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authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.Client/Common/UI/UIScene_AnvilMenu.cpp
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.Client/Common/UI/UIScene_AnvilMenu.cpp')
-rw-r--r--Minecraft.Client/Common/UI/UIScene_AnvilMenu.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/Minecraft.Client/Common/UI/UIScene_AnvilMenu.cpp b/Minecraft.Client/Common/UI/UIScene_AnvilMenu.cpp
index 7b9886bc..c810ad45 100644
--- a/Minecraft.Client/Common/UI/UIScene_AnvilMenu.cpp
+++ b/Minecraft.Client/Common/UI/UIScene_AnvilMenu.cpp
@@ -27,14 +27,14 @@ UIScene_AnvilMenu::UIScene_AnvilMenu(int iPad, void *_initData, UILayer *parentL
gameMode->getTutorial()->changeTutorialState(e_Tutorial_State_Anvil_Menu, this);
}
- m_repairMenu = new RepairMenu( initData->inventory, initData->level, initData->x, initData->y, initData->z, pMinecraft->localplayers[iPad] );
+ m_repairMenu = new AnvilMenu( initData->inventory, initData->level, initData->x, initData->y, initData->z, pMinecraft->localplayers[iPad] );
m_repairMenu->addSlotListener(this);
- Initialize( iPad, m_repairMenu, true, RepairMenu::INV_SLOT_START, eSectionAnvilUsing, eSectionAnvilMax );
+ Initialize( iPad, m_repairMenu, true, AnvilMenu::INV_SLOT_START, eSectionAnvilUsing, eSectionAnvilMax );
- m_slotListItem1.addSlots(RepairMenu::INPUT_SLOT, 1);
- m_slotListItem2.addSlots(RepairMenu::ADDITIONAL_SLOT, 1);
- m_slotListResult.addSlots(RepairMenu::RESULT_SLOT, 1);
+ m_slotListItem1.addSlots(AnvilMenu::INPUT_SLOT, 1);
+ m_slotListItem2.addSlots(AnvilMenu::ADDITIONAL_SLOT, 1);
+ m_slotListResult.addSlots(AnvilMenu::RESULT_SLOT, 1);
bool expensive = false;
wstring m_costString = L"";
@@ -46,7 +46,7 @@ UIScene_AnvilMenu::UIScene_AnvilMenu(int iPad, void *_initData, UILayer *parentL
m_costString = app.GetString(IDS_REPAIR_EXPENSIVE);
expensive = true;
}
- else if(!m_repairMenu->getSlot(RepairMenu::RESULT_SLOT)->hasItem())
+ else if(!m_repairMenu->getSlot(AnvilMenu::RESULT_SLOT)->hasItem())
{
// Do nothing
}
@@ -56,7 +56,7 @@ UIScene_AnvilMenu::UIScene_AnvilMenu(int iPad, void *_initData, UILayer *parentL
wchar_t temp[256];
swprintf(temp, 256, costString, m_repairMenu->cost);
m_costString = temp;
- if(!m_repairMenu->getSlot(RepairMenu::RESULT_SLOT)->mayPickup(dynamic_pointer_cast<Player>(m_inventory->player->shared_from_this())))
+ if(!m_repairMenu->getSlot(AnvilMenu::RESULT_SLOT)->mayPickup(dynamic_pointer_cast<Player>(m_inventory->player->shared_from_this())))
{
expensive = true;
}
@@ -85,11 +85,11 @@ wstring UIScene_AnvilMenu::getMoviePath()
void UIScene_AnvilMenu::handleReload()
{
- Initialize( m_iPad, m_menu, true, RepairMenu::INV_SLOT_START, eSectionAnvilUsing, eSectionAnvilMax );
+ Initialize( m_iPad, m_menu, true, AnvilMenu::INV_SLOT_START, eSectionAnvilUsing, eSectionAnvilMax );
- m_slotListItem1.addSlots(RepairMenu::INPUT_SLOT, 1);
- m_slotListItem2.addSlots(RepairMenu::ADDITIONAL_SLOT, 1);
- m_slotListResult.addSlots(RepairMenu::RESULT_SLOT, 1);
+ m_slotListItem1.addSlots(AnvilMenu::INPUT_SLOT, 1);
+ m_slotListItem2.addSlots(AnvilMenu::ADDITIONAL_SLOT, 1);
+ m_slotListResult.addSlots(AnvilMenu::RESULT_SLOT, 1);
}
void UIScene_AnvilMenu::tick()