+ break;
+ case eSectionAnvilUsing:
+ pPosition->x = m_slotListHotbar.getXPos();
+ pPosition->y = m_slotListHotbar.getYPos();
+ break;
+ default:
+ assert( false );
+ break;
+ }
+}
+
+void UIScene_AnvilMenu::GetItemScreenData( ESceneSection eSection, int iItemIndex, UIVec2D* pPosition, UIVec2D* pSize )
+{
+ UIVec2D sectionSize;
+
+ switch( eSection )
+ {
+ case eSectionAnvilItem1:
+ sectionSize.x = m_slotListItem1.getWidth();
+ sectionSize.y = m_slotListItem1.getHeight();
+ break;
+ case eSectionAnvilItem2:
+ sectionSize.x = m_slotListItem2.getWidth();
+ sectionSize.y = m_slotListItem2.getHeight();
+ break;
+ case eSectionAnvilResult:
+ sectionSize.x = m_slotListResult.getWidth();
+ sectionSize.y = m_slotListResult.getHeight();
+ break;
+ case eSectionAnvilName:
+ sectionSize.x = m_textInputAnvil.getWidth();
+ sectionSize.y = m_textInputAnvil.getHeight();
+ break;
+ case eSectionAnvilInventory:
+ sectionSize.x = m_slotListInventory.getWidth();
+ sectionSize.y = m_slotListInventory.getHeight();
+ break;
+ case eSectionAnvilUsing:
+ sectionSize.x = m_slotListHotbar.getWidth();
+ sectionSize.y = m_slotListHotbar.getHeight();
+ break;
+ default:
+ assert( false );
+ break;
+ }
+
+ if(IsSectionSlotList(eSection))
+ {
+ int rows = getSectionRows(eSection);
+ int cols = getSectionColumns(eSection);
+
+ pSize->x = sectionSize.x/cols;
+ pSize->y = sectionSize.y/rows;
+
+ int itemCol = iItemIndex % cols;
+ int itemRow = iItemIndex/cols;
+
+ pPosition->x = itemCol * pSize->x;
+ pPosition->y = itemRow * pSize->y;
+ }
+ else
+ {
+ GetPositionOfSection(eSection, pPosition);
+ pSize->x = sectionSize.x;
+ pSize->y = sectionSize.y;
+ }
+}
+
+void UIScene_AnvilMenu::setSectionSelectedSlot(ESceneSection eSection, int x, int y)
+{
+ int cols = getSectionColumns(eSection);
+
+ int index = (y * cols) + x;
+
+ UIControl_SlotList *slotList = NULL;
+ switch( eSection )
+ {
+ case eSectionAnvilItem1:
+ slotList = &m_slotListItem1;
+ break;
+ case eSectionAnvilItem2:
+ slotList = &m_slotListItem2;
+ break;
+ case eSectionAnvilResult:
+ slotList = &m_slotListResult;
+ break;
+ case eSectionAnvilInventory:
+ slotList = &m_slotListInventory;
+ break;
+ case eSectionAnvilUsing:
+ slotList = &m_slotListHotbar;
+ break;
+ default:
+ assert( false );
+ break;
+ }
+
+ slotList->setHighlightSlot(index);
+}
+
+UIControl *UIScene_AnvilMenu::getSection(ESceneSection eSection)
+{
+ UIControl *control = NULL;
+ switch( eSection )
+ {
+ case eSectionAnvilItem1:
+ control = &m_slotListItem1;
+ break;
+ case eSectionAnvilItem2:
+ control = &m_slotListItem2;
+ break;
+ case eSectionAnvilResult:
+ control = &m_slotListResult;
+ break;
+ case eSectionAnvilName:
+ control = &m_textInputAnvil;
+ break;
+ case eSectionAnvilInventory:
+ control = &m_slotListInventory;
+ break;
+ case eSectionAnvilUsing:
+ control = &m_slotListHotbar;
+ break;
+ default:
+ assert( false );
+ break;
+ }
+ return control;
+}
+
+int UIScene_AnvilMenu::KeyboardCompleteCallback(LPVOID lpParam,bool bRes)
+{
+ // 4J HEG - No reason to set value if keyboard was cancelled
+ UIScene_AnvilMenu *pClass=(UIScene_AnvilMenu *)lpParam;
+ pClass->setIgnoreInput(false);
+
+ if (bRes)
+ {
+ uint16_t pchText[128];
+ ZeroMemory(pchText, 128 * sizeof(uint16_t) );
+ InputManager.GetText(pchText);
+ pClass->setEditNameValue((wchar_t *)pchText);
+ pClass->m_itemName = (wchar_t *)pchText;
+ pClass->updateItemName();
+ }
+ return 0;
+}
+
+void UIScene_AnvilMenu::handleEditNamePressed()
+{
+ setIgnoreInput(true);
+#if defined(__PS3__) || defined(__ORBIS__) || defined __PSVITA__
+ int language = XGetLanguage();
+ switch(language)
+ {
+ case XC_LANGUAGE_JAPANESE:
+ case XC_LANGUAGE_KOREAN:
+ case XC_LANGUAGE_TCHINESE:
+ InputManager.RequestKeyboard(app.GetString(IDS_TITLE_RENAME),m_textInputAnvil.getLabel(),(DWORD)m_iPad,30,&UIScene_AnvilMenu::KeyboardCompleteCallback,this,C_4JInput::EKeyboardMode_Default);
+ break;
+ default:
+ // 4J Stu - Use a different keyboard for non-asian languages so we don't have prediction on
+ InputManager.RequestKeyboard(app.GetString(IDS_TITLE_RENAME),m_textInputAnvil.getLabel(),(DWORD)m_iPad,30,&UIScene_AnvilMenu::KeyboardCompleteCallback,this,C_4JInput::EKeyboardMode_Alphabet_Extended);
+ break;
+ }
+#else
+ InputManager.RequestKeyboard(app.GetString(IDS_TITLE_RENAME),m_textInputAnvil.getLabel(),(DWORD)m_iPad,30,&UIScene_AnvilMenu::KeyboardCompleteCallback,this,C_4JInput::EKeyboardMode_Default);
+#endif
+}
+
+void UIScene_AnvilMenu::setEditNameValue(const wstring &name)
+{
+ m_textInputAnvil.setLabel(name);
+}
+
+void UIScene_AnvilMenu::setEditNameEditable(bool enabled)
+{
+}
+
+void UIScene_AnvilMenu::setCostLabel(const wstring &label, bool canAfford)
+{
+ IggyDataValue result;
+ IggyDataValue value[2];
+
+ IggyStringUTF16 stringVal;
+ stringVal.string = (IggyUTF16*)label.c_str();
+ stringVal.length = label.length();
+ value[0].type = IGGY_DATATYPE_string_UTF16;
+ value[0].string16 = stringVal;
+
+ value[1].type = IGGY_DATATYPE_boolean;
+ value[1].boolval = canAfford;
+ IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcSetCostLabel , 2 , value );
+}
+
+void UIScene_AnvilMenu::showCross(bool show)
+{
+ if(m_showingCross != show)
+ {
+ IggyDataValue result;
+ IggyDataValue value[1];
+
+ value[0].type = IGGY_DATATYPE_boolean;
+ value[0].boolval = show;
+ IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcShowRedCross , 1 , value );
+
+ m_showingCross = show;
+ }
+}
+
+void UIScene_AnvilMenu::handleDestroy()
+{
+#ifdef __PSVITA__
+ app.DebugPrintf("missing InputManager.DestroyKeyboard on Vita !!!!!!\n");
+#endif
+
+ // another player destroyed the anvil, so shut down the keyboard if it is displayed
+#if ( defined __PS3__ || defined __ORBIS__ || defined _DURANGO)
+ InputManager.DestroyKeyboard();
+#endif
+ UIScene_AbstractContainerMenu::handleDestroy();
+}